Player Matchup

Artio
Artio
DragonMasterDXD
Artio
Level 106
God Stats
16W - 10L
1,671 SR
Queue Stats
109W - 103L
1,585 Elo+
Party 1
Ullr
Ullr
LilKala
Ullr
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 250L
1,454 Elo+
Solo
Sol
Sol
letsmicoplay
Sol
Level 153
God Stats
3W - 2L
1,328 SR
Queue Stats
160W - 158L
1,613 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,551 Elo+

VS

Team Averages
Level 124
1,731 SR
1,618 Elo+
Nox
Nox
Arkâbolik
Nox
Level 60
God Stats
4W - 1L
1,863 SR
Queue Stats
65W - 57L
1,556 Elo+
Party 2
Ullr
Ullr
Elthyrion
Ullr
Level 205
God Stats
69W - 76L
1,701 SR
Queue Stats
1,161W - 799L
1,711 Elo+
Solo
Horus
Horus
Kyone
Horus
Level 108
God Stats
7W - 4L
1,629 SR
Queue Stats
24W - 17L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
8,391
699
4,967
16,976
16,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
LilKala
Ullr
13
1 / 5 / 7
8,387
699
6,094
12,773
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 6 / 1
9,819
818
13,643
14,090
5,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
9,224
769
7,117
9,153
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
15
10 / 0 / 3
10,616
885
20,723
11,070
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
Kyone
Horus
14
4 / 5 / 7
9,578
798
8,809
13,153
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
16
16
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
0
5
6
0.6
W
Ullr
10
0
3
11.5
W
Horus
Kyone
Horus
4
5
7
1.5
L
Ullr
LilKala
Ullr
1
5
7
0.9
L
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,704
Damage
36,649
43,839
Taken
33,376
27,024
Mitigated
19,954
11,300
Healing
3,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,117
1,156
0
512
9,153
4,367
968
5,708
3,445
29,373
0
L
4,967
384
773
4,641
16,976
16,500
120
3,304
13,060
23,545
0
W
Ullr
20,723
7,956
0
487
11,070
5,004
1,730
5,682
5,388
0
56,426
W
Horus
Kyone
Horus
8,809
3,309
846
1,780
13,153
10,583
590
7,287
5,866
0
23,990
L
Ullr
LilKala
Ullr
6,094
2,299
0
1,472
12,773
5,209
371
2,053
10,199
0
30,440
L
13,643
6,824
0
4,414
14,090
5,315
1,023
1,208
12,686
48,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
29,418
151
Minions Killed
156
0
Camps Cleared
0
626,336
Distance Traveled
695,614
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,224
769
54
5
0
214,905
0
L
Artio
8,391
699
25
2
0
229,608
0
W
Ullr
10,616
885
74
6
0
244,892
2
W
Horus
9,578
798
28
2
0
235,817
0
L
Ullr
8,387
699
51
4
0
214,237
0
L
Sol
9,819
818
75
6
0
182,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role