Player Matchup

Poseidon
Poseidon
Krinftw
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,414 Elo+
Party 1
Thanatos
Thanatos
TenableCleric33
Thanatos
Level 81
God Stats
17W - 8L
1,525 SR
Queue Stats
206W - 183L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
The_Hoff99
Baron Samedi
Level 86
God Stats
0W - 2L
1,316 SR
Queue Stats
86W - 101L
1,378 Elo+
Solo
Heimdallr
Heimdallr
lX_WISNIEWSKI_Xl
Heimdallr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,555 Elo+
Party 1
Neith
Neith
slattshawdy
Neith
Level 62
God Stats
80W - 81L
1,565 SR
Queue Stats
93W - 93L
1,487 Elo+
Solo
Team Averages
Level 75
1,481 SR
1,448 Elo+

VS

Team Averages
Level 87
1,399 SR
1,447 Elo+
Athena
Athena
Allreadydead06
Athena
Level 142
God Stats
1W - 2L
1,166 SR
Queue Stats
61W - 64L
1,473 Elo+
Solo
Artemis
Artemis
Jobuscus26
Artemis
Level 98
God Stats
11W - 4L
1,636 SR
Queue Stats
165W - 133L
1,490 Elo+
Solo
King Arthur
King Arthur
deadface69
King Arthur
Level 64
God Stats
12W - 19L
1,422 SR
Queue Stats
147W - 173L
1,441 Elo+
Solo
Nu Wa
Nu Wa
worriedstream560
Nu Wa
Level 83
God Stats
2W - 2L
1,161 SR
Queue Stats
98W - 95L
1,372 Elo+
Solo
Arachne
Arachne
xradtheinhalerx
Arachne
Level 47
God Stats
16W - 12L
1,613 SR
Queue Stats
176W - 189L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Krinftw
Poseidon
11
1 / 6 / 1
7,359
491
7,252
8,260
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
4 / 5 / 0
8,433
562
6,981
14,304
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
The_Hoff99
Baron Samedi
2
0 / 1 / 0
4,936
329
178
1,692
810
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
11
0 / 8 / 0
6,251
417
8,178
15,340
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 1
7,718
515
7,469
14,924
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,522
568
7,279
14,350
15,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Jobuscus26
Artemis
14
6 / 1 / 4
8,904
594
9,936
10,763
4,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
deadface69
King Arthur
14
1 / 1 / 11
8,499
567
4,895
14,041
12,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
11 / 2 / 6
9,362
624
9,719
9,132
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 1 / 6
9,595
640
8,030
13,758
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
25
25
Deaths
6
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Artemis
Jobuscus26
Artemis
6
1
4
8
L
Poseidon
Krinftw
Poseidon
1
6
1
0.25
L
Thanatos
4
5
0
0.8
L
Baron Samedi
The_Hoff99
Baron Samedi
0
1
0
0
W
King Arthur
deadface69
King Arthur
1
1
11
6.5
L
Heimdallr
0
8
0
0
L
1
5
1
0.3
W
11
2
6
7
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,058
Damage
39,859
54,520
Taken
62,044
20,344
Mitigated
42,578
15,690
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,279
1,875
0
3,502
14,350
15,659
180
685
13,665
49,581
170
W
Artemis
Jobuscus26
Artemis
9,936
5,494
0
4,540
10,763
4,966
4,065
427
10,336
0
66,464
L
Poseidon
Krinftw
Poseidon
7,252
1,351
0
234
8,260
2,641
0
2,661
5,548
49,723
0
L
Thanatos
6,981
1,861
0
7,165
14,304
5,566
0
2,024
12,229
0
52,502
L
Baron Samedi
The_Hoff99
Baron Samedi
178
108
0
248
1,692
810
0
359
1,333
1,888
0
W
King Arthur
deadface69
King Arthur
4,895
416
0
250
14,041
12,381
525
3,104
10,937
0
50,850
L
Heimdallr
8,178
2,200
0
2,187
15,340
5,349
0
4,285
10,956
0
37,698
L
7,469
4,123
0
5,856
14,924
5,978
0
6,439
7,626
0
59,518
W
9,719
3,431
0
1,815
9,132
3,662
1,659
2,506
6,626
49,198
0
W
8,030
5,849
0
3,058
13,758
5,910
240
708
13,050
0
75,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,697
Gold Earned
44,882
338
Minions Killed
429
0
Camps Cleared
0
1,208,493
Distance Traveled
1,641,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,522
568
84
6
0
295,645
0
W
Artemis
8,904
594
88
6
0
302,613
0
L
Poseidon
7,359
491
94
6
0
299,634
0
L
Thanatos
8,433
562
87
6
0
342,339
0
L
Baron Samedi
4,936
329
2
0
0
22,033
0
W
King Arthur
8,499
567
85
6
0
345,199
0
L
Heimdallr
6,251
417
54
4
0
290,819
0
L
Neith
7,718
515
101
7
0
253,668
0
W
Nu Wa
9,362
624
78
5
0
297,077
0
W
Arachne
9,595
640
94
6
0
401,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role