Player Matchup

Da Ji
Da Ji
Gold V
Chris3262
Da Ji
Gold V
Level 124
God Stats
2W - 1L
1,823 SR
Queue Stats
27W - 34L
1,394 MMR
Solo
Hades
Hades
Silver II
EdDragonOfChaos
Hades
Silver II
Level 148
God Stats
17W - 12L
1,606 SR
Queue Stats
156W - 187L
1,276 MMR
Solo
Martichoras
Martichoras
Bronze V
IGxNeat
Martichoras
Bronze V
Level 152
God Stats
1W - 5L
1,570 SR
Queue Stats
68W - 89L
1,420 MMR
Solo
Horus
Horus
Gold V
LDN Finesse Kid
Horus
Gold V
Level 114
God Stats
21W - 14L
1,686 SR
Queue Stats
175W - 189L
1,260 MMR
Solo
Chang'e
Chang'e
Silver I
YanTheBuilder
Chang'e
Silver I
Level 155
God Stats
17W - 14L
1,627 SR
Queue Stats
483W - 507L
1,261 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,662 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,684 SR
1,322 MMR
Ishtar
Ishtar
Gold III
Cassh intown
Ishtar
Gold III
Level 158
God Stats
8W - 8L
1,732 SR
Queue Stats
129W - 128L
1,364 MMR
Solo
Cerberus
Cerberus
Silver II
Mendacious_Ase
Cerberus
Silver II
Level 134
God Stats
19W - 20L
1,510 SR
Queue Stats
251W - 270L
1,281 MMR
Solo
Discordia
Discordia
Gold V
MikDrellz
Discordia
Gold V
Level 147
God Stats
171W - 146L
1,623 SR
Queue Stats
723W - 725L
1,244 MMR
Solo
Arachne
Arachne
Silver II
PatronOfLostShtt
Arachne
Silver II
Level 127
God Stats
15W - 17L
1,642 SR
Queue Stats
118W - 122L
1,395 MMR
Solo
Ah Puch
Ah Puch
Silver I
Thiccgoomba
Ah Puch
Silver I
Level 64
God Stats
2W - 1L
1,913 SR
Queue Stats
178W - 185L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chris3262
Da Ji
12
1 / 5 / 1
7,412
494
6,484
14,515
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 0
7,773
518
12,840
15,399
9,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Martichoras
IGxNeat
Martichoras
13
2 / 5 / 0
7,820
521
10,560
16,096
8,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 4
7,256
484
5,078
16,494
15,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
14
1 / 3 / 1
7,966
531
4,965
12,602
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
VamanaBakasuraCernunnosMercury

VS

Bans
ThorMorgan Le FayAthenaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
4 / 0 / 3
9,132
609
13,321
12,397
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
3 / 4 / 5
7,491
499
7,310
18,469
13,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
MikDrellz
Discordia
15
4 / 2 / 7
9,483
632
11,836
8,056
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 0 / 5
10,851
723
12,783
17,270
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Thiccgoomba
Ah Puch
14
0 / 1 / 8
8,880
592
6,889
6,262
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
22
22
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
0
3
5.5
L
Da Ji
Chris3262
Da Ji
1
5
1
0.3
L
2
5
0
0.4
L
Martichoras
IGxNeat
Martichoras
2
5
0
0.4
L
1
4
4
0.75
W
Cerberus
3
4
5
1.38
W
Discordia
MikDrellz
Discordia
4
2
7
3.75
W
11
0
5
13.5
W
Ah Puch
Thiccgoomba
Ah Puch
0
1
8
4
L
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
52,139
75,106
Taken
62,454
44,068
Mitigated
32,091
23,998
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
13,321
8,687
0
5,948
12,397
5,480
0
408
11,989
0
74,224
L
Da Ji
Chris3262
Da Ji
6,484
1,213
0
732
14,515
6,147
0
3,810
10,705
0
53,265
L
12,840
1,106
866
4,795
15,399
9,162
0
7,552
7,847
66,475
0
L
Martichoras
IGxNeat
Martichoras
10,560
4,247
0
4,058
16,096
8,446
134
1,046
15,050
0
78,804
L
5,078
2,273
1,666
4,481
16,494
15,265
0
8,892
7,602
0
14,774
W
Cerberus
7,310
1,048
379
7,639
18,469
13,601
120
5,041
13,428
23,957
0
W
Discordia
MikDrellz
Discordia
11,836
1,123
0
1,700
8,056
3,066
267
4,516
3,540
78,451
0
W
12,783
8,982
0
6,165
17,270
7,449
133
4,419
12,851
0
99,291
W
Ah Puch
Thiccgoomba
Ah Puch
6,889
241
0
2,097
6,262
2,495
969
3,799
2,463
63,063
0
L
Chang'e
4,965
161
376
7,024
12,602
5,048
0
4,735
7,867
67,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,227
Gold Earned
45,837
508
Minions Killed
543
0
Camps Cleared
0
1,408,864
Distance Traveled
1,593,878
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,132
609
109
7
0
281,464
2
L
Da Ji
7,412
494
92
6
0
303,086
2
L
Hades
7,773
518
128
9
0
265,676
2
L
Martichoras
7,820
521
129
9
0
250,568
5
L
Horus
7,256
484
17
1
0
310,698
4
W
Cerberus
7,491
499
60
4
0
302,100
0
W
Discordia
9,483
632
122
8
0
310,420
1
W
Arachne
10,851
723
132
9
0
380,292
7
W
Ah Puch
8,880
592
120
8
0
319,602
3
L
Chang'e
7,966
531
142
9
0
278,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role