Player Matchup

Thor
Thor
GinTran88
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
MochiBeo
Kuzenbo
Level 37
God Stats
9W - 4L
1,602 SR
Queue Stats
11W - 8L
1,522 Elo+
Party 1
Skadi
Skadi
SonPinkyLee
Skadi
Level 65
God Stats
4W - 2L
1,374 SR
Queue Stats
29W - 23L
1,591 Elo+
Party 1
Team Averages
Level 76
1,492 SR
1,524 Elo+

VS

Team Averages
Level 113
1,496 SR
1,421 Elo+
Hera
Hera
 
Hera
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ManLikeSlowBurn
Bakasura
Level 96
God Stats
109W - 102L
1,470 SR
Queue Stats
923W - 1,045L
1,393 Elo+
Solo
Medusa
Medusa
RHPG11
Medusa
Level 108
God Stats
67W - 68L
1,517 SR
Queue Stats
232W - 259L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 2 / 4
8,522
710
8,232
9,627
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
MochiBeo
Kuzenbo
12
0 / 1 / 3
8,334
695
4,237
11,550
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 1 / 1
9,025
752
7,805
5,476
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 1 / 4
7,078
590
4,911
3,295
1,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
1 / 1 / 2
8,613
718
5,471
11,332
6,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
RHPG11
Medusa
14
3 / 3 / 1
8,471
706
6,881
11,694
4,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
4
4
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
4
2
W
Thor
1
2
4
1.5
L
Bakasura
1
1
2
2
W
Kuzenbo
MochiBeo
Kuzenbo
0
1
3
1.5
L
Medusa
RHPG11
Medusa
3
3
1
1.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
17,263
26,653
Taken
26,321
23,073
Mitigated
11,992
4,883
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,911
806
0
250
3,295
1,010
0
468
2,827
18,218
0
W
Thor
8,232
1,101
0
230
9,627
3,662
908
2,387
6,952
0
35,173
L
Bakasura
5,471
4,140
0
3,463
11,332
6,033
0
1,372
9,960
0
18,015
W
Kuzenbo
MochiBeo
Kuzenbo
4,237
1,594
0
2,956
11,550
17,543
365
1,581
9,646
13,167
454
L
Medusa
RHPG11
Medusa
6,881
2,914
60
3,351
11,694
4,949
0
2,067
9,627
0
45,694
W
7,805
1,534
0
1,697
5,476
1,868
2,059
1,032
4,034
0
41,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
24,162
138
Minions Killed
159
0
Camps Cleared
0
666,577
Distance Traveled
554,188
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,078
590
28
2
0
104,074
0
W
Thor
8,522
710
39
3
0
220,313
0
L
Bakasura
8,613
718
66
6
0
242,193
0
W
Kuzenbo
8,334
695
22
2
0
213,603
0
L
Medusa
8,471
706
65
5
0
207,921
0
W
Skadi
9,025
752
77
6
0
232,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role