Player Matchup

Ravana
Ravana
 
Ravana
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
VolleyballBandit
Bellona
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,311 Elo+
Party 2
Ullr
Ullr
budgie-is-bad
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,311 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,424 Elo+

VS

Team Averages
Level 161
1,557 SR
1,519 Elo+
King Arthur
King Arthur
Humanivore
King Arthur
Level 129
God Stats
8W - 8L
1,366 SR
Queue Stats
320W - 347L
1,447 Elo+
Solo
Skadi
Skadi
IamANarcissist
Skadi
Level 225
God Stats
19W - 20L
1,533 SR
Queue Stats
658W - 735L
1,563 Elo+
Solo
Vamana
Vamana
Moxy501
Vamana
Level 181
God Stats
7W - 4L
1,687 SR
Queue Stats
676W - 582L
1,579 Elo+
Solo
Anubis
Anubis
RazHouse
Anubis
Level 146
God Stats
4W - 2L
1,425 SR
Queue Stats
205W - 211L
1,499 Elo+
Solo
Yemoja
Yemoja
jamlach
Yemoja
Level 125
God Stats
2W - 1L
1,772 SR
Queue Stats
128W - 147L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 0 / 0
6,157
616
3,815
2,760
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
 
Kukulkan
10
0 / 1 / 2
5,598
560
4,099
4,461
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
8
1 / 1 / 1
5,309
531
1,826
5,165
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 0 / 0
4,334
433
540
5,676
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 0
4,359
436
1,379
5,869
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Humanivore
King Arthur
11
0 / 0 / 0
6,289
629
3,446
4,928
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 1
5,789
579
4,251
4,444
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Moxy501
Vamana
11
2 / 1 / 1
6,508
651
2,945
6,096
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
RazHouse
Anubis
9
1 / 1 / 1
5,455
546
3,617
4,372
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
jamlach
Yemoja
8
1 / 0 / 1
5,406
541
2,026
5,903
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
6
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
0
0
2
L
Kukulkan
 
Kukulkan
0
1
2
1
L
Aphrodite
 
Aphrodite
1
1
1
1.5
W
King Arthur
Humanivore
King Arthur
0
0
0
0
W
2
1
1
2.5
W
Vamana
Moxy501
Vamana
2
1
1
2.5
W
Anubis
RazHouse
Anubis
1
1
1
1.5
L
0
0
0
0
L
0
4
0
0
W
Yemoja
jamlach
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,659
Damage
16,285
23,931
Taken
25,743
13,048
Mitigated
14,345
8,368
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,815
1,147
0
2,284
2,760
835
0
326
2,434
0
46,137
L
Kukulkan
 
Kukulkan
4,099
513
0
448
4,461
1,631
0
1,909
2,552
53,468
0
L
Aphrodite
 
Aphrodite
1,826
309
1,470
2,467
5,165
3,346
0
2,694
2,471
15,580
0
W
King Arthur
Humanivore
King Arthur
3,446
375
0
500
4,928
3,276
112
0
4,928
0
49,200
W
4,251
1,401
0
420
4,444
1,425
12
678
3,766
0
38,114
W
Vamana
Moxy501
Vamana
2,945
1,756
0
667
6,096
3,348
336
603
5,493
0
51,371
W
Anubis
RazHouse
Anubis
3,617
373
0
287
4,372
1,751
302
827
3,545
46,878
0
L
540
254
0
1,699
5,676
5,121
0
0
5,676
0
18,382
L
1,379
767
0
0
5,869
2,115
0
714
5,155
0
19,249
W
Yemoja
jamlach
Yemoja
2,026
413
1,066
3,010
5,903
4,545
150
3,817
2,086
14,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
29,447
272
Minions Killed
341
0
Camps Cleared
0
977,787
Distance Traveled
934,537
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,157
616
85
9
0
244,513
0
L
Kukulkan
5,598
560
100
10
0
197,178
0
L
Aphrodite
5,309
531
18
2
0
177,667
0
W
King Arthur
6,289
629
79
8
0
173,421
0
W
Skadi
5,789
579
69
7
0
170,800
0
W
Vamana
6,508
651
89
9
0
224,565
0
W
Anubis
5,455
546
87
9
0
194,521
4
L
Bellona
4,334
433
36
4
0
192,227
0
L
Ullr
4,359
436
33
3
0
166,202
0
W
Yemoja
5,406
541
17
2
0
171,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role