Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ProstoDi
Ravana
Level 105
God Stats
5W - 9L
1,197 SR
Queue Stats
274W - 249L
1,424 Elo+
Solo
Hou Yi
Hou Yi
PutinXLO
Hou Yi
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 76L
1,134 Elo+
Solo
Olorun
Olorun
Raptorekbezek
Olorun
Level 118
God Stats
1W - 4L
1,305 SR
Queue Stats
168W - 176L
1,477 Elo+
Solo
Team Averages
Level 113
1,400 SR
1,407 Elo+

VS

Team Averages
Level 43
1,354 SR
1,398 Elo+
Ra
Ra
Bruehwurst
Ra
Level 106
God Stats
5W - 7L
1,293 SR
Queue Stats
129W - 116L
1,426 Elo+
Party 1
Odin
Odin
DRUIDELF
Odin
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,431 Elo+
Party 2
Cupid
Cupid
Ofenblech69
Cupid
Level 15
God Stats
2W - 6L
1,313 SR
Queue Stats
18W - 30L
1,323 Elo+
Party 1
Bacchus
Bacchus
Tourettetobi
Bacchus
Level 21
God Stats
8W - 14L
1,356 SR
Queue Stats
55W - 57L
1,360 Elo+
Party 1
Sol
Sol
Zatrameck
Sol
Level 25
God Stats
3W - 1L
1,307 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 1
3,575
715
679
3,548
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
 
Thanatos
5
1 / 1 / 1
3,518
704
1,221
4,007
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
ProstoDi
Ravana
1
0 / 0 / 0
2,525
505
0
171
82
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hou Yi
PutinXLO
Hou Yi
5
0 / 1 / 0
3,031
606
2,172
2,485
743
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 0
3,691
738
1,115
3,346
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,943
789
1,678
2,099
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
5
1 / 0 / 1
3,527
705
1,296
2,064
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 1 / 1
3,030
606
876
1,816
462
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Tourettetobi
Bacchus
5
1 / 0 / 0
3,625
725
2,349
3,478
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
4,072
814
673
1,580
316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
1
0.5
L
Thanatos
 
Thanatos
1
1
1
1.5
W
1
1
1
1.5
W
Odin
1
0
1
1.5
W
0
1
1
0.5
L
Ravana
ProstoDi
Ravana
0
0
0
0
L
Hou Yi
PutinXLO
Hou Yi
0
1
0
0
L
1
2
0
0.5
W
Bacchus
Tourettetobi
Bacchus
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,187
Damage
6,872
13,557
Taken
11,037
5,728
Mitigated
5,112
6,314
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
679
92
0
1,971
3,548
2,664
0
1,243
2,305
6,256
0
L
Thanatos
 
Thanatos
1,221
360
0
2,309
4,007
1,173
0
892
3,115
0
12,522
W
1,678
477
0
707
2,099
665
0
1,115
984
17,967
0
W
Odin
1,296
832
0
393
2,064
1,092
0
62
2,002
24
11,092
W
876
357
316
597
1,816
462
0
314
1,502
0
8,080
L
Ravana
ProstoDi
Ravana
0
0
0
18
171
82
0
0
171
0
1,089
L
Hou Yi
PutinXLO
Hou Yi
2,172
1,717
0
786
2,485
743
0
1,118
1,367
0
15,867
L
1,115
588
60
1,170
3,346
1,066
0
1,459
1,887
16,799
0
W
Bacchus
Tourettetobi
Bacchus
2,349
364
0
1,476
3,478
2,577
0
303
3,175
8,906
0
W
673
334
0
996
1,580
316
1,658
0
1,580
21,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,340
Gold Earned
18,197
105
Minions Killed
124
0
Camps Cleared
0
428,432
Distance Traveled
521,206
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,575
715
4
1
0
107,585
3
L
Thanatos
3,518
704
32
6
0
109,527
0
W
Ra
3,943
789
32
6
0
112,342
0
W
Odin
3,527
705
20
4
0
96,478
0
W
Cupid
3,030
606
21
4
0
99,876
0
L
Ravana
2,525
505
3
1
0
20,371
0
L
Hou Yi
3,031
606
36
7
0
98,528
0
L
Olorun
3,691
738
30
6
0
92,421
1
W
Bacchus
3,625
725
8
2
0
110,427
0
W
Sol
4,072
814
43
9
0
102,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role