Player Matchup

Danzaburou
Danzaburou
SPSovapuchu
Danzaburou
Level 100
God Stats
4W - 1L
1,814 SR
Queue Stats
80W - 75L
1,475 Elo+
Solo
Ix Chel
Ix Chel
Sankil44
Ix Chel
Level 89
God Stats
1W - 1L
1,303 SR
Queue Stats
134W - 142L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
Sharktinator
Kukulkan
Level 105
God Stats
240W - 205L
1,514 SR
Queue Stats
556W - 555L
1,417 Elo+
Solo
Anubis
Anubis
Xxfirewolf_25xX
Anubis
Level 74
God Stats
11W - 13L
1,429 SR
Queue Stats
142W - 139L
1,443 Elo+
Party 2
Thanatos
Thanatos
maitre-yorck
Thanatos
Level 105
God Stats
21W - 23L
1,329 SR
Queue Stats
361W - 371L
1,397 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,422 Elo+

VS

Team Averages
Level 54
1,401 SR
1,321 Elo+
Apollo
Apollo
Efarralion
Apollo
Level 48
God Stats
9W - 6L
1,558 SR
Queue Stats
154W - 197L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
GOA-_-Zell
Ratatoskr
Level 97
God Stats
3W - 9L
1,174 SR
Queue Stats
144W - 173L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
Kono634
Sylvanus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 158L
1,412 Elo+
Solo
Chang'e
Chang'e
XXATHENAAXX
Chang'e
Level 40
God Stats
10W - 14L
1,500 SR
Queue Stats
215W - 282L
1,353 Elo+
Party 1
Odin
Odin
temp-384178
Odin
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
11W - 36L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SPSovapuchu
Danzaburou
16
8 / 2 / 4
10,425
579
14,288
13,920
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Sankil44
Ix Chel
15
5 / 4 / 10
10,134
563
13,620
9,252
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Sharktinator
Kukulkan
16
3 / 2 / 4
10,546
586
14,053
7,061
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 4 / 4
11,518
640
19,342
12,122
6,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
maitre-yorck
Thanatos
16
2 / 2 / 9
9,843
547
5,339
13,447
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Efarralion
Apollo
15
4 / 1 / 3
9,056
503
5,612
13,339
5,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
GOA-_-Zell
Ratatoskr
16
6 / 7 / 2
9,895
550
14,547
19,921
7,560
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Kono634
Sylvanus
11
0 / 5 / 3
7,905
439
3,453
19,948
15,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
XXATHENAAXX
Chang'e
12
0 / 6 / 2
7,389
411
2,849
15,460
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 3
8,050
447
5,397
20,574
15,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
25
Kills
12
14
Deaths
25
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
Efarralion
Apollo
4
1
3
5.5
L
Ratatoskr
GOA-_-Zell
Ratatoskr
6
7
2
1
L
Sylvanus
Kono634
Sylvanus
0
5
3
0.3
W
Danzaburou
SPSovapuchu
Danzaburou
8
2
4
5
W
Ix Chel
Sankil44
Ix Chel
5
4
10
2.5
W
Kukulkan
Sharktinator
Kukulkan
3
2
4
2.5
L
Chang'e
XXATHENAAXX
Chang'e
0
6
2
0.17
W
7
4
4
2.25
W
Thanatos
maitre-yorck
Thanatos
2
2
9
3.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,642
Damage
31,858
55,802
Taken
89,242
23,688
Mitigated
49,483
19,487
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Efarralion
Apollo
5,612
3,329
0
3,330
13,339
5,465
0
4,032
9,307
0
64,885
L
Ratatoskr
GOA-_-Zell
Ratatoskr
14,547
3,731
0
1,154
19,921
7,560
0
10,133
9,788
0
62,956
L
Sylvanus
Kono634
Sylvanus
3,453
1,258
2,106
4,435
19,948
15,764
135
11,452
8,496
23,097
0
W
Danzaburou
SPSovapuchu
Danzaburou
14,288
6,748
159
4,574
13,920
5,082
1,533
1,814
12,106
0
54,887
W
Ix Chel
Sankil44
Ix Chel
13,620
1,480
459
818
9,252
3,253
2,050
2,244
7,008
65,049
0
W
Kukulkan
Sharktinator
Kukulkan
14,053
392
0
0
7,061
2,933
1,093
222
6,839
93,958
0
L
Chang'e
XXATHENAAXX
Chang'e
2,849
161
887
4,359
15,460
5,652
0
9,372
6,088
39,936
0
W
19,342
858
0
5,296
12,122
6,279
3,262
1,149
10,973
105,956
0
W
Thanatos
maitre-yorck
Thanatos
5,339
1,764
0
8,181
13,447
6,141
1,096
873
12,574
0
71,631
L
5,397
2,165
249
3,735
20,574
15,042
0
12,026
8,548
0
33,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,466
Gold Earned
42,295
572
Minions Killed
342
0
Camps Cleared
0
1,659,940
Distance Traveled
1,728,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,056
503
121
7
0
370,831
0
L
Ratatoskr
9,895
550
77
4
0
398,892
0
L
Sylvanus
7,905
439
31
2
0
335,877
0
W
Danzaburou
10,425
579
57
3
0
360,023
0
W
Ix Chel
10,134
563
113
6
0
340,687
0
W
Kukulkan
10,546
586
149
8
0
327,205
0
L
Chang'e
7,389
411
54
3
0
304,368
0
W
Anubis
11,518
640
156
9
0
276,785
0
W
Thanatos
9,843
547
97
5
0
355,240
0
L
Odin
8,050
447
59
3
0
318,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role