Player Matchup

Thanatos
Thanatos
CageyBicycle781
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,475 Elo+
Party 1
Bakasura
Bakasura
Falkyr8616
Bakasura
Level 126
God Stats
8W - 19L
1,326 SR
Queue Stats
166W - 185L
1,436 Elo+
Solo
Neith
Neith
deago618
Neith
Level 182
God Stats
960W - 1,017L
1,550 SR
Queue Stats
1,112W - 1,185L
1,520 Elo+
Solo
Aphrodite
Aphrodite
sac_smacker
Aphrodite
Level 86
God Stats
147W - 171L
1,590 SR
Queue Stats
162W - 181L
1,559 Elo+
Solo
Anubis
Anubis
xSnD X dEvIlMaN
Anubis
Level 68
God Stats
18W - 23L
1,632 SR
Queue Stats
378W - 427L
1,332 Elo+
Party 1
Team Averages
Level 93
1,520 SR
1,464 Elo+

VS

Team Averages
Level 121
1,551 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CavemanJustice1
Odin
Level 159
God Stats
60W - 45L
1,582 SR
Queue Stats
1,056W - 1,145L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hotsebaselpro
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,493 Elo+
Solo
Bastet
Bastet
MAC_HAMMER
Bastet
Level 106
God Stats
18W - 8L
1,705 SR
Queue Stats
129W - 112L
1,542 Elo+
Solo
Cupid
Cupid
zzmel
Cupid
Level 135
God Stats
35W - 37L
1,470 SR
Queue Stats
204W - 226L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
0 / 10 / 3
8,990
899
4,288
16,280
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Falkyr8616
Bakasura
15
5 / 4 / 1
10,990
1,099
12,413
17,957
11,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
deago618
Neith
15
0 / 0 / 4
9,061
906
6,825
4,323
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
sac_smacker
Aphrodite
15
1 / 1 / 3
10,510
1,051
6,379
12,136
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 5
9,761
976
9,576
15,010
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

163

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 0 / 14
10,927
1,093
17,940
3,267
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 19
10,184
1,018
6,232
12,318
12,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Hotsebaselpro
Ah Muzen Cab
16
2 / 2 / 12
9,906
991
7,403
7,699
3,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
MAC_HAMMER
Bastet
17
11 / 1 / 8
11,438
1,144
17,138
8,286
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
zzmel
Cupid
17
4 / 0 / 16
10,504
1,050
12,546
12,201
4,968
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
6
Kills
22
22
Deaths
6
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
14
11
L
Thanatos
0
10
3
0.15
W
1
3
19
3.5
L
Bakasura
Falkyr8616
Bakasura
5
4
1
1.38
W
Ah Muzen Cab
Hotsebaselpro
Ah Muzen Cab
2
2
12
4
W
Bastet
MAC_HAMMER
Bastet
11
1
8
15
L
Neith
deago618
Neith
0
0
4
2
L
Aphrodite
sac_smacker
Aphrodite
1
1
3
2.5
L
0
7
5
0.36
W
Cupid
zzmel
Cupid
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,481
Damage
61,259
65,706
Taken
43,771
32,695
Mitigated
26,881
17,577
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,940
6,131
0
37
3,267
1,330
0
1,775
1,492
43,300
0
L
Thanatos
4,288
1,153
0
2,032
16,280
7,708
0
4,460
11,820
0
13,696
W
6,232
1,539
0
449
12,318
12,789
0
4,341
7,267
0
16,510
L
Bakasura
Falkyr8616
Bakasura
12,413
9,124
0
3,669
17,957
11,285
0
3,868
14,089
0
36,929
W
Ah Muzen Cab
Hotsebaselpro
Ah Muzen Cab
7,403
1,855
0
500
7,699
3,740
0
1,465
5,829
0
19,727
W
Bastet
MAC_HAMMER
Bastet
17,138
4,116
0
2,185
8,286
4,054
0
3,136
5,110
0
39,666
L
Neith
deago618
Neith
6,825
1,841
0
233
4,323
1,418
0
1,787
2,536
0
19,807
L
Aphrodite
sac_smacker
Aphrodite
6,379
389
4,763
5,665
12,136
5,741
0
4,442
7,694
24,277
0
L
9,576
0
0
1,215
15,010
6,543
0
3,383
11,627
35,109
0
W
Cupid
zzmel
Cupid
12,546
7,059
770
3,575
12,201
4,968
0
5,238
6,668
0
24,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
52,959
243
Minions Killed
195
9
Camps Cleared
5
816,884
Distance Traveled
934,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,927
1,093
57
6
2
188,204
0
L
Thanatos
8,990
899
18
2
2
136,552
0
W
Odin
10,184
1,018
28
3
1
176,828
0
L
Bakasura
10,990
1,099
97
10
1
187,517
0
W
Ah Muzen Cab
9,906
991
24
2
1
168,056
0
W
Bastet
11,438
1,144
50
5
1
213,619
0
L
Neith
9,061
906
29
3
0
147,024
0
L
Aphrodite
10,510
1,051
46
5
2
190,181
0
L
Anubis
9,761
976
53
5
4
155,610
0
W
Cupid
10,504
1,050
36
4
0
188,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role