Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Agentbluehawk
Ao Kuang
Level 121
God Stats
10W - 7L
1,747 SR
Queue Stats
24W - 21L
1,553 Elo+
Solo
Horus
Horus
BigPumbaa1220
Horus
Level 123
God Stats
0W - 1L
1,251 SR
Queue Stats
71W - 72L
1,424 Elo+
Solo
Danzaburou
Danzaburou
BlueNana
Danzaburou
Level 184
God Stats
38W - 50L
1,520 SR
Queue Stats
1,003W - 958L
1,513 Elo+
Solo
Poseidon
Poseidon
ImBehindYouKK
Poseidon
Level 82
God Stats
15W - 11L
1,376 SR
Queue Stats
434W - 405L
1,408 Elo+
Solo
Team Averages
Level 128
1,479 SR
1,480 Elo+

VS

Team Averages
Level 132
1,497 SR
1,516 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Handicapable69
Thor
Level 123
God Stats
6W - 8L
1,437 SR
Queue Stats
172W - 149L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
LonelyPablo
Sun Wukong
Level 118
God Stats
3W - 0L
1,714 SR
Queue Stats
57W - 50L
1,565 Elo+
Solo
Khepri
Khepri
SleeplessGiraffe
Khepri
Level 156
God Stats
5W - 0L
1,643 SR
Queue Stats
115W - 83L
1,487 Elo+
Solo
Raijin
Raijin
WF v Lord
Raijin
Level 109
God Stats
2W - 1L
1,192 SR
Queue Stats
79W - 75L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 0 / 0
3,628
726
0
0
0
Ao Kuang
Agentbluehawk
Ao Kuang
9
1 / 1 / 0
4,283
857
2,159
4,486
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 1
4,285
857
2,260
4,661
2,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
BlueNana
Danzaburou
9
0 / 1 / 1
4,126
825
3,121
3,507
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
ImBehindYouKK
Poseidon
8
0 / 3 / 1
4,152
830
1,217
3,848
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 0 / 4
4,378
876
2,288
2,460
839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 0 / 3
4,761
952
4,839
2,465
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
LonelyPablo
Sun Wukong
10
3 / 0 / 1
4,912
982
2,890
4,211
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 4
4,466
893
1,463
3,290
1,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
WF v Lord
Raijin
9
1 / 0 / 3
4,401
880
2,240
2,107
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
6
6
Deaths
1
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Artemis
 
Artemis
0
0
4
2
L
Ao Kuang
Agentbluehawk
Ao Kuang
1
1
0
1
L
0
1
1
0.5
L
Danzaburou
BlueNana
Danzaburou
0
1
1
0.5
W
2
0
3
3.5
L
Poseidon
ImBehindYouKK
Poseidon
0
3
1
0.17
W
Sun Wukong
LonelyPablo
Sun Wukong
3
0
1
3.5
W
0
1
4
2
W
Raijin
WF v Lord
Raijin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,757
Damage
13,720
16,502
Taken
14,533
6,605
Mitigated
6,412
4,363
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
 
Artemis
2,288
908
56
1,335
2,460
839
0
236
2,224
0
12,995
L
Ao Kuang
Agentbluehawk
Ao Kuang
2,159
479
0
1,387
4,486
1,805
0
91
4,395
9,415
0
L
2,260
1,006
870
901
4,661
2,439
0
1,060
3,601
0
7,850
L
Danzaburou
BlueNana
Danzaburou
3,121
1,364
0
995
3,507
1,214
0
1,362
2,145
0
12,410
W
4,839
1,414
0
250
2,465
1,046
0
372
2,093
0
13,529
L
Poseidon
ImBehindYouKK
Poseidon
1,217
122
0
210
3,848
1,147
0
1,190
2,658
8,377
0
W
Sun Wukong
LonelyPablo
Sun Wukong
2,890
520
0
443
4,211
2,218
0
1,952
2,259
0
11,398
W
1,463
174
576
1,301
3,290
1,632
187
464
2,826
7,119
0
W
Raijin
WF v Lord
Raijin
2,240
273
0
875
2,107
677
0
352
1,755
12,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,474
Gold Earned
22,918
84
Minions Killed
105
0
Camps Cleared
0
399,813
Distance Traveled
521,422
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,628
726
0
0
0
0
0
W
Artemis
4,378
876
22
4
0
91,842
1
L
Ao Kuang
4,283
857
23
5
0
117,847
0
L
Horus
4,285
857
13
3
0
93,187
0
L
Danzaburou
4,126
825
27
5
0
97,112
0
W
Thor
4,761
952
28
6
0
98,325
0
L
Poseidon
4,152
830
21
4
0
91,667
0
W
Sun Wukong
4,912
982
20
4
0
125,120
1
W
Khepri
4,466
893
9
2
0
104,080
0
W
Raijin
4,401
880
26
5
0
102,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role