Player Matchup

Apollo
Apollo
BlackestGordon
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 85L
1,378 Elo+
Party 2
Poseidon
Poseidon
Boomdrun
Poseidon
Level 18
God Stats
6W - 5L
1,234 SR
Queue Stats
32W - 43L
1,227 Elo+
Party 2
Martichoras
Martichoras
FallenShine
Martichoras
Level 89
God Stats
0W - 4L
1,351 SR
Queue Stats
44W - 76L
1,365 Elo+
Party 2
Chaac
Chaac
Muner
Chaac
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 29L
1,409 Elo+
Party 2
Ix Chel
Ix Chel
Recapi
Ix Chel
Level 154
God Stats
10W - 6L
1,709 SR
Queue Stats
200W - 208L
1,505 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,377 Elo+

VS

Team Averages
Level 130
1,728 SR
1,634 Elo+
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TagmanUK
Chaac
Level 106
God Stats
11W - 12L
1,469 SR
Queue Stats
626W - 626L
1,542 Elo+
Solo
Skadi
Skadi
Whyukill
Skadi
Level 129
God Stats
10W - 2L
1,935 SR
Queue Stats
85W - 78L
1,513 Elo+
Solo
Ix Chel
Ix Chel
ivanštimac
Ix Chel
Level 147
God Stats
2W - 0L
1,717 SR
Queue Stats
294W - 33L
1,808 Elo+
Party 1
Xing Tian
Xing Tian
matija0352
Xing Tian
Level 144
God Stats
9W - 1L
2,022 SR
Queue Stats
291W - 33L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,495
730
10,569
15,381
7,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Boomdrun
Poseidon
16
1 / 7 / 5
9,194
707
9,337
14,049
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
FallenShine
Martichoras
17
2 / 2 / 4
9,652
742
10,103
13,523
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Muner
Chaac
17
4 / 3 / 5
9,916
763
14,297
15,239
18,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Recapi
Ix Chel
16
2 / 2 / 10
9,280
714
11,883
12,157
4,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
8 / 3 / 6
10,852
835
12,702
15,458
10,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
TagmanUK
Chaac
17
5 / 3 / 5
9,907
762
8,817
15,421
16,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Skadi
Whyukill
Skadi
16
3 / 3 / 8
9,518
732
9,525
12,276
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
ivanštimac
Ix Chel
17
2 / 2 / 6
9,498
731
15,584
12,182
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
matija0352
Xing Tian
16
1 / 2 / 11
9,053
696
15,190
16,895
21,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
13
Kills
19
20
Deaths
13
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
6
3.67
L
4
6
6
1.17
L
Poseidon
Boomdrun
Poseidon
1
7
5
0.5
L
Martichoras
FallenShine
Martichoras
2
2
4
2
L
Chaac
Muner
Chaac
4
3
5
2.17
L
Ix Chel
Recapi
Ix Chel
2
2
10
3.5
W
Chaac
TagmanUK
Chaac
5
3
5
2.5
W
Skadi
Whyukill
Skadi
3
3
8
2.33
W
Ix Chel
ivanštimac
Ix Chel
2
2
6
2.5
W
Xing Tian
matija0352
Xing Tian
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,189
Damage
61,818
70,349
Taken
72,232
42,160
Mitigated
59,856
11,605
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,702
3,498
0
3,026
15,458
10,025
264
4,239
10,880
0
37,658
L
10,569
6,340
0
1,781
15,381
7,332
984
6,455
8,730
0
33,539
L
Poseidon
Boomdrun
Poseidon
9,337
1,436
0
501
14,049
5,385
0
5,044
8,840
22,732
0
L
Martichoras
FallenShine
Martichoras
10,103
3,663
0
1,306
13,523
5,964
1,688
7,721
5,561
0
46,990
L
Chaac
Muner
Chaac
14,297
1,346
0
3,066
15,239
18,550
0
4,773
10,173
0
41,021
L
Ix Chel
Recapi
Ix Chel
11,883
919
1,875
3,076
12,157
4,929
0
4,996
6,804
25,326
0
W
Chaac
TagmanUK
Chaac
8,817
2,047
0
5,660
15,421
16,310
123
4,245
11,090
0
35,641
W
Skadi
Whyukill
Skadi
9,525
3,877
0
1,276
12,276
5,866
946
3,421
8,502
0
33,969
W
Ix Chel
ivanštimac
Ix Chel
15,584
1,661
1,009
2,272
12,182
5,921
239
2,555
9,481
43,082
0
W
Xing Tian
matija0352
Xing Tian
15,190
820
0
1,212
16,895
21,734
33
6,760
9,913
26,785
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,537
Gold Earned
48,828
262
Minions Killed
274
0
Camps Cleared
0
1,330,100
Distance Traveled
1,451,831
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,852
835
87
7
0
289,890
1
L
Apollo
9,495
730
53
4
0
245,595
0
L
Poseidon
9,194
707
47
4
0
241,630
0
L
Martichoras
9,652
742
67
5
0
268,132
0
L
Chaac
9,916
763
72
6
0
299,584
0
L
Ix Chel
9,280
714
23
2
0
275,159
1
W
Chaac
9,907
762
59
5
0
308,713
0
W
Skadi
9,518
732
49
4
0
283,563
0
W
Ix Chel
9,498
731
55
4
0
275,323
0
W
Xing Tian
9,053
696
24
2
0
294,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role