Player Matchup

Ymir
Ymir
Arktos2000
Ymir
Level 103
God Stats
2W - 3L
1,466 SR
Queue Stats
111W - 117L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
B2Saucey_510
Gilgamesh
Level 112
God Stats
15W - 6L
1,728 SR
Queue Stats
53W - 51L
1,539 Elo+
Party 1
Awilix
Awilix
SeeAmm
Awilix
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
451W - 428L
1,423 Elo+
Solo
Chernobog
Chernobog
ZIXYZPTLK
Chernobog
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,515 Elo+
Party 1
Ix Chel
Ix Chel
il_TheFuZZ_li
Ix Chel
Level 128
God Stats
1W - 5L
1,285 SR
Queue Stats
155W - 177L
1,436 Elo+
Solo
Team Averages
Level 112
1,496 SR
1,466 Elo+

VS

Team Averages
Level 73
1,556 SR
1,453 Elo+
Nemesis
Nemesis
Dragoon-_-liquid
Nemesis
Level 54
God Stats
47W - 32L
1,529 SR
Queue Stats
111W - 105L
1,441 Elo+
Solo
Nu Wa
Nu Wa
IDZHOUND
Nu Wa
Level 63
God Stats
4W - 2L
1,415 SR
Queue Stats
87W - 82L
1,482 Elo+
Solo
Xing Tian
Xing Tian
SaikoDrey
Xing Tian
Level 105
God Stats
3W - 4L
1,473 SR
Queue Stats
107W - 113L
1,484 Elo+
Solo
Bellona
Bellona
SirTophamHats
Bellona
Level 101
God Stats
3W - 3L
1,849 SR
Queue Stats
70W - 58L
1,440 Elo+
Solo
Neith
Neith
poisonhand1989
Neith
Level 42
God Stats
1W - 2L
1,513 SR
Queue Stats
52W - 73L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 2
6,456
461
4,132
16,856
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
B2Saucey_510
Gilgamesh
11
1 / 4 / 1
6,773
484
4,350
13,281
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SeeAmm
Awilix
12
2 / 3 / 2
7,245
518
3,174
14,859
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
ZIXYZPTLK
Chernobog
12
1 / 4 / 0
7,219
516
6,291
12,254
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
13
1 / 2 / 2
7,078
506
5,448
9,729
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
7,973
570
5,921
10,415
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
IDZHOUND
Nu Wa
13
3 / 3 / 4
7,787
556
10,610
8,904
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
SaikoDrey
Xing Tian
11
5 / 0 / 4
8,052
575
5,320
9,896
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
13
6 / 2 / 2
8,303
593
12,557
11,239
15,140
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 6
7,859
561
9,611
8,120
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
21
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Gilgamesh
B2Saucey_510
Gilgamesh
1
4
1
0.38
W
1
1
6
4
W
Nu Wa
IDZHOUND
Nu Wa
3
3
4
1.67
W
Xing Tian
SaikoDrey
Xing Tian
5
0
4
7
L
Awilix
SeeAmm
Awilix
2
3
2
1
W
Bellona
6
2
2
3.5
L
Chernobog
ZIXYZPTLK
Chernobog
1
4
0
0.25
L
Ix Chel
1
2
2
1
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
44,019
66,979
Taken
48,574
33,770
Mitigated
33,008
10,578
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,132
919
0
1,112
16,856
10,613
0
5,954
10,857
14,416
0
L
Gilgamesh
B2Saucey_510
Gilgamesh
4,350
1,170
0
1,976
13,281
8,778
659
1,387
11,157
0
34,126
W
5,921
2,994
0
424
10,415
4,461
101
1,215
9,158
0
71,588
W
Nu Wa
IDZHOUND
Nu Wa
10,610
2,227
0
584
8,904
3,363
165
4,682
4,222
55,144
0
W
Xing Tian
SaikoDrey
Xing Tian
5,320
652
0
1,661
9,896
7,142
57
1,444
8,452
27,608
0
L
Awilix
SeeAmm
Awilix
3,174
1,633
0
2,775
14,859
5,326
0
4,292
10,479
0
51,352
W
Bellona
12,557
2,423
0
3,165
11,239
15,140
0
516
10,207
2,603
45,840
L
Chernobog
ZIXYZPTLK
Chernobog
6,291
4,085
0
1,821
12,254
5,287
294
1,683
10,389
0
60,026
L
Ix Chel
5,448
667
186
2,708
9,729
3,766
0
3,751
5,931
47,857
0
W
9,611
4,830
0
2,026
8,120
2,902
1,597
1,723
6,397
0
52,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
39,974
336
Minions Killed
349
0
Camps Cleared
0
1,323,036
Distance Traveled
1,379,291
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,456
461
23
2
0
236,085
0
L
Gilgamesh
6,773
484
50
4
0
266,478
0
W
Nemesis
7,973
570
112
8
0
313,915
0
W
Nu Wa
7,787
556
61
4
0
276,233
0
W
Xing Tian
8,052
575
33
2
0
247,511
0
L
Awilix
7,245
518
82
6
0
300,311
0
W
Bellona
8,303
593
65
5
0
277,633
2
L
Chernobog
7,219
516
106
8
0
265,426
2
L
Ix Chel
7,078
506
75
5
0
254,736
0
W
Neith
7,859
561
78
6
0
263,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role