Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Grafersensn
Danzaburou
Level 109
God Stats
2W - 6L
1,432 SR
Queue Stats
59W - 60L
1,460 Elo+
Party 2
Yemoja
Yemoja
K otic1701
Yemoja
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
364W - 369L
1,442 Elo+
Party 2
Hel
Hel
lBlaXl
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,658 Elo+
Party 1
Team Averages
Level 107
1,534 SR
1,512 Elo+

VS

Team Averages
Level 124
1,440 SR
1,489 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GradjeD
Hercules
Level 175
God Stats
9W - 7L
1,544 SR
Queue Stats
351W - 344L
1,425 Elo+
Solo
Janus
Janus
Padley99-_-
Janus
Level 117
God Stats
13W - 13L
1,519 SR
Queue Stats
372W - 351L
1,450 Elo+
Solo
Tyr
Tyr
PoorBoyWiin
Tyr
Level 80
God Stats
1W - 1L
1,138 SR
Queue Stats
211W - 231L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
Shadow_Raven_17
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 2 / 0
6,368
637
7,006
7,268
4,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
 
Da Ji
9
1 / 5 / 0
5,101
510
3,100
10,865
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Grafersensn
Danzaburou
9
0 / 2 / 0
5,094
509
3,087
4,909
1,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
K otic1701
Yemoja
8
0 / 3 / 1
5,218
522
2,445
9,274
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
lBlaXl
Hel
8
0 / 5 / 0
4,595
460
1,733
6,973
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 1 / 3
6,381
638
4,190
7,340
2,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
GradjeD
Hercules
9
3 / 0 / 5
5,452
545
4,382
8,365
5,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 1 / 5
7,472
747
8,896
3,989
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,673
567
3,087
8,379
5,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
12
6 / 0 / 4
6,896
690
4,841
8,222
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
17
17
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
0
1
L
Da Ji
 
Da Ji
1
5
0
0.2
W
Cernunnos
 
Cernunnos
2
1
3
3.5
W
Hercules
GradjeD
Hercules
3
0
5
5.5
L
Danzaburou
Grafersensn
Danzaburou
0
2
0
0
L
Yemoja
K otic1701
Yemoja
0
3
1
0.17
W
5
1
5
7.5
W
1
1
0
1
W
Ao Kuang
6
0
4
8
L
Hel
lBlaXl
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,371
Damage
25,396
39,289
Taken
36,295
17,021
Mitigated
18,558
13,135
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,006
1,510
0
3,065
7,268
4,292
0
1,400
5,868
38,710
0
L
Da Ji
 
Da Ji
3,100
724
0
2,699
10,865
3,684
0
3,146
7,719
0
30,800
W
Cernunnos
 
Cernunnos
4,190
2,300
0
3,321
7,340
2,728
0
787
6,553
0
46,951
W
Hercules
GradjeD
Hercules
4,382
1,624
0
2,418
8,365
5,960
100
2,332
6,033
0
17,257
L
Danzaburou
Grafersensn
Danzaburou
3,087
1,611
0
905
4,909
1,644
0
846
4,063
0
33,149
L
Yemoja
K otic1701
Yemoja
2,445
929
2,241
2,215
9,274
5,335
0
4,427
4,847
15,702
0
W
8,896
292
0
500
3,989
1,369
0
1,784
2,205
65,640
0
W
3,087
949
0
3,132
8,379
5,660
0
5,508
2,871
0
31,324
W
Ao Kuang
4,841
841
0
1,683
8,222
2,841
0
773
7,449
42,984
0
L
Hel
lBlaXl
Hel
1,733
57
657
1,353
6,973
2,066
0
3,918
3,055
24,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
31,874
250
Minions Killed
335
0
Camps Cleared
0
996,758
Distance Traveled
1,073,649
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,368
637
65
7
0
191,859
0
L
Da Ji
5,101
510
60
6
0
230,920
0
W
Cernunnos
6,381
638
77
8
0
189,165
3
W
Hercules
5,452
545
22
2
0
221,126
2
L
Danzaburou
5,094
509
61
6
0
191,106
0
L
Yemoja
5,218
522
26
3
0
198,618
0
W
Janus
7,472
747
117
12
0
201,273
0
W
Tyr
5,673
567
51
5
0
207,748
0
W
Ao Kuang
6,896
690
68
7
0
254,337
0
L
Hel
4,595
460
38
4
0
184,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role