Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Crash Test Dumy
Ix Chel
Level 159
God Stats
44W - 33L
1,662 SR
Queue Stats
761W - 668L
1,626 Elo+
Solo
Merlin
Merlin
Sckity
Merlin
Level 83
God Stats
37W - 33L
1,602 SR
Queue Stats
357W - 369L
1,472 Elo+
Solo
Artemis
Artemis
VenomTitan1976
Artemis
Level 88
God Stats
13W - 15L
1,460 SR
Queue Stats
1,125W - 1,194L
1,425 Elo+
Solo
Cernunnos
Cernunnos
chimbonbo
Cernunnos
Level 43
God Stats
3W - 1L
1,803 SR
Queue Stats
14W - 20L
1,424 Elo+
Solo
Team Averages
Level 100
1,606 SR
1,489 Elo+

VS

Team Averages
Level 95
1,549 SR
1,477 Elo+
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Angelus29455
Camazotz
Level 104
God Stats
23W - 27L
1,377 SR
Queue Stats
243W - 240L
1,431 Elo+
Solo
Ix Chel
Ix Chel
TheHellblazer666
Ix Chel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,558 Elo+
Solo
Zeus
Zeus
delwickydabs
Zeus
Level 152
God Stats
159W - 142L
1,513 SR
Queue Stats
329W - 337L
1,500 Elo+
Solo
Rama
Rama
lxlKUSHSMOKElxl
Rama
Level 47
God Stats
2W - 1L
1,854 SR
Queue Stats
17W - 31L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
3 / 2 / 12
9,851
985
5,884
10,787
10,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 0 / 10
11,472
1,147
13,917
6,632
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Sckity
Merlin
18
3 / 1 / 18
10,854
1,085
15,974
4,255
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 0 / 7
10,319
1,032
10,800
3,645
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
chimbonbo
Cernunnos
18
6 / 1 / 12
11,362
1,136
20,533
9,410
4,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

323

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 0 / 0
8,207
821
355
1,182
582
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Angelus29455
Camazotz
15
1 / 7 / 2
9,531
953
6,493
22,526
9,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 7 / 3
9,458
946
5,721
15,955
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 12 / 2
9,003
900
4,638
19,914
6,340
14
3 / 3 / 0
9,851
985
11,439
17,658
7,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
24
Kills
4
4
Deaths
29
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
2
12
4.5
L
Cupid
 
Cupid
0
0
0
0
L
Camazotz
Angelus29455
Camazotz
1
7
2
0.29
W
6
0
10
11
W
Merlin
Sckity
Merlin
3
1
18
12
L
0
7
3
0.21
W
6
0
7
9.5
W
Cernunnos
chimbonbo
Cernunnos
6
1
12
12
L
0
12
2
0.08
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,108
Damage
28,646
34,729
Taken
77,235
20,542
Mitigated
31,431
7,482
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,884
1,380
0
1,402
10,787
10,262
0
1,766
8,872
0
8,908
L
Cupid
 
Cupid
355
71
939
0
1,182
582
0
787
395
0
355
L
Camazotz
Angelus29455
Camazotz
6,493
1,788
0
1,938
22,526
9,832
0
12,056
10,470
0
23,696
W
13,917
2,537
267
1,339
6,632
2,720
0
2,592
4,040
32,880
0
W
Merlin
Sckity
Merlin
15,974
487
0
0
4,255
1,703
0
1,367
2,888
34,148
0
L
5,721
370
647
67
15,955
7,124
0
6,185
9,770
22,665
0
W
10,800
7,106
0
1,177
3,645
1,507
0
1,808
1,837
0
19,061
W
Cernunnos
chimbonbo
Cernunnos
20,533
12,939
0
3,297
9,410
4,350
0
2,826
6,584
0
52,546
L
4,638
337
115
200
19,914
6,340
0
3,711
12,418
20,968
0
L
11,439
10,464
0
1,552
17,658
7,553
0
7,152
10,506
0
25,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,858
Gold Earned
46,050
185
Minions Killed
141
12
Camps Cleared
4
986,150
Distance Traveled
806,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,851
985
4
0
0
191,621
1
L
Cupid
8,207
821
0
0
0
91,239
0
L
Camazotz
9,531
953
30
3
0
195,636
0
W
Ix Chel
11,472
1,147
43
4
7
205,109
0
W
Merlin
10,854
1,085
46
5
0
202,168
0
L
Ix Chel
9,458
946
41
4
0
171,957
0
W
Artemis
10,319
1,032
16
2
2
191,823
0
W
Cernunnos
11,362
1,136
76
8
3
195,429
0
L
Zeus
9,003
900
41
4
1
156,246
0
L
Rama
9,851
985
29
3
3
191,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role