Player Matchup

Ix Chel
Ix Chel
Computerimac
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,608 Elo+
Solo
Artemis
Artemis
PJRforPOTUS
Artemis
Level 194
God Stats
6W - 3L
1,833 SR
Queue Stats
592W - 577L
1,583 Elo+
Party 2
Khepri
Khepri
TräshPändä
Khepri
Level 149
God Stats
6W - 4L
1,588 SR
Queue Stats
233W - 238L
1,542 Elo+
Party 2
Awilix
Awilix
ZMB3Outlaw
Awilix
Level 149
God Stats
39W - 36L
1,670 SR
Queue Stats
326W - 322L
1,554 Elo+
Party 2
Odin
Odin
shawdowtaot
Odin
Level 141
God Stats
0W - 1L
1,569 SR
Queue Stats
46W - 38L
1,461 Elo+
Solo
Team Averages
Level 147
1,632 SR
1,549 Elo+

VS

Team Averages
Level 140
1,465 SR
1,506 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Musmis
Thor
Level 156
God Stats
2W - 1L
1,299 SR
Queue Stats
19W - 12L
1,641 Elo+
Party 1
Anubis
Anubis
SoulStealLOU
Anubis
Level 128
God Stats
25W - 18L
1,630 SR
Queue Stats
226W - 247L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
draco245
Guan Yu
Level 105
God Stats
8W - 14L
1,394 SR
Queue Stats
95W - 140L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Computerimac
Ix Chel
13
3 / 4 / 3
7,539
580
4,848
9,817
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
PJRforPOTUS
Artemis
10
1 / 4 / 2
6,080
468
10,204
10,123
4,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 3
6,114
470
3,836
12,578
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
ZMB3Outlaw
Awilix
11
5 / 8 / 3
7,186
553
7,162
15,138
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
6,841
526
3,397
11,111
8,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
0 / 0 / 4
8,570
659
7,130
7,551
4,092
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
 
Ishtar
11
3 / 2 / 0
6,689
515
8,720
12,345
4,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thor
Musmis
Thor
14
7 / 4 / 6
8,493
653
12,810
14,554
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
10 / 3 / 0
8,990
692
12,783
6,711
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
draco245
Guan Yu
12
0 / 1 / 5
7,173
552
2,676
9,892
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
20
20
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
0
4
2
W
Ishtar
 
Ishtar
3
2
0
1.5
L
Ix Chel
Computerimac
Ix Chel
3
4
3
1.13
W
Thor
Musmis
Thor
7
4
6
2.5
L
Artemis
PJRforPOTUS
Artemis
1
4
2
0.5
W
Anubis
10
3
0
3.33
L
0
1
3
1.5
L
Awilix
ZMB3Outlaw
Awilix
5
8
3
0.81
W
Guan Yu
draco245
Guan Yu
0
1
5
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,447
Damage
44,119
58,767
Taken
51,053
29,724
Mitigated
26,390
9,695
Healing
21,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,130
688
60
4,952
7,551
4,092
0
958
6,593
71,329
0
W
Ishtar
 
Ishtar
8,720
5,493
0
2,794
12,345
4,764
70
1,947
10,398
0
55,282
L
Ix Chel
Computerimac
Ix Chel
4,848
695
160
1,771
9,817
2,763
0
4,766
5,032
53,358
0
W
Thor
Musmis
Thor
12,810
3,848
0
4,967
14,554
5,461
0
1,851
12,703
0
54,109
L
Artemis
PJRforPOTUS
Artemis
10,204
5,099
0
3,269
10,123
4,144
100
0
10,123
0
49,648
W
Anubis
12,783
569
0
1,769
6,711
3,281
708
2,517
4,194
63,840
0
L
3,836
192
0
1,796
12,578
10,070
0
770
11,808
17,349
0
L
Awilix
ZMB3Outlaw
Awilix
7,162
3,457
0
729
15,138
4,370
0
7,872
7,266
0
40,890
W
Guan Yu
draco245
Guan Yu
2,676
376
1,946
5,224
9,892
8,792
0
1,703
8,189
0
25,712
L
3,397
250
0
1,970
11,111
8,377
0
6,175
4,625
843
46,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
39,915
346
Minions Killed
428
0
Camps Cleared
0
1,298,905
Distance Traveled
1,359,323
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,570
659
134
10
0
256,171
0
W
Ishtar
6,689
515
85
7
0
263,991
3
L
Ix Chel
7,539
580
108
8
0
256,747
0
W
Thor
8,493
653
66
5
0
294,367
0
L
Artemis
6,080
468
75
6
0
236,679
1
W
Anubis
8,990
692
116
9
0
261,521
0
L
Khepri
6,114
470
18
1
0
255,364
4
L
Awilix
7,186
553
59
5
0
296,665
0
W
Guan Yu
7,173
552
27
2
0
283,273
0
L
Odin
6,841
526
86
7
0
253,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role