Player Matchup

Fenrir
Fenrir
HunterOfTheDusk
Fenrir
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
330W - 330L
1,388 Elo+
Solo
Ix Chel
Ix Chel
Raulalfac
Ix Chel
Level 134
God Stats
1W - 1L
1,342 SR
Queue Stats
216W - 225L
1,399 Elo+
Solo
Athena
Athena
czWencator
Athena
Level 86
God Stats
117W - 111L
1,478 SR
Queue Stats
300W - 289L
1,414 Elo+
Solo
Ra
Ra
garo33440
Ra
Level 108
God Stats
145W - 126L
1,454 SR
Queue Stats
172W - 159L
1,439 Elo+
Solo
Neith
Neith
spooky_brackets7
Neith
Level 41
God Stats
2W - 2L
1,288 SR
Queue Stats
235W - 232L
1,356 Elo+
Solo
Team Averages
Level 85
1,412 SR
1,399 Elo+

VS

Team Averages
Level 88
1,564 SR
1,450 Elo+
Neith
Neith
HappyHemke
Neith
Level 107
God Stats
3W - 2L
1,581 SR
Queue Stats
12W - 15L
1,360 Elo+
Solo
Ne Zha
Ne Zha
HardstyleCallE
Ne Zha
Level 93
God Stats
13W - 18L
1,473 SR
Queue Stats
96W - 101L
1,481 Elo+
Party 1
Atlas
Atlas
Smoke__Nikki
Atlas
Level 125
God Stats
0W - 2L
1,310 SR
Queue Stats
107W - 105L
1,499 Elo+
Party 1
Janus
Janus
Xpa6poe AyAo
Janus
Level 69
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Chiron
Chiron
locotrec_189
Chiron
Level 45
God Stats
3W - 4L
1,714 SR
Queue Stats
6W - 13L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,630
616
6,199
10,771
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Raulalfac
Ix Chel
12
3 / 2 / 4
7,271
519
4,587
6,179
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
czWencator
Athena
13
5 / 1 / 8
8,539
610
4,727
9,926
6,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 0 / 3
9,328
666
8,522
8,733
4,011
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 1
7,958
568
4,234
5,503
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 0 / 0
7,115
508
2,024
4,166
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 0
8,320
594
4,284
11,942
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
6,265
448
3,600
12,436
6,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 7 / 3
6,262
447
5,410
9,916
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
0 / 9 / 2
5,783
413
5,835
14,957
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
4
4
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
0
0
L
4
3
0
1.33
W
6
1
5
8.5
W
Ix Chel
Raulalfac
Ix Chel
3
2
4
2.5
L
0
2
0
0
L
0
7
3
0.21
W
Athena
czWencator
Athena
5
1
8
9
W
4
0
3
5.5
L
Chiron
0
9
2
0.11
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
21,153
41,112
Taken
53,417
20,014
Mitigated
22,131
16,760
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,024
306
0
1,793
4,166
1,475
0
393
3,773
0
50,800
L
4,284
1,525
0
1,396
11,942
5,488
0
1,724
10,218
0
73,913
W
6,199
1,737
0
3,093
10,771
5,027
0
2,653
8,113
0
70,266
W
Ix Chel
Raulalfac
Ix Chel
4,587
379
878
826
6,179
2,284
0
1,696
4,483
41,815
0
L
3,600
1,237
0
2,212
12,436
6,833
0
3,149
9,210
42,345
0
L
5,410
1,214
0
120
9,916
3,273
727
3,490
6,426
39,325
0
W
Athena
czWencator
Athena
4,727
1,695
2,209
2,473
9,926
6,470
22
1,882
8,044
17,681
0
W
8,522
640
456
5,962
8,733
4,011
111
3,054
5,644
75,628
0
L
Chiron
5,835
2,672
119
1,167
14,957
5,062
1,162
8,925
5,954
0
26,467
W
4,234
1,500
0
863
5,503
2,222
773
669
4,834
0
55,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
33,745
411
Minions Killed
381
0
Camps Cleared
0
1,412,964
Distance Traveled
1,266,600
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,115
508
94
7
0
248,977
0
L
Ne Zha
8,320
594
129
9
0
285,026
0
W
Fenrir
8,630
616
90
6
0
320,712
0
W
Ix Chel
7,271
519
62
4
0
292,303
0
L
Atlas
6,265
448
59
4
0
246,108
0
L
Janus
6,262
447
53
4
0
254,922
0
W
Athena
8,539
610
25
2
0
317,362
2
W
Ra
9,328
666
135
10
0
231,907
3
L
Chiron
5,783
413
46
3
0
231,567
0
W
Neith
7,958
568
99
7
0
250,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role