Player Matchup

Scylla
Scylla
Silver II
ASMR_Zogi
Scylla
Silver II
Level 126
God Stats
8W - 4L
1,578 SR
Queue Stats
70W - 89L
1,362 MMR
Party 1
Nemesis
Nemesis
Silver IV
NaR_RaT0r
Nemesis
Silver IV
Level 77
God Stats
10W - 8L
1,559 SR
Queue Stats
99W - 140L
961 MMR
Party 1
Xbalanque
Xbalanque
Gold V
PanzerKiwi
Xbalanque
Gold V
Level 107
God Stats
45W - 53L
1,515 SR
Queue Stats
182W - 181L
1,191 MMR
Solo
Neith
Neith
Gold V
TrueDepressed
Neith
Gold V
Level 46
God Stats
20W - 26L
1,424 SR
Queue Stats
55W - 62L
1,254 MMR
Solo
Terra
Terra
Silver II
xBeavah
Terra
Silver II
Level 158
God Stats
5W - 5L
1,325 SR
Queue Stats
58W - 64L
1,162 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,480 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,379 SR
1,241 MMR
Gilgamesh
Gilgamesh
Silver IV
 
Gilgamesh
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
Adeekk
Awilix
Silver I
Level 147
God Stats
4W - 8L
1,143 SR
Queue Stats
88W - 99L
1,154 MMR
Solo
Heimdallr
Heimdallr
Gold V
BySeedark
Heimdallr
Gold V
Level 146
God Stats
2W - 4L
1,287 SR
Queue Stats
90W - 99L
1,252 MMR
Solo
Surtr
Surtr
Silver V
TLGD Cilderf
Surtr
Silver V
Level 105
God Stats
0W - 1L
1,369 SR
Queue Stats
20W - 49L
1,147 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
kapec22
Zhong Kui
Silver I
Level 97
God Stats
2W - 8L
1,597 SR
Queue Stats
96W - 106L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ASMR_Zogi
Scylla
18
9 / 0 / 5
10,952
608
18,275
5,654
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
NaR_RaT0r
Nemesis
15
4 / 2 / 2
9,728
540
7,559
15,580
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
PanzerKiwi
Xbalanque
16
5 / 5 / 8
11,231
624
19,477
15,675
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 9
10,732
596
12,381
10,260
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
xBeavah
Terra
13
0 / 1 / 8
8,811
490
3,942
17,930
18,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SetVamanaPoseidonAphrodite

VS

Bans
MartichorasAo KuangHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 5 / 4
8,121
451
5,911
20,619
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Adeekk
Awilix
14
4 / 5 / 3
8,858
492
11,587
14,867
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
BySeedark
Heimdallr
16
1 / 2 / 4
9,393
522
9,266
13,180
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 2
7,431
413
4,160
19,338
12,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
kapec22
Zhong Kui
14
2 / 4 / 2
8,805
489
8,395
14,001
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
8
8
Deaths
23
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
4
0.4
W
Scylla
ASMR_Zogi
Scylla
9
0
5
11.5
L
Awilix
Adeekk
Awilix
4
5
3
1.1
L
Heimdallr
BySeedark
Heimdallr
1
2
4
1.5
W
Nemesis
NaR_RaT0r
Nemesis
4
2
2
2.5
W
Xbalanque
PanzerKiwi
Xbalanque
5
5
8
1.8
L
1
7
2
0.29
W
5
0
9
9.5
L
Zhong Kui
kapec22
Zhong Kui
2
4
2
0.75
W
Terra
xBeavah
Terra
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,634
Damage
39,319
65,099
Taken
82,005
39,210
Mitigated
46,766
19,062
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,911
932
0
5,472
20,619
14,070
0
2,504
18,007
3,133
46,168
W
Scylla
ASMR_Zogi
Scylla
18,275
1,363
0
1,355
5,654
2,237
0
1,435
4,090
89,700
0
L
Awilix
Adeekk
Awilix
11,587
3,951
0
432
14,867
6,247
0
2,119
12,748
0
60,247
L
Heimdallr
BySeedark
Heimdallr
9,266
4,020
0
3,243
13,180
5,599
0
2,782
10,270
0
81,129
W
Nemesis
NaR_RaT0r
Nemesis
7,559
3,948
0
3,436
15,580
6,998
0
3,404
12,080
0
89,360
W
Xbalanque
PanzerKiwi
Xbalanque
19,477
4,642
0
2,662
15,675
6,825
3,613
669
14,499
0
97,879
L
4,160
1,741
164
2,062
19,338
12,896
0
8,472
10,668
343
24,239
W
12,381
6,305
0
6,806
10,260
4,474
2,065
994
9,266
0
79,057
L
Zhong Kui
kapec22
Zhong Kui
8,395
405
0
4,765
14,001
7,954
0
6,572
7,171
66,717
0
W
Terra
xBeavah
Terra
3,942
378
524
4,279
17,930
18,676
1,223
2,989
14,803
36,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,454
Gold Earned
42,608
611
Minions Killed
433
0
Camps Cleared
0
1,922,298
Distance Traveled
1,700,311
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,121
451
57
3
0
310,699
1
W
Scylla
10,952
608
152
8
0
352,534
2
L
Awilix
8,858
492
80
4
0
387,227
1
L
Heimdallr
9,393
522
137
8
0
356,437
7
W
Nemesis
9,728
540
117
7
0
476,729
0
W
Xbalanque
11,231
624
149
8
0
337,169
4
L
Surtr
7,431
413
33
2
0
300,903
2
W
Neith
10,732
596
157
9
0
376,302
0
L
Zhong Kui
8,805
489
126
7
0
345,045
6
W
Terra
8,811
490
36
2
0
379,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role