Player Matchup

Guan Yu
Guan Yu
B1RotaryEngine
Guan Yu
Level 153
God Stats
4W - 2L
1,621 SR
Queue Stats
115W - 87L
1,556 Elo+
Solo
Bakasura
Bakasura
Jashulthor
Bakasura
Level 200
God Stats
1W - 4L
1,460 SR
Queue Stats
65W - 74L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Meyaters
Ix Chel
Level 69
God Stats
18W - 18L
1,557 SR
Queue Stats
301W - 297L
1,614 Elo+
Solo
Cernunnos
Cernunnos
MoonFoe
Cernunnos
Level 118
God Stats
19W - 13L
1,839 SR
Queue Stats
266W - 263L
1,580 Elo+
Solo
Aphrodite
Aphrodite
imdgoat
Aphrodite
Level 67
God Stats
2W - 5L
1,283 SR
Queue Stats
216W - 219L
1,408 Elo+
Solo
Team Averages
Level 121
1,552 SR
1,538 Elo+

VS

Team Averages
Level 91
1,645 SR
1,468 Elo+
Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Beligerence
Ix Chel
Level 109
God Stats
1W - 0L
1,661 SR
Queue Stats
1W - 2L
1,210 Elo+
Solo
Atlas
Atlas
JessaKitty
Atlas
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,297 Elo+
Party 1
Baron Samedi
Baron Samedi
MedusasBabygirl
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,362 Elo+
Party 1
Apollo
Apollo
NotCure
Apollo
Level 89
God Stats
11W - 4L
2,061 SR
Queue Stats
536W - 216L
1,972 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 2
7,444
438
7,583
20,142
20,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Jashulthor
Bakasura
14
2 / 5 / 4
8,214
483
8,419
17,712
8,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Meyaters
Ix Chel
17
11 / 4 / 2
10,894
641
19,517
13,229
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
MoonFoe
Cernunnos
12
0 / 9 / 1
7,643
450
6,687
15,773
7,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
imdgoat
Aphrodite
11
1 / 5 / 7
7,211
424
6,327
13,467
6,405
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
14 / 0 / 8
11,888
699
18,467
17,291
15,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Beligerence
Ix Chel
16
6 / 4 / 11
10,277
605
12,078
13,985
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
12
1 / 3 / 12
8,359
492
6,780
19,348
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
MedusasBabygirl
Baron Samedi
14
3 / 6 / 4
8,549
503
4,137
12,232
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
NotCure
Apollo
17
10 / 1 / 5
11,066
651
21,245
15,256
7,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
14
Kills
34
34
Deaths
14
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
0
8
18
L
0
11
2
0.09
W
Ix Chel
Beligerence
Ix Chel
6
4
11
2.88
L
Bakasura
Jashulthor
Bakasura
2
5
4
0.8
W
Atlas
1
3
12
2.33
W
Baron Samedi
MedusasBabygirl
Baron Samedi
3
6
4
0.83
L
Ix Chel
Meyaters
Ix Chel
11
4
2
3
L
Cernunnos
MoonFoe
Cernunnos
0
9
1
0.06
W
Apollo
NotCure
Apollo
10
1
5
12.5
L
Aphrodite
imdgoat
Aphrodite
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,533
Damage
62,707
80,323
Taken
78,112
49,612
Mitigated
50,609
19,213
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,467
6,574
0
6,479
17,291
15,498
30
4,072
12,519
0
102,331
L
7,583
839
122
1,648
20,142
20,582
0
2,592
16,763
2,250
44,822
W
Ix Chel
Beligerence
Ix Chel
12,078
1,819
1,119
4,322
13,985
5,163
578
5,523
8,012
60,195
0
L
Bakasura
Jashulthor
Bakasura
8,419
4,480
0
4,162
17,712
8,639
0
3,950
13,580
0
57,912
W
Atlas
6,780
2,829
192
2,787
19,348
17,213
466
7,445
11,201
26,064
0
W
Baron Samedi
MedusasBabygirl
Baron Samedi
4,137
140
922
1,225
12,232
5,470
1,020
7,992
4,100
52,761
0
L
Ix Chel
Meyaters
Ix Chel
19,517
2,581
616
2,991
13,229
6,761
0
8,311
4,710
90,031
0
L
Cernunnos
MoonFoe
Cernunnos
6,687
3,654
0
2,334
15,773
7,225
0
1,188
14,534
0
57,758
W
Apollo
NotCure
Apollo
21,245
16,689
0
6,012
15,256
7,265
3,226
2,277
12,649
0
111,880
L
Aphrodite
imdgoat
Aphrodite
6,327
1,011
2,903
4,437
13,467
6,405
24
6,954
6,373
32,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,406
Gold Earned
50,139
470
Minions Killed
529
0
Camps Cleared
0
1,548,314
Distance Traveled
1,670,574
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,888
699
150
9
0
400,926
0
L
Guan Yu
7,444
438
74
4
0
313,372
0
W
Ix Chel
10,277
605
92
5
0
345,825
0
L
Bakasura
8,214
483
113
7
0
347,066
6
W
Atlas
8,359
492
29
2
0
321,778
0
W
Baron Samedi
8,549
503
94
6
0
259,426
0
L
Ix Chel
10,894
641
146
9
0
293,767
2
L
Cernunnos
7,643
450
102
6
0
291,663
0
W
Apollo
11,066
651
164
10
0
342,619
3
L
Aphrodite
7,211
424
35
2
0
302,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role