Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CyaL8rG8r
Raijin
Level 125
God Stats
6W - 6L
1,318 SR
Queue Stats
376W - 327L
1,573 Elo+
Party 1
Tyr
Tyr
Kricketot
Tyr
Level 145
God Stats
2W - 0L
1,442 SR
Queue Stats
20W - 22L
1,565 Elo+
Party 3
Ishtar
Ishtar
TragicGomeX
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,489 Elo+
Party 3
Team Averages
Level 130
1,452 SR
1,525 Elo+

VS

Team Averages
Level 99
1,522 SR
1,556 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Astralign
Lancelot
Level 129
God Stats
5W - 4L
1,530 SR
Queue Stats
622W - 581L
1,585 Elo+
Solo
Ymir
Ymir
CoughingCoffers
Ymir
Level 67
God Stats
1W - 2L
1,580 SR
Queue Stats
40W - 26L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SupSyy
Ah Muzen Cab
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 89L
1,575 Elo+
Party 2
Amaterasu
Amaterasu
Tybotomusrex
Amaterasu
Level 30
God Stats
8W - 12L
1,500 SR
Queue Stats
56W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
8 / 1 / 0
6,532
653
8,461
8,677
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
 
Ymir
8
0 / 0 / 2
4,962
496
1,330
5,194
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
CyaL8rG8r
Raijin
11
2 / 1 / 2
6,373
637
4,251
4,483
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,741
574
4,314
7,033
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
8
0 / 2 / 0
4,749
475
1,962
6,705
2,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 0
6,268
627
3,016
4,130
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Astralign
Lancelot
9
0 / 4 / 1
5,214
521
4,386
10,613
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 1
5,245
525
1,789
6,204
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
SupSyy
Ah Muzen Cab
11
2 / 1 / 1
6,270
627
6,642
5,563
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Tybotomusrex
Amaterasu
8
0 / 3 / 0
4,872
487
2,528
9,477
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
4
4
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
0
8
W
Ymir
 
Ymir
0
0
2
1
L
Ix Chel
 
Ix Chel
1
0
0
1
L
Lancelot
Astralign
Lancelot
0
4
1
0.13
L
1
2
1
0.75
W
Raijin
CyaL8rG8r
Raijin
2
1
2
3
W
0
0
1
0.5
L
Ah Muzen Cab
SupSyy
Ah Muzen Cab
2
1
1
2.5
W
Ishtar
0
2
0
0
L
Amaterasu
Tybotomusrex
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,318
Damage
18,361
32,092
Taken
35,987
15,604
Mitigated
15,214
11,132
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,461
2,303
0
4,029
8,677
2,851
0
1,106
7,571
38,770
0
W
Ymir
 
Ymir
1,330
483
0
1,491
5,194
2,883
0
233
4,961
17,805
0
L
Ix Chel
 
Ix Chel
3,016
530
85
1,620
4,130
1,342
0
2,364
1,766
50,707
0
L
Lancelot
Astralign
Lancelot
4,386
1,788
0
810
10,613
3,548
0
4,371
6,242
0
40,398
L
1,789
395
0
1,418
6,204
4,665
0
3,206
2,998
13,296
0
W
Raijin
CyaL8rG8r
Raijin
4,251
539
0
1,298
4,483
1,577
0
2,370
2,113
46,615
0
W
4,314
1,298
0
2,630
7,033
6,111
0
246
6,787
0
36,312
L
Ah Muzen Cab
SupSyy
Ah Muzen Cab
6,642
2,647
0
854
5,563
1,773
0
1,517
4,046
0
49,383
W
Ishtar
1,962
1,333
0
1,684
6,705
2,182
0
850
5,855
0
25,201
L
Amaterasu
Tybotomusrex
Amaterasu
2,528
1,205
0
3,838
9,477
3,886
0
2,584
6,893
0
25,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
27,869
315
Minions Killed
294
0
Camps Cleared
0
1,011,971
Distance Traveled
1,043,298
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,532
653
67
7
0
230,450
0
W
Ymir
4,962
496
35
4
0
186,910
0
L
Ix Chel
6,268
627
91
9
0
211,844
4
L
Lancelot
5,214
521
70
7
0
241,672
3
L
Ymir
5,245
525
18
2
0
195,088
0
W
Raijin
6,373
637
97
10
0
189,841
3
W
Tyr
5,741
574
67
7
0
217,895
0
L
Ah Muzen Cab
6,270
627
77
8
0
190,967
2
W
Ishtar
4,749
475
49
5
0
186,875
0
L
Amaterasu
4,872
487
38
4
0
203,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role