Player Matchup

Artio
Artio
 
Artio
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Cuttoz
Ah Puch
Level 105
God Stats
6W - 3L
1,726 SR
Queue Stats
194W - 185L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
Daniik
Xbalanque
Level 177
God Stats
1W - 3L
1,180 SR
Queue Stats
166W - 155L
1,575 Elo+
Solo
Camazotz
Camazotz
HyPeRMoNsTaR
Camazotz
Level 115
God Stats
1W - 2L
1,674 SR
Queue Stats
451W - 168L
1,662 Elo+
Party 1
Kuzenbo
Kuzenbo
NickiMinæj
Kuzenbo
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
441W - 372L
1,569 Elo+
Solo
Team Averages
Level 148
1,516 SR
1,584 Elo+

VS

Team Averages
Level 145
1,623 SR
1,583 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BudyCVF
Apollo
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 141L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
Damura
Baba Yaga
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,727 Elo+
Party 2
Ah Puch
Ah Puch
Eucalipt
Ah Puch
Level 149
God Stats
3W - 0L
1,859 SR
Queue Stats
115W - 70L
1,625 Elo+
Solo
Artio
Artio
Slendy8
Artio
Level 115
God Stats
1W - 0L
1,755 SR
Queue Stats
19W - 14L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 6 / 6
7,554
581
2,427
17,331
18,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Cuttoz
Ah Puch
15
2 / 4 / 6
8,827
679
19,150
11,373
6,124
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Daniik
Xbalanque
16
5 / 5 / 3
9,267
713
10,141
11,021
6,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
HyPeRMoNsTaR
Camazotz
15
3 / 5 / 5
8,533
656
10,102
12,695
6,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
NickiMinæj
Kuzenbo
15
0 / 4 / 4
7,890
607
6,379
14,625
21,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 2 / 11
9,632
741
14,472
10,536
5,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
BudyCVF
Apollo
17
6 / 3 / 7
10,499
808
10,555
10,610
4,841
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Damura
Baba Yaga
18
8 / 1 / 13
11,196
861
19,377
9,024
4,712
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Eucalipt
Ah Puch
17
4 / 1 / 14
9,937
764
13,505
10,242
6,138
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artio
Slendy8
Artio
16
2 / 3 / 18
10,423
802
4,036
13,159
15,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
10
Kills
24
24
Deaths
10
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
6
0.5
W
Cernunnos
 
Cernunnos
4
2
11
4.75
W
Apollo
BudyCVF
Apollo
6
3
7
3.17
L
Ah Puch
Cuttoz
Ah Puch
2
4
6
1.25
W
Baba Yaga
Damura
Baba Yaga
8
1
13
14.5
L
Xbalanque
Daniik
Xbalanque
5
5
3
1.3
W
Ah Puch
Eucalipt
Ah Puch
4
1
14
11
L
Camazotz
HyPeRMoNsTaR
Camazotz
3
5
5
1.1
L
Kuzenbo
NickiMinæj
Kuzenbo
0
4
4
0.5
W
Artio
Slendy8
Artio
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,199
Damage
61,945
67,045
Taken
53,571
59,033
Mitigated
36,194
18,513
Healing
23,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,427
178
351
3,935
17,331
18,546
0
9,076
8,255
7,706
0
W
Cernunnos
 
Cernunnos
14,472
6,583
2,069
3,520
10,536
5,144
976
5,942
4,556
0
28,880
W
Apollo
BudyCVF
Apollo
10,555
7,561
1,708
1,438
10,610
4,841
1,997
4,421
6,149
0
27,966
L
Ah Puch
Cuttoz
Ah Puch
19,150
174
602
3,168
11,373
6,124
0
6,596
4,777
30,148
0
W
Baba Yaga
Damura
Baba Yaga
19,377
604
1,135
3,057
9,024
4,712
1,299
4,336
4,559
47,877
0
L
Xbalanque
Daniik
Xbalanque
10,141
3,913
314
1,741
11,021
6,330
0
6,447
4,574
0
26,333
W
Ah Puch
Eucalipt
Ah Puch
13,505
1,108
1,592
3,735
10,242
6,138
191
5,016
5,178
23,716
0
L
Camazotz
HyPeRMoNsTaR
Camazotz
10,102
245
0
3,624
12,695
6,043
0
7,371
5,324
0
16,949
L
Kuzenbo
NickiMinæj
Kuzenbo
6,379
1,873
1,824
2,954
14,625
21,990
26
7,428
7,197
18,234
0
W
Artio
Slendy8
Artio
4,036
662
2,253
2,938
13,159
15,359
0
7,812
5,173
5,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
51,687
131
Minions Killed
207
0
Camps Cleared
0
1,100,020
Distance Traveled
1,196,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,554
581
17
1
0
166,595
0
W
Cernunnos
9,632
741
47
4
0
228,311
0
W
Apollo
10,499
808
54
4
0
242,632
0
L
Ah Puch
8,827
679
37
3
0
243,951
0
W
Baba Yaga
11,196
861
62
5
0
253,777
0
L
Xbalanque
9,267
713
42
3
0
220,446
0
W
Ah Puch
9,937
764
40
3
0
263,836
0
L
Camazotz
8,533
656
16
1
0
241,209
0
L
Kuzenbo
7,890
607
19
1
0
227,819
0
W
Artio
10,423
802
4
0
0
207,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role