Player Matchup

Hercules
Hercules
Chadowz
Hercules
Level 160
God Stats
4W - 5L
1,110 SR
Queue Stats
885W - 906L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
DxpeXjuli
Xbalanque
Level 67
God Stats
2W - 1L
1,496 SR
Queue Stats
131W - 129L
1,421 Elo+
Solo
Vulcan
Vulcan
GradjeD
Vulcan
Level 175
God Stats
17W - 18L
1,545 SR
Queue Stats
351W - 344L
1,412 Elo+
Solo
Hades
Hades
bobbabett
Hades
Level 64
God Stats
1W - 1L
1,251 SR
Queue Stats
11W - 6L
1,455 Elo+
Solo
Poseidon
Poseidon
patced16
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 327L
1,596 Elo+
Party 1
Team Averages
Level 118
1,380 SR
1,488 Elo+

VS

Team Averages
Level 126
1,474 SR
1,447 Elo+
Bastet
Bastet
KumbhaCallum
Bastet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,319 Elo+
Solo
Ix Chel
Ix Chel
Mungo4690
Ix Chel
Level 125
God Stats
28W - 51L
1,232 SR
Queue Stats
581W - 557L
1,443 Elo+
Solo
Merlin
Merlin
oneBOOM5189
Merlin
Level 60
God Stats
8W - 9L
1,610 SR
Queue Stats
117W - 139L
1,431 Elo+
Solo
Apollo
Apollo
ziodraghetto
Apollo
Level 147
God Stats
5W - 11L
1,500 SR
Queue Stats
306W - 315L
1,522 Elo+
Solo
Cthulhu
Cthulhu
zxX MR Xxz
Cthulhu
Level 159
God Stats
2W - 4L
1,529 SR
Queue Stats
166W - 146L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chadowz
Hercules
19
13 / 1 / 4
12,397
590
19,434
14,654
8,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
DxpeXjuli
Xbalanque
18
1 / 8 / 7
11,153
531
10,550
20,262
10,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
GradjeD
Vulcan
15
1 / 4 / 10
9,500
452
11,056
11,920
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
bobbabett
Hades
17
2 / 3 / 5
10,457
498
5,778
11,975
6,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
patced16
Poseidon
17
8 / 5 / 5
11,752
560
16,368
15,697
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 3
8,770
418
7,058
16,227
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Mungo4690
Ix Chel
15
4 / 2 / 4
10,653
507
6,976
23,120
20,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
8
0 / 4 / 0
6,802
324
1,097
4,346
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
17
11 / 7 / 4
11,673
556
20,856
23,034
12,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
zxX MR Xxz
Cthulhu
15
5 / 6 / 0
10,519
501
13,793
22,564
21,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
25
Kills
21
21
Deaths
25
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chadowz
Hercules
13
1
4
15
W
Xbalanque
DxpeXjuli
Xbalanque
1
8
7
0.56
W
Vulcan
GradjeD
Vulcan
1
4
10
1.5
L
Bastet
1
6
3
0.42
L
Ix Chel
Mungo4690
Ix Chel
4
2
4
3
W
Hades
bobbabett
Hades
2
3
5
1.5
L
Merlin
0
4
0
0
W
Poseidon
patced16
Poseidon
8
5
5
2.1
L
Apollo
11
7
4
1.86
L
Cthulhu
zxX MR Xxz
Cthulhu
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,186
Damage
49,780
74,508
Taken
89,291
37,604
Mitigated
61,956
20,096
Healing
24,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chadowz
Hercules
19,434
8,458
0
5,403
14,654
8,984
0
2,997
11,392
0
108,766
W
Xbalanque
DxpeXjuli
Xbalanque
10,550
7,649
0
4,524
20,262
10,529
1,751
1,205
19,031
0
89,550
W
Vulcan
GradjeD
Vulcan
11,056
5,359
0
3,958
11,920
5,188
165
4,500
6,930
67,776
0
L
Bastet
7,058
2,272
0
3,065
16,227
5,961
0
5,032
11,195
0
56,586
L
Ix Chel
Mungo4690
Ix Chel
6,976
821
3,346
8,670
23,120
20,589
0
10,163
12,957
45,390
0
W
Hades
bobbabett
Hades
5,778
778
85
4,552
11,975
6,170
566
4,591
6,692
73,427
0
L
Merlin
1,097
0
0
255
4,346
1,466
0
2,620
1,726
21,625
0
W
Poseidon
patced16
Poseidon
16,368
1,830
0
1,574
15,697
6,733
514
6,141
8,978
88,947
0
L
Apollo
20,856
15,820
0
6,363
23,034
12,022
736
4,847
18,187
0
91,908
L
Cthulhu
zxX MR Xxz
Cthulhu
13,793
673
75
3,220
22,564
21,918
0
10,540
12,024
67,986
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,259
Gold Earned
48,417
636
Minions Killed
417
0
Camps Cleared
0
2,089,246
Distance Traveled
1,679,503
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,397
590
134
6
0
481,285
0
W
Xbalanque
11,153
531
134
6
0
360,419
0
W
Vulcan
9,500
452
97
5
0
429,858
4
L
Bastet
8,770
418
92
4
0
374,778
3
L
Ix Chel
10,653
507
61
3
0
414,463
8
W
Hades
10,457
498
122
6
0
395,683
3
L
Merlin
6,802
324
45
2
0
132,092
2
W
Poseidon
11,752
560
149
7
0
422,001
4
L
Apollo
11,673
556
124
6
0
370,697
2
L
Cthulhu
10,519
501
95
5
0
387,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role