Player Matchup

Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold II
IllRUSHERllI
Maui
Gold II
Level 158
God Stats
9W - 12L
1,673 SR
Queue Stats
596W - 583L
1,426 MMR
Party 1
Ne Zha
Ne Zha
Gold III
TheKingsman7878
Ne Zha
Gold III
Level 98
God Stats
42W - 39L
1,580 SR
Queue Stats
241W - 237L
1,524 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,551 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 170
1,422 SR
1,509 MMR
Mulan
Mulan
Gold III
AP3M4N
Mulan
Gold III
Level 202
God Stats
9W - 8L
1,477 SR
Queue Stats
711W - 727L
1,494 MMR
Solo
Fenrir
Fenrir
Gold I
AkkΩ
Fenrir
Gold I
Level 243
God Stats
1W - 4L
1,293 SR
Queue Stats
111W - 96L
1,519 MMR
Solo
Izanami
Izanami
Gold IV
T41K
Izanami
Gold IV
Level 122
God Stats
4W - 7L
1,415 SR
Queue Stats
106W - 112L
1,478 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Thanogal
Nu Wa
Bronze III
Level 125
God Stats
1W - 2L
1,294 SR
Queue Stats
7W - 7L
1,546 MMR
Solo
Ymir
Ymir
Gold III
丶Forever
Ymir
Gold III
Level 156
God Stats
42W - 40L
1,630 SR
Queue Stats
339W - 333L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 1 / 5
7,369
670
8,353
7,952
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
 
King Arthur
12
4 / 0 / 0
7,213
656
4,817
7,834
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
 
Xbalanque
12
3 / 2 / 3
6,443
586
5,937
9,214
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
2 / 0 / 7
6,212
565
2,150
7,848
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 0 / 5
7,524
684
5,021
8,160
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
AgniAo KuangMartichorasHel

VS

Bans
MercuryThorAphroditeSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AP3M4N
Mulan
10
0 / 3 / 0
5,333
485
2,122
7,693
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
AkkΩ
Fenrir
9
1 / 5 / 0
5,371
488
4,489
10,222
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
T41K
Izanami
9
1 / 5 / 1
5,556
505
5,626
7,824
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Thanogal
Nu Wa
10
0 / 4 / 0
5,377
489
2,382
5,055
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,897
445
1,945
6,626
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
2
3
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
5
5.5
W
King Arthur
 
King Arthur
4
0
0
4
W
Xbalanque
 
Xbalanque
3
2
3
2.25
L
Mulan
AP3M4N
Mulan
0
3
0
0
L
Fenrir
AkkΩ
Fenrir
1
5
0
0.2
W
2
0
7
5.5
L
Izanami
T41K
Izanami
1
5
1
0.3
L
Nu Wa
Thanogal
Nu Wa
0
4
0
0
W
7
0
5
9.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
16,564
41,008
Taken
37,420
23,126
Mitigated
17,423
11,474
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,353
1,903
0
4,384
7,952
6,287
278
2,470
5,482
56,056
6,898
W
King Arthur
 
King Arthur
4,817
486
0
880
7,834
5,641
0
137
7,442
0
49,876
W
Xbalanque
 
Xbalanque
5,937
3,314
0
2,603
9,214
2,924
1,218
285
8,929
0
51,393
L
Mulan
AP3M4N
Mulan
2,122
195
0
2,161
7,693
4,230
0
0
7,693
0
33,101
L
Fenrir
AkkΩ
Fenrir
4,489
2,123
0
751
10,222
4,020
0
1,915
8,126
0
35,895
W
2,150
319
0
2,007
7,848
5,209
0
1,288
6,560
13,211
0
L
Izanami
T41K
Izanami
5,626
4,360
0
1,094
7,824
2,660
0
750
7,074
0
42,461
L
Nu Wa
Thanogal
Nu Wa
2,382
798
0
0
5,055
1,820
0
3,608
1,447
38,360
0
W
5,021
2,394
0
1,600
8,160
3,065
0
147
8,013
0
59,098
L
1,945
449
0
1,254
6,626
4,693
0
3,597
3,029
10,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
26,534
391
Minions Killed
282
0
Camps Cleared
0
1,123,880
Distance Traveled
999,743
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,369
670
105
10
0
218,209
1
W
King Arthur
7,213
656
85
8
0
207,883
0
W
Xbalanque
6,443
586
79
7
0
207,005
0
L
Mulan
5,333
485
54
5
0
202,671
0
L
Fenrir
5,371
488
65
6
0
211,046
0
W
Maui
6,212
565
22
2
0
236,001
3
L
Izanami
5,556
505
81
7
0
189,334
0
L
Nu Wa
5,377
489
67
6
0
210,535
5
W
Ne Zha
7,524
684
100
9
0
254,782
1
L
Ymir
4,897
445
15
1
0
186,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role