Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Joecripple69
Set
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 200L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
The Hazey Void
Zhong Kui
Level 121
God Stats
12W - 12L
1,622 SR
Queue Stats
400W - 394L
1,389 Elo+
Solo
Hachiman
Hachiman
juzbnme81
Hachiman
Level 196
God Stats
2W - 2L
1,399 SR
Queue Stats
210W - 214L
1,441 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,457 Elo+

VS

Team Averages
Level 115
1,437 SR
1,455 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FASTREAPER
Heimdallr
Level 127
God Stats
7W - 22L
1,278 SR
Queue Stats
258W - 280L
1,401 Elo+
Party 1
Hou Yi
Hou Yi
FatAlbertMan
Hou Yi
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 154L
1,469 Elo+
Solo
Terra
Terra
Shinotenshi13
Terra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 73L
1,509 Elo+
Solo
Jormungandr
Jormungandr
VoidDelirium
Jormungandr
Level 80
God Stats
23W - 29L
1,407 SR
Queue Stats
741W - 748L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 1 / 13
8,307
831
6,794
12,334
10,961
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
 
Hades
12
1 / 3 / 7
7,752
775
6,864
9,047
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 9
8,988
899
9,427
8,979
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
The Hazey Void
Zhong Kui
12
1 / 4 / 8
7,676
768
10,945
10,309
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
juzbnme81
Hachiman
17
8 / 2 / 9
9,573
957
18,372
11,624
5,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 2 / 4
7,274
727
7,738
8,367
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
FASTREAPER
Heimdallr
14
4 / 4 / 7
8,024
802
13,871
13,320
6,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
14
3 / 4 / 7
8,253
825
9,202
10,648
5,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 10
7,423
742
7,539
14,081
13,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
VoidDelirium
Jormungandr
13
0 / 4 / 11
7,417
742
7,320
12,633
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
17
Kills
11
11
Deaths
17
46
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
13
7.5
W
Hades
 
Hades
1
3
7
1.5
L
Da Ji
 
Da Ji
4
2
4
3
L
Heimdallr
FASTREAPER
Heimdallr
4
4
7
1.88
L
Hou Yi
3
4
7
1.63
W
6
1
9
10.5
L
0
3
10
1.67
W
Zhong Kui
The Hazey Void
Zhong Kui
1
4
8
1.25
L
Jormungandr
VoidDelirium
Jormungandr
0
4
11
1.38
W
Hachiman
juzbnme81
Hachiman
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,402
Damage
45,670
52,293
Taken
59,049
34,309
Mitigated
41,997
25,426
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,794
1,675
6,616
5,701
12,334
10,961
615
4,741
7,193
12,678
0
W
Hades
 
Hades
6,864
511
806
1,403
9,047
6,432
210
1,692
7,355
14,690
0
L
Da Ji
 
Da Ji
7,738
1,163
2,962
1,682
8,367
4,590
0
4,682
3,685
0
10,666
L
Heimdallr
FASTREAPER
Heimdallr
13,871
2,169
1,014
1,598
13,320
6,607
0
6,038
7,282
0
25,901
L
Hou Yi
9,202
4,862
1,700
1,516
10,648
5,003
0
3,900
6,748
0
17,914
W
9,427
1,413
2,241
1,914
8,979
5,510
630
1,941
6,738
0
25,286
L
7,539
299
3,764
2,574
14,081
13,984
0
7,210
6,871
10,249
0
W
Zhong Kui
The Hazey Void
Zhong Kui
10,945
459
360
1,967
10,309
6,213
1,349
2,021
8,112
15,277
0
L
Jormungandr
VoidDelirium
Jormungandr
7,320
841
453
1,067
12,633
11,813
0
2,773
9,860
19,901
0
W
Hachiman
juzbnme81
Hachiman
18,372
10,539
998
3,420
11,624
5,193
1,990
3,419
8,036
0
30,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
38,391
96
Minions Killed
98
0
Camps Cleared
0
906,418
Distance Traveled
948,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,307
831
15
2
0
214,174
0
W
Hades
7,752
775
14
1
0
136,002
0
L
Da Ji
7,274
727
8
1
0
209,723
0
L
Heimdallr
8,024
802
26
3
0
189,162
0
L
Hou Yi
8,253
825
29
3
0
185,691
0
W
Set
8,988
899
28
3
0
220,321
0
L
Terra
7,423
742
2
0
0
194,348
0
W
Zhong Kui
7,676
768
17
2
0
172,983
0
L
Jormungandr
7,417
742
33
3
0
169,887
0
W
Hachiman
9,573
957
22
2
0
162,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role