Player Matchup

Izanami
Izanami
Dinomonk
Izanami
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 116L
1,547 Elo+
Solo
Nike
Nike
PPPirates3362
Nike
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
220W - 276L
1,237 Elo+
Solo
Nu Wa
Nu Wa
Seether1916
Nu Wa
Level 31
God Stats
1W - 1L
1,640 SR
Queue Stats
21W - 22L
1,537 Elo+
Party 1
Shiva
Shiva
SemperInvicta
Shiva
Level 144
God Stats
0W - 2L
1,561 SR
Queue Stats
9W - 10L
1,663 Elo+
Party 1
Xbalanque
Xbalanque
StreakierCatNGT
Xbalanque
Level 101
God Stats
1W - 1L
1,664 SR
Queue Stats
20W - 20L
1,625 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,522 Elo+

VS

Team Averages
Level 86
1,498 SR
1,471 Elo+
Artio
Artio
GoldenIchor
Artio
Level 66
God Stats
2W - 2L
1,384 SR
Queue Stats
182W - 185L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Shinotenshi13
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,490 Elo+
Solo
Khepri
Khepri
TRU_Lunchy
Khepri
Level 139
God Stats
6W - 1L
1,606 SR
Queue Stats
225W - 224L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCuteNox
Morgan Le Fay
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
343W - 328L
1,550 Elo+
Solo
Thor
Thor
Xxsansy64xX
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dinomonk
Izanami
11
3 / 4 / 1
6,584
1,097
7,870
7,439
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 3
5,595
933
901
5,321
2,073
8
1 / 1 / 1
5,603
934
2,069
1,442
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 3
5,605
934
4,108
12,068
8,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
StreakierCatNGT
Xbalanque
11
1 / 4 / 2
6,007
1,001
7,422
7,373
2,917
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 13
7,257
1,210
3,012
10,943
15,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
12
4 / 2 / 6
7,048
1,175
7,374
7,098
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
TRU_Lunchy
Khepri
12
0 / 0 / 11
7,084
1,181
3,402
6,901
8,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
TheCuteNox
Morgan Le Fay
11
1 / 1 / 6
6,672
1,112
10,520
4,924
3,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 2 / 5
7,696
1,283
6,555
7,529
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
5
Kills
15
15
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dinomonk
Izanami
3
4
1
0.88
W
1
1
13
7.5
L
0
3
3
0.5
L
1
1
1
1.5
L
0
3
3
0.5
W
Ah Puch
4
2
6
3.5
L
Xbalanque
StreakierCatNGT
Xbalanque
1
4
2
0.5
W
Khepri
TRU_Lunchy
Khepri
0
0
11
5.5
W
Morgan Le Fay
TheCuteNox
Morgan Le Fay
1
1
6
4
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,370
Damage
30,863
33,643
Taken
37,395
16,456
Mitigated
37,003
7,135
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dinomonk
Izanami
7,870
5,513
0
752
7,439
2,714
0
6,073
1,366
0
14,713
W
3,012
287
3,288
3,318
10,943
15,291
291
448
10,495
6,577
0
L
901
149
0
0
5,321
2,073
0
3,814
1,507
0
2,545
L
2,069
317
0
4
1,442
352
0
857
585
4,047
0
L
4,108
262
915
3,641
12,068
8,400
0
8,085
3,983
0
9,814
W
Ah Puch
7,374
212
1,018
669
7,098
4,815
1,503
110
6,988
14,831
0
L
Xbalanque
StreakierCatNGT
Xbalanque
7,422
3,069
607
1,216
7,373
2,917
0
5,479
1,894
0
14,557
W
Khepri
TRU_Lunchy
Khepri
3,402
350
2,342
1,620
6,901
8,285
534
870
6,031
8,789
0
W
Morgan Le Fay
TheCuteNox
Morgan Le Fay
10,520
494
310
114
4,924
3,230
1,236
336
4,588
18,960
0
W
6,555
1,327
664
507
7,529
5,382
369
305
7,224
0
12,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
35,757
88
Minions Killed
69
0
Camps Cleared
0
504,968
Distance Traveled
690,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,584
1,097
47
8
0
100,910
0
W
Artio
7,257
1,210
8
1
0
152,606
0
L
Nike
5,595
933
6
1
0
119,563
0
L
Nu Wa
5,603
934
0
0
0
34,633
0
L
Shiva
5,605
934
18
3
0
129,473
0
W
Ah Puch
7,048
1,175
15
3
0
116,079
0
L
Xbalanque
6,007
1,001
17
3
0
120,389
0
W
Khepri
7,084
1,181
9
2
0
152,904
0
W
Morgan Le Fay
6,672
1,112
22
4
0
140,141
0
W
Thor
7,696
1,283
15
3
0
128,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role