Player Matchup

Danzaburou
Danzaburou
EnYoVL
Danzaburou
Level 176
God Stats
1W - 2L
1,521 SR
Queue Stats
168W - 173L
1,465 Elo+
Solo
Ra
Ra
Ence888
Ra
Level 101
God Stats
9W - 14L
1,542 SR
Queue Stats
199W - 205L
1,505 Elo+
Solo
Horus
Horus
GuentherAKAdasma
Horus
Level 63
God Stats
0W - 1L
1,858 SR
Queue Stats
48W - 44L
1,453 Elo+
Solo
Bastet
Bastet
SydraToR
Bastet
Level 108
God Stats
25W - 5L
1,929 SR
Queue Stats
505W - 489L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
U-Fa-il-ed
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,726 SR
Queue Stats
439W - 391L
1,447 Elo+
Solo
Team Averages
Level 107
1,715 SR
1,464 Elo+

VS

Team Averages
Level 118
1,559 SR
1,467 Elo+
Bakasura
Bakasura
EduDaCherry
Bakasura
Level 127
God Stats
5W - 4L
1,831 SR
Queue Stats
131W - 124L
1,580 Elo+
Solo
Chernobog
Chernobog
Insane_Gobi
Chernobog
Level 122
God Stats
14W - 14L
1,493 SR
Queue Stats
328W - 330L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Neoli8
Kumbhakarna
Level 147
God Stats
2W - 0L
1,810 SR
Queue Stats
304W - 303L
1,392 Elo+
Solo
Thanatos
Thanatos
YammyQ
Thanatos
Level 72
God Stats
1W - 1L
1,438 SR
Queue Stats
83W - 89L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Zilfurion
Ah Puch
Level 121
God Stats
18W - 14L
1,223 SR
Queue Stats
154W - 150L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnYoVL
Danzaburou
12
1 / 5 / 0
7,815
434
6,591
11,816
3,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
7,764
431
3,680
8,523
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 5 / 2
8,498
472
4,738
15,905
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
SydraToR
Bastet
14
1 / 3 / 1
8,506
473
5,211
14,208
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
U-Fa-il-ed
Ah Muzen Cab
12
2 / 6 / 3
7,869
437
12,907
15,504
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EduDaCherry
Bakasura
20
6 / 0 / 4
11,908
662
6,366
13,086
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chernobog
Insane_Gobi
Chernobog
14
5 / 2 / 10
9,238
513
10,502
10,562
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Neoli8
Kumbhakarna
11
0 / 3 / 7
7,969
443
2,375
14,444
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
YammyQ
Thanatos
18
7 / 0 / 3
11,631
646
11,870
14,899
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Zilfurion
Ah Puch
16
6 / 2 / 7
11,007
612
16,495
11,424
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
24
24
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bakasura
EduDaCherry
Bakasura
6
0
4
8
L
Danzaburou
EnYoVL
Danzaburou
1
5
0
0.2
L
0
5
1
0.1
L
3
5
2
0.8
W
Chernobog
Insane_Gobi
Chernobog
5
2
10
5
W
Kumbhakarna
Neoli8
Kumbhakarna
0
3
7
1.17
L
Bastet
SydraToR
Bastet
1
3
1
0.5
L
Ah Muzen Cab
U-Fa-il-ed
Ah Muzen Cab
2
6
3
0.58
W
Thanatos
YammyQ
Thanatos
7
0
3
8.5
W
Ah Puch
Zilfurion
Ah Puch
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,127
Damage
47,608
65,956
Taken
64,415
33,822
Mitigated
32,793
11,523
Healing
30,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
EduDaCherry
Bakasura
6,366
4,331
0
3,974
13,086
6,426
671
1,303
11,777
0
129,788
L
Danzaburou
EnYoVL
Danzaburou
6,591
3,356
0
1,925
11,816
3,303
20
0
11,758
0
50,549
L
3,680
286
72
1,075
8,523
3,387
0
5,310
3,103
49,615
0
L
4,738
2,346
1,093
3,649
15,905
14,830
0
3,981
11,148
0
34,444
W
Chernobog
Insane_Gobi
Chernobog
10,502
4,566
0
3,185
10,562
4,271
1,951
267
10,295
0
53,811
W
Kumbhakarna
Neoli8
Kumbhakarna
2,375
133
0
2,529
14,444
10,154
25
0
14,444
11,927
0
L
Bastet
SydraToR
Bastet
5,211
1,492
0
2,060
14,208
5,292
0
4,794
9,334
0
61,711
L
Ah Muzen Cab
U-Fa-il-ed
Ah Muzen Cab
12,907
4,741
0
1,649
15,504
7,010
100
4,785
10,329
0
56,350
W
Thanatos
YammyQ
Thanatos
11,870
2,843
0
15,552
14,899
7,244
4,362
0
14,899
0
99,860
W
Ah Puch
Zilfurion
Ah Puch
16,495
369
0
5,735
11,424
4,698
1,316
2,366
9,007
88,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
51,753
379
Minions Killed
603
0
Camps Cleared
0
1,483,610
Distance Traveled
1,819,247
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,908
662
210
12
0
432,576
0
L
Danzaburou
7,815
434
72
4
0
248,971
1
L
Ra
7,764
431
91
5
0
256,054
0
L
Horus
8,498
472
41
2
0
316,456
0
W
Chernobog
9,238
513
84
5
0
353,737
0
W
Kumbhakarna
7,969
443
21
1
0
263,993
0
L
Bastet
8,506
473
94
5
0
391,707
0
L
Ah Muzen Cab
7,869
437
81
5
0
270,422
0
W
Thanatos
11,631
646
156
9
0
404,473
2
W
Ah Puch
11,007
612
132
7
0
364,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role