Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Piotr-_-PL
Ao Kuang
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 49L
1,554 Elo+
Party 2
Anubis
Anubis
czeski92
Anubis
Level 25
God Stats
12W - 2L
1,797 SR
Queue Stats
20W - 7L
1,612 Elo+
Party 2
Team Averages
Level 93
1,559 SR
1,533 Elo+

VS

Team Averages
Level 103
1,502 SR
1,393 Elo+
Pele
Pele
CarryDiff
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 169L
1,303 Elo+
Party 1
Bastet
Bastet
DimFivgas18
Bastet
Level 86
God Stats
4W - 5L
1,490 SR
Queue Stats
207W - 187L
1,493 Elo+
Solo
Ix Chel
Ix Chel
MrDigBick1
Ix Chel
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
220W - 230L
1,499 Elo+
Solo
Surtr
Surtr
fake_standi
Surtr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 1
Anubis
Anubis
isdesp
Anubis
Level 153
God Stats
298W - 228L
1,519 SR
Queue Stats
381W - 334L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
9 / 1 / 4
9,249
617
8,776
8,139
3,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
 
Guan Yu
13
2 / 4 / 2
8,250
550
7,732
15,520
15,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
 
Maui
12
2 / 0 / 9
7,188
479
3,114
7,296
7,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Piotr-_-PL
Ao Kuang
15
8 / 1 / 4
9,232
615
5,270
11,178
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
czeski92
Anubis
14
14 / 2 / 4
10,117
674
12,330
10,988
4,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 12 / 0
6,037
402
2,923
12,559
3,075
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
12
1 / 3 / 2
7,468
498
4,540
11,097
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
MrDigBick1
Ix Chel
13
1 / 5 / 1
7,818
521
6,138
9,638
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 11 / 0
5,763
384
1,039
11,193
3,560
Anubis
isdesp
Anubis
15
6 / 5 / 0
9,468
631
11,775
10,497
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
35
Kills
8
8
Deaths
36
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
1
4
11
W
Guan Yu
 
Guan Yu
2
4
2
0.75
W
Maui
 
Maui
2
0
9
6.5
L
Pele
0
12
0
0
L
Bastet
1
3
2
0.67
L
Ix Chel
MrDigBick1
Ix Chel
1
5
1
0.3
W
Ao Kuang
Piotr-_-PL
Ao Kuang
8
1
4
10
W
Anubis
czeski92
Anubis
14
2
4
8
L
0
11
0
0
L
Anubis
isdesp
Anubis
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,222
Damage
26,415
53,121
Taken
54,984
35,560
Mitigated
18,515
16,896
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,776
6,492
0
3,638
8,139
3,445
3,510
2,936
5,203
0
76,275
W
Guan Yu
 
Guan Yu
7,732
809
196
5,560
15,520
15,494
0
7,320
8,200
0
55,741
W
Maui
 
Maui
3,114
2,087
0
325
7,296
7,475
996
1,025
6,271
24,976
0
L
Pele
2,923
933
0
428
12,559
3,075
0
8,515
4,044
0
18,338
L
Bastet
4,540
2,345
0
3,925
11,097
3,916
0
1,055
10,042
0
42,140
L
Ix Chel
MrDigBick1
Ix Chel
6,138
502
120
884
9,638
3,602
0
3,509
6,129
57,217
0
W
Ao Kuang
Piotr-_-PL
Ao Kuang
5,270
1,778
0
2,496
11,178
4,278
0
2,454
8,724
68,760
0
W
Anubis
czeski92
Anubis
12,330
900
0
4,681
10,988
4,868
303
4,240
6,748
74,013
0
L
1,039
781
0
237
11,193
3,560
48
3,969
7,224
205
8,771
L
Anubis
isdesp
Anubis
11,775
590
0
2,396
10,497
4,362
1,002
3,666
6,831
63,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
36,554
437
Minions Killed
315
0
Camps Cleared
0
1,444,008
Distance Traveled
1,211,443
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,249
617
125
8
0
272,516
0
W
Guan Yu
8,250
550
70
5
0
290,384
1
W
Maui
7,188
479
25
2
0
266,927
6
L
Pele
6,037
402
19
1
0
178,257
0
L
Bastet
7,468
498
79
5
0
336,933
0
L
Ix Chel
7,818
521
118
8
0
251,380
0
W
Ao Kuang
9,232
615
107
7
0
353,425
1
W
Anubis
10,117
674
110
7
0
260,756
0
L
Surtr
5,763
384
6
0
0
202,710
0
L
Anubis
9,468
631
93
6
0
242,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role