Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Hi4Bye
Ix Chel
Level 126
God Stats
3W - 1L
1,616 SR
Queue Stats
35W - 42L
1,466 Elo+
Party 1
Bakasura
Bakasura
OceanTear
Bakasura
Level 139
God Stats
20W - 12L
1,549 SR
Queue Stats
39W - 38L
1,512 Elo+
Solo
Izanami
Izanami
PistagN
Izanami
Level 45
God Stats
2W - 4L
1,247 SR
Queue Stats
108W - 114L
1,349 Elo+
Solo
Chaac
Chaac
gahrhm
Chaac
Level 82
God Stats
1W - 1L
1,176 SR
Queue Stats
194W - 239L
1,429 Elo+
Party 1
Team Averages
Level 107
1,418 SR
1,451 Elo+

VS

Team Averages
Level 76
1,475 SR
1,505 Elo+
Neith
Neith
LOVEpain
Neith
Level 41
God Stats
2W - 3L
1,280 SR
Queue Stats
19W - 22L
1,499 Elo+
Solo
Hades
Hades
MasterModi
Hades
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
462W - 419L
1,503 Elo+
Solo
Mercury
Mercury
Rianeko
Mercury
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 117L
1,509 Elo+
Solo
Tiamat
Tiamat
soji1974
Tiamat
Level 107
God Stats
60W - 48L
1,487 SR
Queue Stats
827W - 799L
1,518 Elo+
Solo
The Morrigan
The Morrigan
vanderquib
The Morrigan
Level 33
God Stats
12W - 10L
1,606 SR
Queue Stats
21W - 17L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 3 / 6
8,492
566
6,393
13,250
7,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Hi4Bye
Ix Chel
15
3 / 0 / 3
9,118
608
5,917
7,199
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
OceanTear
Bakasura
17
10 / 0 / 4
10,846
723
11,144
12,804
7,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
PistagN
Izanami
15
3 / 2 / 7
9,441
629
6,006
11,462
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
gahrhm
Chaac
14
3 / 2 / 3
8,157
544
6,657
15,526
11,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LOVEpain
Neith
12
1 / 3 / 1
7,663
511
2,620
6,953
2,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
14
2 / 4 / 0
8,599
573
10,065
11,945
5,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Rianeko
Mercury
14
2 / 3 / 4
8,319
555
7,295
13,641
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
soji1974
Tiamat
14
2 / 5 / 0
8,421
561
7,427
10,147
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
vanderquib
The Morrigan
12
0 / 6 / 2
7,476
498
5,888
9,660
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
7
7
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
3
6
1.67
W
Ix Chel
Hi4Bye
Ix Chel
3
0
3
4.5
L
Neith
LOVEpain
Neith
1
3
1
0.5
L
Hades
2
4
0
0.5
W
Bakasura
OceanTear
Bakasura
10
0
4
12
W
Izanami
PistagN
Izanami
3
2
7
3.25
L
Mercury
Rianeko
Mercury
2
3
4
1.33
W
Chaac
gahrhm
Chaac
3
2
3
2.25
L
Tiamat
soji1974
Tiamat
2
5
0
0.4
L
The Morrigan
vanderquib
The Morrigan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,117
Damage
33,295
60,241
Taken
52,346
35,137
Mitigated
21,731
22,984
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,393
1,876
0
1,096
13,250
7,290
0
4,634
8,616
0
63,080
W
Ix Chel
Hi4Bye
Ix Chel
5,917
382
1,666
2,194
7,199
2,674
474
2,654
4,545
58,863
0
L
Neith
LOVEpain
Neith
2,620
415
0
1,941
6,953
2,107
0
192
6,248
0
47,134
L
Hades
10,065
2,781
353
5,107
11,945
5,798
654
638
11,108
68,750
0
W
Bakasura
OceanTear
Bakasura
11,144
6,577
0
6,787
12,804
7,888
1,159
3,528
9,276
0
66,652
W
Izanami
PistagN
Izanami
6,006
4,298
0
3,605
11,462
5,356
2,223
2,635
8,827
0
95,925
L
Mercury
Rianeko
Mercury
7,295
3,284
0
1,662
13,641
4,874
0
899
11,854
0
65,227
W
Chaac
gahrhm
Chaac
6,657
525
0
7,636
15,526
11,929
0
7,906
7,620
0
50,242
L
Tiamat
soji1974
Tiamat
7,427
189
0
1,756
10,147
5,677
0
3,070
6,440
57,269
0
L
The Morrigan
vanderquib
The Morrigan
5,888
2,447
0
250
9,660
3,275
0
593
8,530
45,564
2,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
40,478
554
Minions Killed
504
0
Camps Cleared
0
1,563,248
Distance Traveled
1,505,293
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,492
566
98
7
0
299,626
1
W
Ix Chel
9,118
608
114
8
0
337,685
4
L
Neith
7,663
511
96
6
0
309,515
0
L
Hades
8,599
573
125
8
0
241,020
3
W
Bakasura
10,846
723
133
9
0
342,551
0
W
Izanami
9,441
629
137
9
0
284,700
2
L
Mercury
8,319
555
96
6
0
370,173
2
W
Chaac
8,157
544
72
5
0
298,686
0
L
Tiamat
8,421
561
99
7
0
298,488
0
L
The Morrigan
7,476
498
88
6
0
286,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role