Player Matchup

Geb
Geb
Alygar
Geb
Level 28
God Stats
0W - 4L
1,444 SR
Queue Stats
24W - 37L
1,432 Elo+
Party 1
Serqet
Serqet
Bappo3522
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,508 Elo+
Party 1
Rama
Rama
Bucks1918
Rama
Level 55
God Stats
0W - 4L
1,175 SR
Queue Stats
91W - 104L
1,448 Elo+
Solo
Yemoja
Yemoja
Kozybear8940
Yemoja
Level 53
God Stats
5W - 6L
1,500 SR
Queue Stats
490W - 476L
1,466 Elo+
Solo
Scylla
Scylla
Zeklan
Scylla
Level 124
God Stats
6W - 7L
1,593 SR
Queue Stats
360W - 368L
1,422 Elo+
Solo
Team Averages
Level 58
1,442 SR
1,455 Elo+

VS

Team Averages
Level 136
1,541 SR
1,417 Elo+
Yemoja
Yemoja
 
Yemoja
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Acelya
Hachiman
Level 156
God Stats
11W - 8L
1,704 SR
Queue Stats
528W - 545L
1,454 Elo+
Solo
Athena
Athena
Flex God Murked
Athena
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 113L
1,456 Elo+
Party 2
Vulcan
Vulcan
FlexGod Chaos
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Alygar
Geb
10
1 / 1 / 0
5,002
1,000
4,587
5,670
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Bappo3522
Serqet
10
1 / 1 / 0
5,167
1,033
1,689
4,735
5,004
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
8
0 / 2 / 2
4,647
929
2,572
4,284
1,947
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
7
0 / 0 / 1
4,535
907
604
759
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
Zeklan
Scylla
9
0 / 1 / 1
4,780
956
2,864
2,235
864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 3
5,360
1,072
1,367
1,577
1,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kumbhakarna
 
Kumbhakarna
9
0 / 0 / 3
5,226
1,045
1,996
3,258
1,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Acelya
Hachiman
9
1 / 1 / 4
5,560
1,112
4,521
4,110
1,834
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

10
0 / 1 / 2
5,240
1,048
1,593
5,561
4,708
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 0
6,033
1,207
5,584
2,910
1,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
4
5
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
3
1.5
W
Kumbhakarna
 
Kumbhakarna
0
0
3
1.5
W
Hachiman
Acelya
Hachiman
1
1
4
3
L
Geb
Alygar
Geb
1
1
0
1
L
Serqet
Bappo3522
Serqet
1
1
0
1
L
Rama
0
2
2
0.5
W
0
1
2
1
W
3
0
0
3
L
Yemoja
0
0
1
0.5
L
Scylla
Zeklan
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,316
Damage
15,061
17,683
Taken
17,416
13,260
Mitigated
11,085
5,800
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,367
474
4,633
463
1,577
1,570
264
1,044
533
3,895
0
W
Kumbhakarna
 
Kumbhakarna
1,996
209
0
7
3,258
1,637
120
647
2,425
5,551
0
W
Hachiman
Acelya
Hachiman
4,521
2,730
532
320
4,110
1,834
630
1,885
2,181
0
10,568
L
Geb
Alygar
Geb
4,587
70
165
776
5,670
4,575
0
2,524
3,146
6,683
0
L
Serqet
Bappo3522
Serqet
1,689
264
429
1,209
4,735
5,004
0
3,445
1,290
0
2,425
L
Rama
2,572
2,318
354
196
4,284
1,947
0
2,868
1,416
0
5,885
W
1,593
661
671
254
5,561
4,708
136
2,674
2,887
3,307
0
W
5,584
1,581
794
1,207
2,910
1,336
105
1,805
1,025
14,084
0
L
Yemoja
604
74
1,605
264
759
870
0
726
33
911
0
L
Scylla
Zeklan
Scylla
2,864
166
506
296
2,235
864
0
977
1,258
11,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
27,419
33
Minions Killed
52
0
Camps Cleared
0
415,554
Distance Traveled
502,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,360
1,072
5
1
0
86,254
0
W
Kumbhakarna
5,226
1,045
8
2
0
116,716
0
W
Hachiman
5,560
1,112
16
3
0
84,360
0
L
Geb
5,002
1,000
5
1
0
95,099
0
L
Serqet
5,167
1,033
6
1
0
114,723
0
L
Rama
4,647
929
9
2
0
74,760
0
W
Athena
5,240
1,048
0
0
0
109,190
0
W
Vulcan
6,033
1,207
23
5
0
106,320
0
L
Yemoja
4,535
907
2
0
0
50,518
0
L
Scylla
4,780
956
11
2
0
80,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role