Player Matchup

Discordia
Discordia
CrunchyPrinchess
Discordia
Level 38
God Stats
24W - 20L
1,875 SR
Queue Stats
155W - 170L
1,414 Elo+
Solo
Geb
Geb
ThyBean
Geb
Level 9
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 6L
1,054 Elo+
Party 2
Artio
Artio
ULTRAXIONxx
Artio
Level 138
God Stats
3W - 2L
1,561 SR
Queue Stats
176W - 195L
1,411 Elo+
Party 2
Team Averages
Level 62
1,529 SR
1,293 Elo+

VS

Team Averages
Level 82
1,570 SR
1,488 Elo+
Sol
Sol
Hoizin
Sol
Level 66
God Stats
1W - 0L
1,763 SR
Queue Stats
3W - 2L
1,583 Elo+
Party 1
Susano
Susano
YacoTomas
Susano
Level 99
God Stats
1W - 0L
1,284 SR
Queue Stats
13W - 17L
1,380 Elo+
Solo
Charybdis
Charybdis
nebulaofwar2000
Charybdis
Level 82
God Stats
21W - 10L
1,662 SR
Queue Stats
44W - 37L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
4 / 1 / 1
11,184
860
16,595
10,492
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
5
0 / 0 / 3
6,851
527
1,260
2,540
947
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 10 / 3
8,013
616
8,292
22,812
11,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hoizin
Sol
15
2 / 1 / 9
9,581
737
8,984
11,885
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
YacoTomas
Susano
15
5 / 3 / 4
10,317
794
8,504
10,743
6,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
nebulaofwar2000
Charybdis
16
4 / 1 / 7
10,001
769
14,168
13,539
5,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
11
11
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
4
1
1
4.5
W
Sol
Hoizin
Sol
2
1
9
6.5
L
Geb
0
0
3
1.5
L
1
10
3
0.25
W
Susano
YacoTomas
Susano
5
3
4
2.33
W
Charybdis
nebulaofwar2000
Charybdis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
31,656
35,844
Taken
36,167
17,198
Mitigated
16,017
6,106
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
16,595
827
0
1,396
10,492
4,645
0
2,910
7,582
66,614
0
W
Sol
Hoizin
Sol
8,984
4,021
0
5,184
11,885
4,174
1,225
10,211
1,674
39,739
0
L
Geb
1,260
330
0
48
2,540
947
0
495
2,045
2,128
0
L
8,292
717
370
4,292
22,812
11,606
0
5,587
17,225
22,054
0
W
Susano
YacoTomas
Susano
8,504
1,517
0
1,127
10,743
6,354
304
6,936
3,807
0
33,938
W
Charybdis
nebulaofwar2000
Charybdis
14,168
9,056
0
4,809
13,539
5,489
1,886
9,095
4,444
0
54,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
29,899
137
Minions Killed
175
0
Camps Cleared
0
507,903
Distance Traveled
743,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,184
860
112
9
0
249,370
0
W
Sol
9,581
737
56
4
0
245,672
0
L
Geb
6,851
527
1
0
0
67,711
0
L
Artio
8,013
616
24
2
0
190,822
0
W
Susano
10,317
794
47
4
0
258,156
0
W
Charybdis
10,001
769
72
6
0
239,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role