Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
DajasSs7
Thanatos
Silver I
Level 157
God Stats
10W - 19L
1,159 SR
Queue Stats
619W - 645L
1,133 MMR
Solo
Chang'e
Chang'e
Gold V
DrunkManki
Chang'e
Gold V
Level 158
God Stats
9W - 11L
1,432 SR
Queue Stats
172W - 189L
1,358 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Ubot
Baron Samedi
Silver II
Level 147
God Stats
45W - 28L
1,481 SR
Queue Stats
261W - 269L
1,132 MMR
Solo
Thor
Thor
Silver I
dasilvinha23
Thor
Silver I
Level 137
God Stats
10W - 9L
1,516 SR
Queue Stats
331W - 350L
1,129 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,418 SR
1,250 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,601 SR
1,221 MMR
Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
CFOofSmite
Guan Yu
Silver I
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
37W - 41L
1,227 MMR
Solo
Mercury
Mercury
Silver III
Matanaide
Mercury
Silver III
Level 124
God Stats
15W - 15L
1,420 SR
Queue Stats
90W - 92L
1,125 MMR
Solo
Xing Tian
Xing Tian
Silver I
Wrighty925
Xing Tian
Silver I
Level 154
God Stats
4W - 2L
1,856 SR
Queue Stats
205W - 212L
1,124 MMR
Solo
Chiron
Chiron
Bronze III
best-the-best-
Chiron
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 0 / 0
9,500
679
6,552
7,584
3,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
DajasSs7
Thanatos
14
6 / 1 / 5
8,776
627
8,082
11,800
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DrunkManki
Chang'e
14
5 / 1 / 5
8,847
632
6,561
13,895
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Ubot
Baron Samedi
12
0 / 0 / 9
6,934
495
9,699
9,908
7,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 3 / 4
8,814
630
9,280
12,956
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AgniThothKing ArthurFreya

VS

Bans
AnubisIzanamiAphroditeFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 5 / 2
6,482
463
9,469
8,350
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
CFOofSmite
Guan Yu
13
3 / 5 / 1
7,618
544
7,640
15,070
17,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Matanaide
Mercury
12
2 / 4 / 1
7,508
536
5,702
11,642
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Wrighty925
Xing Tian
11
0 / 2 / 1
6,347
453
5,447
13,644
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 0
7,008
501
3,126
8,133
3,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
5
5
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
0
5
L
Yu Huang
 
Yu Huang
0
5
2
0.2
L
Guan Yu
CFOofSmite
Guan Yu
3
5
1
0.7
W
Thanatos
DajasSs7
Thanatos
6
1
5
8.5
W
Chang'e
DrunkManki
Chang'e
5
1
5
7.5
L
Mercury
Matanaide
Mercury
2
4
1
0.63
W
Baron Samedi
Ubot
Baron Samedi
0
0
9
4.5
L
Xing Tian
Wrighty925
Xing Tian
0
2
1
0.25
L
0
3
0
0
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,174
Damage
31,384
56,143
Taken
56,839
25,346
Mitigated
39,863
29,750
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,552
3,540
0
4,792
7,584
3,329
1,611
2,134
5,450
0
88,077
L
Yu Huang
 
Yu Huang
9,469
1,528
0
250
8,350
3,339
0
3,549
4,667
58,452
0
L
Guan Yu
CFOofSmite
Guan Yu
7,640
1,658
68
3,177
15,070
17,488
0
1,845
13,133
0
40,652
W
Thanatos
DajasSs7
Thanatos
8,082
2,649
0
9,660
11,800
4,751
51
2,849
8,951
0
64,267
W
Chang'e
DrunkManki
Chang'e
6,561
389
2,029
6,863
13,895
5,121
638
4,544
9,351
59,042
0
L
Mercury
Matanaide
Mercury
5,702
2,548
0
687
11,642
4,476
0
1,436
10,144
0
55,288
W
Baron Samedi
Ubot
Baron Samedi
9,699
875
947
2,759
9,908
7,698
314
4,313
5,595
33,954
1,000
L
Xing Tian
Wrighty925
Xing Tian
5,447
238
0
3,562
13,644
11,290
0
5,628
7,868
21,408
0
L
3,126
758
255
2,180
8,133
3,270
0
2,366
5,767
0
56,152
W
9,280
2,091
0
2,700
12,956
4,447
174
1,076
11,880
0
63,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
34,963
492
Minions Killed
356
0
Camps Cleared
0
1,487,529
Distance Traveled
1,376,900
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,500
679
141
10
0
285,894
1
L
Yu Huang
6,482
463
83
6
0
266,081
0
L
Guan Yu
7,618
544
59
4
0
259,358
2
W
Thanatos
8,776
627
94
7
0
330,029
0
W
Chang'e
8,847
632
110
8
0
303,421
8
L
Mercury
7,508
536
77
6
0
325,576
0
W
Baron Samedi
6,934
495
41
3
0
302,519
5
L
Xing Tian
6,347
453
28
2
0
267,045
3
L
Chiron
7,008
501
109
8
0
258,840
4
W
Thor
8,814
630
106
8
0
265,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role