Player Matchup

Surtr
Surtr
 
Surtr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JetSetRhet
Thanatos
Level 105
God Stats
4W - 5L
1,560 SR
Queue Stats
88W - 78L
1,556 Elo+
Solo
Hera
Hera
Nyoh_AR
Hera
Level 104
God Stats
61W - 47L
1,518 SR
Queue Stats
353W - 380L
1,368 Elo+
Party 2
Merlin
Merlin
SolrackZitrev
Merlin
Level 122
God Stats
2W - 2L
1,184 SR
Queue Stats
214W - 231L
1,474 Elo+
Party 2
Anubis
Anubis
Superduperpwr20
Anubis
Level 105
God Stats
131W - 122L
1,464 SR
Queue Stats
131W - 123L
1,453 Elo+
Party 2
Team Averages
Level 107
1,445 SR
1,470 Elo+

VS

Team Averages
Level 59
1,641 SR
1,381 Elo+
Loki
Loki
Adept Golem
Loki
Level 65
God Stats
4W - 4L
1,561 SR
Queue Stats
49W - 43L
1,419 Elo+
Party 3
Sobek
Sobek
Boegiboe
Sobek
Level 55
God Stats
15W - 21L
1,421 SR
Queue Stats
42W - 41L
1,398 Elo+
Party 3
Bakasura
Bakasura
ToxicaIIy
Bakasura
Level 109
God Stats
8W - 6L
1,866 SR
Queue Stats
29W - 38L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
Waifus_Hinata
Cernunnos
Level 23
God Stats
1W - 2L
1,592 SR
Queue Stats
18W - 37L
1,280 Elo+
Party 1
Janus
Janus
quasaars
Janus
Level 45
God Stats
9W - 11L
1,764 SR
Queue Stats
238W - 254L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 6
6,354
489
4,289
10,771
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
JetSetRhet
Thanatos
13
4 / 0 / 4
7,793
599
5,126
9,173
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Nyoh_AR
Hera
11
2 / 2 / 4
7,215
555
5,737
4,424
1,463
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 4
5,711
439
5,416
2,778
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 1
8,873
683
8,466
5,045
2,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,807
447
5,140
7,679
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Boegiboe
Sobek
8
0 / 1 / 0
5,766
444
2,307
8,603
6,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
ToxicaIIy
Bakasura
11
1 / 2 / 0
6,845
527
1,411
12,171
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Waifus_Hinata
Cernunnos
9
1 / 3 / 0
5,671
436
4,787
8,031
2,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
quasaars
Janus
10
0 / 7 / 1
6,160
474
2,447
8,952
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
3
3
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
6
3
L
1
3
2
0.67
L
Sobek
Boegiboe
Sobek
0
1
0
0
W
Thanatos
JetSetRhet
Thanatos
4
0
4
6
W
Hera
Nyoh_AR
Hera
2
2
4
2
W
0
0
4
2
W
9
0
1
9.5
L
Bakasura
ToxicaIIy
Bakasura
1
2
0
0.5
L
Cernunnos
Waifus_Hinata
Cernunnos
1
3
0
0.33
L
Janus
quasaars
Janus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,034
Damage
16,092
32,191
Taken
45,436
17,416
Mitigated
19,167
18,748
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,289
1,015
452
5,085
10,771
8,936
360
1,842
8,929
1,563
21,979
L
5,140
553
90
766
7,679
2,411
0
2,721
4,958
0
25,902
L
Sobek
Boegiboe
Sobek
2,307
238
1,564
2,731
8,603
6,660
0
3,233
5,370
9,380
0
W
Thanatos
JetSetRhet
Thanatos
5,126
826
0
8,138
9,173
3,627
575
672
8,501
0
57,749
W
Hera
Nyoh_AR
Hera
5,737
1,247
0
1,806
4,424
1,463
1,084
480
3,922
52,015
0
W
5,416
444
0
239
2,778
975
460
543
2,235
34,725
0
W
8,466
299
0
3,028
5,045
2,415
165
1,217
3,828
68,474
0
L
Bakasura
ToxicaIIy
Bakasura
1,411
1,389
0
5,117
12,171
5,195
741
5,974
6,197
0
37,711
L
Cernunnos
Waifus_Hinata
Cernunnos
4,787
2,240
0
1,834
8,031
2,660
0
3,572
4,459
0
40,675
L
Janus
quasaars
Janus
2,447
204
0
610
8,952
2,241
330
4,912
4,040
41,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,946
Gold Earned
30,249
389
Minions Killed
300
0
Camps Cleared
0
1,232,278
Distance Traveled
1,224,995
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,354
489
26
2
0
250,110
3
L
Loki
5,807
447
37
3
0
266,645
0
L
Sobek
5,766
444
9
1
0
237,743
6
W
Thanatos
7,793
599
98
8
0
286,045
2
W
Hera
7,215
555
92
7
0
241,196
0
W
Merlin
5,711
439
57
4
0
205,372
0
W
Anubis
8,873
683
116
9
0
249,555
3
L
Bakasura
6,845
527
105
8
0
291,060
0
L
Cernunnos
5,671
436
73
6
0
204,953
0
L
Janus
6,160
474
76
6
0
224,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role