Player Matchup

Guan Yu
Guan Yu
AHeroInBlack
Guan Yu
Level 59
God Stats
2W - 1L
1,722 SR
Queue Stats
59W - 94L
1,233 Elo+
Solo
Scylla
Scylla
GoldenIchor
Scylla
Level 66
God Stats
2W - 1L
1,407 SR
Queue Stats
182W - 185L
1,509 Elo+
Solo
Medusa
Medusa
JaeKoi
Medusa
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
396W - 356L
1,382 Elo+
Solo
Vulcan
Vulcan
Princess--Love24
Vulcan
Level 28
God Stats
2W - 2L
1,355 SR
Queue Stats
32W - 55L
1,315 Elo+
Solo
Ao Kuang
Ao Kuang
trahmillionaie
Ao Kuang
Level 129
God Stats
1W - 1L
1,293 SR
Queue Stats
351W - 356L
1,517 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,391 Elo+

VS

Team Averages
Level 101
1,499 SR
1,464 Elo+
Mercury
Mercury
 
Mercury
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Almighty_Zose
Horus
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 104L
1,416 Elo+
Solo
Pele
Pele
Cosmicnukeon
Pele
Level 29
God Stats
2W - 4L
1,494 SR
Queue Stats
127W - 255L
1,328 Elo+
Solo
Apollo
Apollo
PerkyCheese8589
Apollo
Level 199
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 117L
1,488 Elo+
Solo
Janus
Janus
TheBusTDG
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 172L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AHeroInBlack
Guan Yu
14
3 / 3 / 11
8,814
881
5,423
14,895
12,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
17
8 / 1 / 8
9,942
994
15,797
5,966
2,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
JaeKoi
Medusa
14
3 / 1 / 8
8,178
818
9,375
5,906
2,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 9
7,580
758
7,573
5,140
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
12
1 / 1 / 10
7,352
735
2,358
5,368
4,254
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 3 / 3
7,174
717
4,321
9,132
3,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 2
7,998
800
3,263
13,552
9,578
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
6,214
621
1,490
3,321
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 2
7,239
724
8,240
10,563
4,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TheBusTDG
Janus
12
0 / 5 / 1
6,538
654
9,583
9,080
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
16
Kills
5
6
Deaths
16
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
3
0.83
W
Guan Yu
AHeroInBlack
Guan Yu
3
3
11
2.83
L
2
4
2
0.75
L
1
2
1
0.75
W
Scylla
8
1
8
12
W
Medusa
JaeKoi
Medusa
3
1
8
7
L
1
2
2
1
W
1
0
9
5.5
L
Janus
TheBusTDG
Janus
0
5
1
0.1
W
Ao Kuang
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
26,897
37,275
Taken
45,648
24,304
Mitigated
22,057
16,937
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,321
1,080
612
1,271
9,132
3,322
0
4,261
4,871
0
12,911
W
Guan Yu
AHeroInBlack
Guan Yu
5,423
496
3,795
5,960
14,895
12,244
0
3,061
11,834
0
9,203
L
3,263
2,027
3,502
4,505
13,552
9,578
0
5,752
7,800
54
8,388
L
1,490
28
49
75
3,321
1,684
0
1,943
1,378
0
2,610
W
Scylla
15,797
825
0
1,182
5,966
2,738
332
2,326
3,640
34,482
0
W
Medusa
JaeKoi
Medusa
9,375
2,479
444
826
5,906
2,977
645
476
5,430
0
18,748
L
8,240
5,128
360
3,662
10,563
4,166
0
7,437
3,126
0
24,321
W
7,573
3,266
461
2,088
5,140
2,091
399
2,210
2,930
20,503
0
L
Janus
TheBusTDG
Janus
9,583
201
363
550
9,080
3,307
0
6,335
2,745
22,509
0
W
Ao Kuang
2,358
407
1,149
1,032
5,368
4,254
626
1,564
3,804
4,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
35,163
109
Minions Killed
96
0
Camps Cleared
0
1,003,302
Distance Traveled
843,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,174
717
17
2
0
219,951
0
W
Guan Yu
8,814
881
10
1
0
223,274
0
L
Horus
7,998
800
7
1
0
202,130
0
L
Pele
6,214
621
7
1
0
116,522
0
W
Scylla
9,942
994
46
5
0
211,633
0
W
Medusa
8,178
818
22
2
0
200,656
0
L
Apollo
7,239
724
44
4
0
144,355
0
W
Vulcan
7,580
758
23
2
0
212,306
0
L
Janus
6,538
654
21
2
0
160,695
0
W
Ao Kuang
7,352
735
8
1
0
155,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role