Player Matchup

Set
Set
CZG_Average
Set
Level 87
God Stats
25W - 20L
1,688 SR
Queue Stats
323W - 311L
1,514 Elo+
Solo
Guan Yu
Guan Yu
DARKAKUMA777448
Guan Yu
Level 148
God Stats
193W - 195L
1,510 SR
Queue Stats
269W - 266L
1,415 Elo+
Party 2
Anubis
Anubis
Drucifer111
Anubis
Level 26
God Stats
10W - 14L
1,367 SR
Queue Stats
31W - 41L
1,408 Elo+
Party 2
Charybdis
Charybdis
HNGRYFATPANDA99
Charybdis
Level 143
God Stats
8W - 10L
1,461 SR
Queue Stats
93W - 89L
1,533 Elo+
Solo
Ix Chel
Ix Chel
ShatterHeaven
Ix Chel
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 330L
1,419 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,458 Elo+

VS

Team Averages
Level 103
1,444 SR
1,470 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Shinroi
Ne Zha
Level 170
God Stats
4W - 7L
1,524 SR
Queue Stats
314W - 264L
1,556 Elo+
Party 1
Ix Chel
Ix Chel
Uylbabi_MMF
Ix Chel
Level 131
God Stats
16W - 11L
1,735 SR
Queue Stats
448W - 434L
1,492 Elo+
Solo
Bacchus
Bacchus
megajake
Bacchus
Level 9
God Stats
2W - 3L
1,237 SR
Queue Stats
20W - 19L
1,326 Elo+
Party 1
Medusa
Medusa
thegeneraltomo
Medusa
Level 85
God Stats
1W - 5L
1,225 SR
Queue Stats
373W - 339L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,044
721
2,558
3,329
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,069
581
1,644
3,328
1,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
8
3 / 1 / 2
4,710
673
3,718
4,492
1,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
HNGRYFATPANDA99
Charybdis
7
0 / 1 / 0
4,056
579
1,311
2,579
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
6
2 / 1 / 2
4,361
623
1,698
3,954
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
4
0 / 1 / 0
3,092
442
378
2,443
1,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
Shinroi
Ne Zha
8
0 / 1 / 0
4,129
590
1,821
5,397
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Uylbabi_MMF
Ix Chel
6
1 / 4 / 0
4,148
593
2,493
5,034
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
megajake
Bacchus
6
0 / 1 / 2
3,890
556
1,839
4,185
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
3,975
568
1,689
2,973
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
1
0
0
1
W
1
0
0
1
W
Anubis
3
1
2
4
W
Charybdis
HNGRYFATPANDA99
Charybdis
0
1
0
0
W
Ix Chel
2
1
2
3
L
Ne Zha
Shinroi
Ne Zha
0
1
0
0
L
Ix Chel
Uylbabi_MMF
Ix Chel
1
4
0
0.25
L
Bacchus
megajake
Bacchus
0
1
2
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,929
Damage
8,220
17,682
Taken
20,032
7,000
Mitigated
7,891
5,128
Healing
4,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
378
46
0
1,078
2,443
1,066
0
0
2,443
0
4,682
W
2,558
1,058
0
665
3,329
1,410
0
745
2,584
0
36,158
W
1,644
281
34
814
3,328
1,471
0
210
3,118
0
13,165
W
Anubis
3,718
165
63
2,268
4,492
1,784
0
2,174
2,318
29,851
0
W
Charybdis
HNGRYFATPANDA99
Charybdis
1,311
560
0
374
2,579
703
0
288
2,291
0
24,180
W
Ix Chel
1,698
301
6
904
3,954
1,632
0
915
3,039
15,485
0
L
Ne Zha
Shinroi
Ne Zha
1,821
527
0
940
5,397
1,424
0
1,420
3,977
0
27,279
L
Ix Chel
Uylbabi_MMF
Ix Chel
2,493
304
191
809
5,034
1,138
0
2,929
2,105
20,420
0
L
Bacchus
megajake
Bacchus
1,839
263
0
574
4,185
3,343
0
352
3,833
8,910
0
L
1,689
886
0
1,332
2,973
920
0
715
2,258
0
20,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,240
Gold Earned
19,234
190
Minions Killed
134
0
Camps Cleared
0
684,027
Distance Traveled
571,842
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,092
442
8
1
0
49,503
0
W
Set
5,044
721
56
8
0
125,128
0
W
Guan Yu
4,069
581
22
3
0
184,132
0
W
Anubis
4,710
673
51
7
0
135,069
0
W
Charybdis
4,056
579
41
6
0
109,637
0
W
Ix Chel
4,361
623
20
3
0
130,061
0
L
Ne Zha
4,129
590
42
6
0
163,624
0
L
Ix Chel
4,148
593
41
6
0
111,451
0
L
Bacchus
3,890
556
12
2
0
148,662
0
L
Medusa
3,975
568
31
4
0
98,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role