Player Matchup

Ah Puch
Ah Puch
Cevg
Ah Puch
Level 160
God Stats
0W - 2L
1,262 SR
Queue Stats
107W - 71L
1,596 Elo+
Party 1
Chiron
Chiron
Delipa
Chiron
Level 147
God Stats
0W - 1L
1,734 SR
Queue Stats
100W - 70L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
Genkizz
Baron Samedi
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
LEE41987
Cu Chulainn
Level 153
God Stats
5W - 5L
1,638 SR
Queue Stats
186W - 214L
1,550 Elo+
Party 2
Ratatoskr
Ratatoskr
SubsonicTax0745
Ratatoskr
Level 88
God Stats
10W - 10L
1,815 SR
Queue Stats
68W - 77L
1,521 Elo+
Party 2
Team Averages
Level 137
1,590 SR
1,522 Elo+

VS

Team Averages
Level 85
1,589 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DuhPSTriple
Nemesis
Level 86
God Stats
17W - 17L
1,630 SR
Queue Stats
186W - 178L
1,523 Elo+
Party 3
Odin
Odin
MechaChef
Odin
Level 86
God Stats
15W - 13L
1,608 SR
Queue Stats
86W - 85L
1,449 Elo+
Party 3
Agni
Agni
Minato101
Agni
Level 62
God Stats
33W - 32L
1,477 SR
Queue Stats
201W - 205L
1,517 Elo+
Party 3
Geb
Geb
Nyanderthall
Geb
Level 107
God Stats
5W - 3L
1,730 SR
Queue Stats
151W - 138L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cevg
Ah Puch
11
1 / 2 / 1
6,590
659
4,874
4,907
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Delipa
Chiron
10
0 / 1 / 0
5,862
586
1,860
5,761
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Genkizz
Baron Samedi
5
0 / 0 / 0
4,239
424
98
1,902
952
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
LEE41987
Cu Chulainn
11
2 / 0 / 1
6,690
669
3,711
6,571
5,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
SubsonicTax0745
Ratatoskr
10
1 / 3 / 0
5,738
574
2,139
7,980
3,208
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 0 / 1
5,890
589
2,185
3,776
1,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DuhPSTriple
Nemesis
11
4 / 2 / 0
6,343
634
3,005
7,124
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
10
0 / 1 / 1
5,180
518
1,843
7,584
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
11
2 / 1 / 3
5,962
596
3,121
5,091
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 3
5,776
578
1,425
5,759
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
6
6
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Ah Puch
Cevg
Ah Puch
1
2
1
0.75
L
Chiron
Delipa
Chiron
0
1
0
0
W
Nemesis
DuhPSTriple
Nemesis
4
2
0
2
L
Baron Samedi
Genkizz
Baron Samedi
0
0
0
0
L
Cu Chulainn
LEE41987
Cu Chulainn
2
0
1
2.5
W
Odin
0
1
1
0.5
W
Agni
2
1
3
3.5
W
0
0
3
1.5
L
Ratatoskr
SubsonicTax0745
Ratatoskr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
11,579
27,121
Taken
29,334
13,067
Mitigated
14,330
7,669
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,185
1,222
0
1,871
3,776
1,563
0
0
3,776
0
49,447
L
Ah Puch
Cevg
Ah Puch
4,874
425
0
1,462
4,907
1,718
41
915
3,992
49,199
0
L
Chiron
Delipa
Chiron
1,860
1,036
51
1,955
5,761
2,036
0
299
5,462
0
48,485
W
Nemesis
DuhPSTriple
Nemesis
3,005
1,244
0
764
7,124
2,646
0
753
6,371
0
44,442
L
Baron Samedi
Genkizz
Baron Samedi
98
58
25
1,097
1,902
952
0
232
1,670
2,042
0
L
Cu Chulainn
LEE41987
Cu Chulainn
3,711
406
0
2,272
6,571
5,153
0
0
6,571
0
42,585
W
Odin
1,843
619
0
1,931
7,584
4,606
0
276
7,308
0
29,062
W
Agni
3,121
179
0
816
5,091
1,708
0
2,582
2,509
38,245
0
W
1,425
229
0
2,162
5,759
3,807
0
1,361
4,398
20,465
0
L
Ratatoskr
SubsonicTax0745
Ratatoskr
2,139
379
0
807
7,980
3,208
0
3,100
4,880
0
42,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
29,151
321
Minions Killed
326
0
Camps Cleared
0
936,721
Distance Traveled
1,126,860
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,890
589
100
10
0
197,706
3
L
Ah Puch
6,590
659
81
8
0
216,870
2
L
Chiron
5,862
586
87
9
0
185,978
0
W
Nemesis
6,343
634
71
7
0
268,488
0
L
Baron Samedi
4,239
424
5
1
0
87,063
0
L
Cu Chulainn
6,690
669
71
7
0
194,956
0
W
Odin
5,180
518
47
5
0
211,589
0
W
Agni
5,962
596
83
8
0
222,017
1
W
Geb
5,776
578
25
3
0
227,060
1
L
Ratatoskr
5,738
574
77
8
0
251,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role