Player Matchup

Tyr
Tyr
Ryuv
Tyr
Level 112
God Stats
3W - 1L
2,129 SR
Queue Stats
16W - 1L
1,937 Elo+
Party 1
Sobek
Sobek
ScytheDancer
Sobek
Level 147
God Stats
2W - 0L
1,970 SR
Queue Stats
15W - 1L
1,927 Elo+
Party 1
Hercules
Hercules
SoyTuLeño
Hercules
Level 158
God Stats
3W - 0L
1,855 SR
Queue Stats
15W - 1L
1,927 Elo+
Party 1
Team Averages
Level 139
1,985 SR
1,930 Elo+

VS

Team Averages
Level 95
1,522 SR
1,418 Elo+
Izanami
Izanami
Mama_Nocturn
Izanami
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 19L
1,299 Elo+
Party 2
Ne Zha
Ne Zha
greensquall
Ne Zha
Level 149
God Stats
26W - 5L
1,566 SR
Queue Stats
205W - 54L
1,656 Elo+
Solo
Chang'e
Chang'e
xAnnTakamakix
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ryuv
Tyr
13
7 / 0 / 5
8,234
823
8,432
9,528
8,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 7
7,452
745
3,707
9,831
11,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
SoyTuLeño
Hercules
12
3 / 1 / 8
7,778
778
7,358
9,656
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mama_Nocturn
Izanami
11
1 / 3 / 1
6,666
667
7,278
7,312
2,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
11
0 / 3 / 1
6,681
668
6,186
6,643
4,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
9
1 / 6 / 1
6,403
640
7,823
8,442
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Mama_Nocturn
Izanami
1
3
1
0.5
W
Tyr
Ryuv
Tyr
7
0
5
9.5
W
2
1
7
5.5
W
Hercules
SoyTuLeño
Hercules
3
1
8
7
L
Ne Zha
0
3
1
0.17
L
Chang'e
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
21,287
29,015
Taken
22,397
27,687
Mitigated
10,337
8,756
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Mama_Nocturn
Izanami
7,278
5,524
0
1,288
7,312
2,873
876
1,293
5,846
0
23,801
W
Tyr
Ryuv
Tyr
8,432
640
0
3,842
9,528
8,088
47
2,327
7,201
0
32,017
W
3,707
358
0
2,061
9,831
11,428
31
2,222
7,609
13,191
0
W
Hercules
SoyTuLeño
Hercules
7,358
2,085
0
2,853
9,656
8,171
0
3,362
6,294
0
22,485
L
Ne Zha
6,186
1,116
0
906
6,643
4,529
0
1,292
5,156
0
25,884
L
Chang'e
7,823
562
556
656
8,442
2,935
372
1,177
7,019
13,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
19,750
98
Minions Killed
102
0
Camps Cleared
0
659,043
Distance Traveled
468,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,666
667
39
4
0
157,252
0
W
Tyr
8,234
823
50
5
0
233,946
0
W
Sobek
7,452
745
18
2
0
209,750
0
W
Hercules
7,778
778
30
3
0
215,347
0
L
Ne Zha
6,681
668
44
4
0
183,564
0
L
Chang'e
6,403
640
19
2
0
127,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role