Player Matchup

King Arthur
King Arthur
Janiki84
King Arthur
Level 45
God Stats
41W - 28L
1,678 SR
Queue Stats
214W - 222L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
Level 86
God Stats
128W - 105L
1,599 SR
Queue Stats
452W - 401L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PUDDINXlOVER
Kumbhakarna
Level 89
God Stats
8W - 6L
1,684 SR
Queue Stats
841W - 828L
1,437 Elo+
Party 2
Apollo
Apollo
RANUMB
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 129L
1,364 Elo+
Party 2
Da Ji
Da Ji
TheQueen9192
Da Ji
Level 16
God Stats
0W - 3L
1,274 SR
Queue Stats
25W - 20L
1,428 Elo+
Party 1
Team Averages
Level 53
1,547 SR
1,424 Elo+

VS

Team Averages
Level 83
1,596 SR
1,485 Elo+
Ix Chel
Ix Chel
Costamorano
Ix Chel
Level 125
God Stats
16W - 6L
1,751 SR
Queue Stats
42W - 44L
1,562 Elo+
Solo
Mulan
Mulan
HyperRecord7247
Mulan
Level 83
God Stats
13W - 6L
1,680 SR
Queue Stats
192W - 170L
1,469 Elo+
Party 3
Maui
Maui
SoporificSnail12
Maui
Level 68
God Stats
2W - 1L
1,659 SR
Queue Stats
41W - 46L
1,444 Elo+
Solo
Chiron
Chiron
correqueteagarro
Chiron
Level 68
God Stats
6W - 3L
1,475 SR
Queue Stats
226W - 212L
1,471 Elo+
Party 3
Merlin
Merlin
pintobeltranjo23
Merlin
Level 70
God Stats
7W - 2L
1,416 SR
Queue Stats
158W - 150L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Janiki84
King Arthur
12
0 / 3 / 0
6,836
526
7,613
14,037
12,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
11
3 / 2 / 0
7,265
559
5,460
7,505
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
PUDDINXlOVER
Kumbhakarna
9
0 / 2 / 1
5,623
433
2,633
11,963
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
RANUMB
Apollo
9
0 / 6 / 0
5,627
433
2,925
11,445
4,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 1
7,177
552
4,380
8,203
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Costamorano
Ix Chel
12
3 / 2 / 4
7,138
549
5,919
7,352
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
7,166
551
7,863
11,814
10,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 4
7,298
561
3,335
8,184
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 4
7,398
569
12,668
5,895
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 2 / 1
6,907
531
3,315
5,995
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
13
13
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Costamorano
Ix Chel
3
2
4
2.5
W
1
0
2
2
L
King Arthur
Janiki84
King Arthur
0
3
0
0
L
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
3
2
0
1.5
L
Kumbhakarna
PUDDINXlOVER
Kumbhakarna
0
2
1
0.25
L
Apollo
RANUMB
Apollo
0
6
0
0
W
4
0
4
6
L
2
0
1
2.5
W
5
1
4
7
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,011
Damage
33,100
53,153
Taken
39,240
31,315
Mitigated
24,739
9,642
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Costamorano
Ix Chel
5,919
1,139
648
4,397
7,352
2,398
57
204
7,148
52,184
0
W
7,863
1,484
0
5,541
11,814
10,594
0
142
11,672
0
53,203
L
King Arthur
Janiki84
King Arthur
7,613
731
0
2,826
14,037
12,630
0
1,955
12,082
142
50,671
L
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
5,460
639
0
609
7,505
3,196
123
3,809
3,696
47,425
0
L
Kumbhakarna
PUDDINXlOVER
Kumbhakarna
2,633
467
0
1,624
11,963
8,007
33
2,858
9,105
12,327
0
L
Apollo
RANUMB
Apollo
2,925
2,453
0
3,238
11,445
4,002
0
2,233
9,212
0
33,163
W
3,335
703
0
2,272
8,184
6,975
0
3,125
5,059
16,698
0
L
4,380
1,153
0
1,345
8,203
3,480
0
1,714
6,489
0
56,736
W
12,668
5,743
458
2,101
5,895
2,634
393
927
4,968
0
52,981
W
3,315
0
0
1,026
5,995
2,138
616
3,837
2,158
51,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
35,907
314
Minions Killed
383
0
Camps Cleared
0
1,232,408
Distance Traveled
1,237,929
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,138
549
79
6
0
274,659
0
W
Mulan
7,166
551
103
8
0
233,594
0
L
King Arthur
6,836
526
71
5
0
218,848
0
L
Morgan Le Fay
7,265
559
85
7
0
251,224
6
L
Kumbhakarna
5,623
433
12
1
0
246,634
0
L
Apollo
5,627
433
58
4
0
214,494
0
W
Maui
7,298
561
19
1
0
262,700
0
L
Da Ji
7,177
552
88
7
0
301,208
0
W
Chiron
7,398
569
80
6
0
219,460
0
W
Merlin
6,907
531
102
8
0
247,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role