Player Matchup

The Morrigan
The Morrigan
Mozaar
The Morrigan
Level 158
God Stats
6W - 8L
1,399 SR
Queue Stats
389W - 361L
1,477 Elo+
Solo
Neith
Neith
Nithrandel
Neith
Level 102
God Stats
3W - 3L
1,691 SR
Queue Stats
283W - 222L
1,573 Elo+
Party 1
Jormungandr
Jormungandr
Palingtor
Jormungandr
Level 109
God Stats
6W - 4L
1,464 SR
Queue Stats
640W - 610L
1,499 Elo+
Party 1
Izanami
Izanami
kevykev96
Izanami
Level 195
God Stats
11W - 3L
1,482 SR
Queue Stats
631W - 660L
1,602 Elo+
Solo
Fenrir
Fenrir
peeonyou23
Fenrir
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
238W - 215L
1,568 Elo+
Party 1
Team Averages
Level 134
1,507 SR
1,544 Elo+

VS

Team Averages
Level 139
1,483 SR
1,530 Elo+
Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Amayorî
Chaac
Level 159
God Stats
1W - 2L
1,456 SR
Queue Stats
66W - 67L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
Calosoul1
Kumbhakarna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,489 Elo+
Party 2
Osiris
Osiris
FairyKing68
Osiris
Level 159
God Stats
0W - 2L
1,310 SR
Queue Stats
28W - 22L
1,561 Elo+
Party 2
Discordia
Discordia
Lalaithe
Discordia
Level 159
God Stats
5W - 6L
1,651 SR
Queue Stats
176W - 188L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mozaar
The Morrigan
13
4 / 3 / 3
7,792
1,113
6,603
3,603
1,775
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
13
3 / 2 / 3
7,056
1,008
10,060
5,398
2,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Palingtor
Jormungandr
14
0 / 0 / 5
6,910
987
4,677
6,154
5,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
kevykev96
Izanami
11
0 / 2 / 4
6,029
861
751
3,434
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
peeonyou23
Fenrir
10
1 / 3 / 2
5,803
829
2,462
5,443
5,267
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
4,970
710
1,139
1,818
703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Amayorî
Chaac
14
6 / 3 / 1
7,432
1,062
9,105
9,657
9,068
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
Calosoul1
Kumbhakarna
13
0 / 2 / 4
6,869
981
1,491
11,855
8,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
1
0 / 0 / 0
1,848
264
0
0
0
Discordia
Lalaithe
Discordia
14
3 / 2 / 2
7,344
1,049
4,163
4,187
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
8
Kills
9
10
Deaths
8
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Chaac
Amayorî
Chaac
6
3
1
2.17
L
Kumbhakarna
Calosoul1
Kumbhakarna
0
2
4
1
L
Osiris
0
0
0
0
L
Discordia
Lalaithe
Discordia
3
2
2
2
W
The Morrigan
Mozaar
The Morrigan
4
3
3
1.83
W
Neith
3
2
3
2.25
W
Jormungandr
Palingtor
Jormungandr
0
0
5
2.5
W
Izanami
kevykev96
Izanami
0
2
4
1
W
Fenrir
peeonyou23
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
15,898
24,032
Taken
27,517
16,827
Mitigated
19,818
5,607
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,139
204
0
655
1,818
703
0
1,170
648
0
1,190
L
Chaac
Amayorî
Chaac
9,105
1,680
194
3,973
9,657
9,068
0
4,568
4,978
0
15,925
L
Kumbhakarna
Calosoul1
Kumbhakarna
1,491
87
76
4,021
11,855
8,180
0
2,434
9,361
2,527
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Lalaithe
Discordia
4,163
97
648
812
4,187
1,867
0
1,219
2,936
22,891
0
W
The Morrigan
Mozaar
The Morrigan
6,603
1,936
0
352
3,603
1,775
0
1,172
2,259
13,669
2,515
W
Neith
10,060
4,684
271
1,431
5,398
2,377
176
1,371
3,846
0
18,846
W
Jormungandr
Palingtor
Jormungandr
4,677
1,818
1,229
1,631
6,154
5,856
280
1,565
4,286
10,017
0
W
Izanami
kevykev96
Izanami
751
388
0
0
3,434
1,552
1,016
325
3,109
0
3,831
W
Fenrir
peeonyou23
Fenrir
2,462
1,385
198
495
5,443
5,267
48
1,221
4,136
0
4,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
28,463
71
Minions Killed
60
0
Camps Cleared
0
594,638
Distance Traveled
436,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,970
710
0
0
0
49,933
0
L
Chaac
7,432
1,062
17
2
0
141,127
0
L
Kumbhakarna
6,869
981
2
0
0
100,787
0
L
Osiris
1,848
264
0
0
0
0
0
L
Discordia
7,344
1,049
41
6
0
145,000
0
W
The Morrigan
7,792
1,113
23
3
0
126,768
0
W
Neith
7,056
1,008
25
4
0
123,238
0
W
Jormungandr
6,910
987
9
1
0
146,197
0
W
Izanami
6,029
861
10
1
0
77,901
0
W
Fenrir
5,803
829
4
1
0
120,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role