Player Matchup

Neith
Neith
jefuzumaki
Neith
Level 130
God Stats
2W - 1L
1,942 SR
Queue Stats
27W - 34L
1,441 Elo+
Party 1
Cerberus
Cerberus
kurairinku3
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Ra
Ra
puchungo14
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,647 SR
1,437 Elo+

VS

Team Averages
Level 70
1,589 SR
1,487 Elo+
Aphrodite
Aphrodite
KillxLow
Aphrodite
Level 70
God Stats
32W - 17L
1,641 SR
Queue Stats
55W - 49L
1,518 Elo+
Solo
Hercules
Hercules
UlTRA TH0MAS705
Hercules
Level 32
God Stats
11W - 8L
1,650 SR
Queue Stats
15W - 13L
1,590 Elo+
Solo
Neith
Neith
neto886
Neith
Level 107
God Stats
91W - 103L
1,478 SR
Queue Stats
126W - 144L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 5 / 0
9,450
727
12,427
13,860
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
kurairinku3
Cerberus
11
0 / 5 / 1
7,628
587
5,605
19,346
16,455
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 8 / 1
7,684
591
5,290
10,220
4,205
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KillxLow
Aphrodite
17
12 / 1 / 6
11,927
917
16,534
13,296
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
15
5 / 2 / 9
9,980
768
13,390
17,647
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
neto886
Neith
15
1 / 1 / 13
9,531
733
7,833
8,668
3,306
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
18
18
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
KillxLow
Aphrodite
12
1
6
15
W
Hercules
5
2
9
4.75
L
Neith
4
5
0
0.8
L
Cerberus
kurairinku3
Cerberus
0
5
1
0.1
W
Neith
neto886
Neith
1
1
13
7.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,322
Damage
37,757
43,426
Taken
39,611
27,345
Mitigated
20,877
10,051
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
KillxLow
Aphrodite
16,534
2,401
2,493
8,786
13,296
6,170
608
3,243
10,053
61,701
0
W
Hercules
13,390
5,074
0
5,245
17,647
11,401
756
4,093
13,328
0
23,517
L
Neith
12,427
4,212
0
1,466
13,860
6,685
0
6,087
7,175
0
46,020
L
Cerberus
kurairinku3
Cerberus
5,605
494
0
7,968
19,346
16,455
0
5,161
13,489
15,704
0
W
Neith
neto886
Neith
7,833
3,011
161
3,541
8,668
3,306
1,889
3,324
5,257
0
40,030
L
5,290
1,361
360
257
10,220
4,205
38
4,504
5,284
15,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
31,438
133
Minions Killed
159
0
Camps Cleared
0
515,566
Distance Traveled
714,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,927
917
78
6
0
235,970
0
W
Hercules
9,980
768
21
2
0
251,628
0
L
Neith
9,450
727
78
6
0
177,876
0
L
Cerberus
7,628
587
37
3
0
167,028
0
W
Neith
9,531
733
60
5
0
227,117
0
L
Ra
7,684
591
18
1
0
170,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role