Player Matchup

Maui
Maui
BlackColorZ
Maui
Level 158
God Stats
1W - 1L
1,824 SR
Queue Stats
50W - 45L
1,562 Elo+
Party 1
Hercules
Hercules
Charlypower45
Hercules
Level 173
God Stats
3W - 2L
1,470 SR
Queue Stats
78W - 67L
1,570 Elo+
Party 1
Ix Chel
Ix Chel
Pablogaju
Ix Chel
Level 59
God Stats
1W - 3L
1,376 SR
Queue Stats
12W - 18L
1,299 Elo+
Solo
Loki
Loki
ZeaxMtz
Loki
Level 157
God Stats
3W - 1L
1,796 SR
Queue Stats
52W - 49L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
nittsua
Cernunnos
Level 136
God Stats
9W - 8L
1,893 SR
Queue Stats
85W - 81L
1,474 Elo+
Solo
Team Averages
Level 137
1,672 SR
1,488 Elo+

VS

Team Averages
Level 112
1,418 SR
1,552 Elo+
Bellona
Bellona
Cabal808
Bellona
Level 85
God Stats
4W - 5L
1,308 SR
Queue Stats
202W - 182L
1,507 Elo+
Solo
Hou Yi
Hou Yi
MrMcNuggies
Hou Yi
Level 126
God Stats
4W - 5L
1,629 SR
Queue Stats
59W - 61L
1,547 Elo+
Party 2
Thor
Thor
SlimShmeaty
Thor
Level 107
God Stats
5W - 6L
1,225 SR
Queue Stats
144W - 111L
1,535 Elo+
Solo
Chang'e
Chang'e
TweakerTheGreat
Chang'e
Level 141
God Stats
9W - 6L
1,562 SR
Queue Stats
117W - 95L
1,584 Elo+
Party 2
Bacchus
Bacchus
WackoNut
Bacchus
Level 102
God Stats
1W - 0L
1,367 SR
Queue Stats
152W - 132L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,829
435
4,078
14,187
13,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Charlypower45
Hercules
16
6 / 2 / 1
9,912
551
16,226
19,097
21,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Pablogaju
Ix Chel
16
1 / 3 / 1
8,982
499
3,791
10,319
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
ZeaxMtz
Loki
15
2 / 6 / 3
8,952
497
6,039
15,075
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
nittsua
Cernunnos
15
2 / 5 / 0
9,310
517
13,438
15,153
7,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cabal808
Bellona
14
2 / 5 / 3
8,333
463
8,220
21,064
27,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
2 / 2 / 3
9,337
519
10,695
11,163
5,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 2 / 4
10,202
567
13,021
15,061
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 1 / 5
10,272
571
14,899
11,380
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
WackoNut
Bacchus
15
3 / 1 / 6
9,181
510
6,699
14,403
17,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
11
Kills
19
19
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bellona
Cabal808
Bellona
2
5
3
0.7
L
Hercules
Charlypower45
Hercules
6
2
1
3.25
W
Hou Yi
2
2
3
1.75
L
Ix Chel
Pablogaju
Ix Chel
1
3
1
0.5
W
7
2
4
4.5
W
5
1
5
7.5
W
Bacchus
WackoNut
Bacchus
3
1
6
6
L
Loki
ZeaxMtz
Loki
2
6
3
0.58
L
Cernunnos
nittsua
Cernunnos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,572
Damage
53,534
73,831
Taken
73,071
51,688
Mitigated
61,151
19,755
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,078
559
0
3,079
14,187
13,380
0
5,069
8,978
22,925
0
W
Bellona
Cabal808
Bellona
8,220
3,051
0
2,910
21,064
27,090
665
767
20,297
0
45,466
L
Hercules
Charlypower45
Hercules
16,226
6,915
0
7,620
19,097
21,022
195
3,130
15,826
0
77,395
W
Hou Yi
10,695
7,221
0
3,487
11,163
5,011
424
1,273
9,890
0
69,925
L
Ix Chel
Pablogaju
Ix Chel
3,791
563
259
3,006
10,319
4,109
655
5,489
4,627
74,002
0
W
13,021
3,120
0
581
15,061
6,719
0
938
14,123
0
78,905
W
14,899
896
2,053
7,795
11,380
5,247
127
2,285
9,095
94,356
0
W
Bacchus
WackoNut
Bacchus
6,699
881
0
3,817
14,403
17,084
0
2,606
11,797
30,895
0
L
Loki
ZeaxMtz
Loki
6,039
1,871
0
367
15,075
5,790
0
2,707
12,283
0
76,403
L
Cernunnos
nittsua
Cernunnos
13,438
7,949
0
5,424
15,153
7,387
0
4,526
10,519
0
76,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,985
Gold Earned
47,325
500
Minions Killed
480
0
Camps Cleared
0
1,701,231
Distance Traveled
1,857,196
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,829
435
28
2
0
348,534
4
W
Bellona
8,333
463
70
4
0
362,317
0
L
Hercules
9,912
551
108
6
0
335,135
1
W
Hou Yi
9,337
519
121
7
0
321,709
1
L
Ix Chel
8,982
499
134
7
0
365,401
11
W
Thor
10,202
567
99
6
0
390,517
0
W
Chang'e
10,272
571
162
9
0
388,168
0
W
Bacchus
9,181
510
28
2
0
394,485
6
L
Loki
8,952
497
114
6
0
337,199
0
L
Cernunnos
9,310
517
116
6
0
314,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role