Player Matchup

Athena
Athena
Platinum III
Christopher360R
Athena
Platinum III
Level 135
God Stats
11W - 6L
1,718 SR
Queue Stats
71W - 62L
1,781 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum II
EsteNoEsMiMain
Baba Yaga
Platinum II
Level 49
God Stats
5W - 2L
1,953 SR
Queue Stats
45W - 24L
2,069 MMR
Party 1
Nemesis
Nemesis
Platinum IV
RISSEI16
Nemesis
Platinum IV
Level 45
God Stats
0W - 3L
1,571 SR
Queue Stats
99W - 107L
1,657 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 76
1,747 SR
1,836 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,641 SR
1,782 MMR
Kumbhakarna
Kumbhakarna
Platinum I
DoItLikeWoah
Kumbhakarna
Platinum I
Level 149
God Stats
1W - 1L
1,327 SR
Queue Stats
59W - 55L
1,924 MMR
Party 2
Anubis
Anubis
Gold I
FrogChiefChief
Anubis
Gold I
Level 110
God Stats
2W - 0L
1,854 SR
Queue Stats
20W - 13L
1,536 MMR
Party 2
Cupid
Cupid
Platinum V
ralphiski
Cupid
Platinum V
Level 96
God Stats
11W - 5L
1,743 SR
Queue Stats
22W - 12L
1,885 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
11,435
715
6,138
25,147
36,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
EsteNoEsMiMain
Baba Yaga
18
3 / 5 / 3
12,211
763
21,257
13,428
10,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
RISSEI16
Nemesis
16
3 / 6 / 0
10,583
661
8,986
18,830
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeNe ZhaAchillesAo Kuang

VS

Bans
VamanaHerculesMartichorasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DoItLikeWoah
Kumbhakarna
17
1 / 3 / 10
12,198
762
5,703
18,435
21,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 4 / 5
12,513
782
18,183
15,979
8,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
ralphiski
Cupid
19
8 / 1 / 4
12,562
785
24,590
14,486
6,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
15
15
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Kumbhakarna
DoItLikeWoah
Kumbhakarna
1
3
10
2
L
Baba Yaga
EsteNoEsMiMain
Baba Yaga
3
5
3
0.9
W
6
4
5
2.13
L
Nemesis
RISSEI16
Nemesis
3
6
0
0.5
W
Cupid
ralphiski
Cupid
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
48,476
57,405
Taken
48,900
58,039
Mitigated
36,105
9,958
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,138
1,097
0
3,015
25,147
36,406
173
8,870
16,277
14,825
0
W
Kumbhakarna
DoItLikeWoah
Kumbhakarna
5,703
383
0
4,682
18,435
21,407
151
9,317
8,886
14,383
0
L
Baba Yaga
EsteNoEsMiMain
Baba Yaga
21,257
1,308
0
2,339
13,428
10,557
407
5,648
7,780
78,132
0
W
18,183
882
0
6,619
15,979
8,344
128
9,811
5,867
68,407
0
L
Nemesis
RISSEI16
Nemesis
8,986
3,739
0
4,604
18,830
11,076
707
9,392
9,438
0
33,643
W
Cupid
ralphiski
Cupid
24,590
14,705
1,150
5,484
14,486
6,354
2,758
8,282
5,939
0
81,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
37,273
169
Minions Killed
207
0
Camps Cleared
0
808,013
Distance Traveled
919,730
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,435
715
17
1
0
255,704
0
W
Kumbhakarna
12,198
762
9
1
0
324,660
5
L
Baba Yaga
12,211
763
105
7
0
266,410
0
W
Anubis
12,513
782
93
6
0
281,986
0
L
Nemesis
10,583
661
47
3
0
285,899
0
W
Cupid
12,562
785
105
7
0
313,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role