Player Matchup

Chaac
Chaac
Jax2195
Chaac
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 187L
1,393 Elo+
Party 1
Hercules
Hercules
Vegito357
Hercules
Level 135
God Stats
11W - 21L
1,452 SR
Queue Stats
196W - 273L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
XKate-Denson_260
Aphrodite
Level 126
God Stats
9W - 16L
1,406 SR
Queue Stats
113W - 161L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
ZArcticPoseidonZ
Danzaburou
Level 80
God Stats
46W - 38L
1,494 SR
Queue Stats
264W - 301L
1,343 Elo+
Party 1
Jormungandr
Jormungandr
smilortwins357
Jormungandr
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
240W - 321L
1,394 Elo+
Party 1
Team Averages
Level 121
1,470 SR
1,380 Elo+

VS

Team Averages
Level 104
1,514 SR
1,546 Elo+
Terra
Terra
Cinnamon_girrll
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,589 Elo+
Party 2
Ix Chel
Ix Chel
NightKiller2798
Ix Chel
Level 153
God Stats
11W - 10L
1,705 SR
Queue Stats
172W - 159L
1,529 Elo+
Solo
Chernobog
Chernobog
NockSteady
Chernobog
Level 87
God Stats
3W - 7L
1,296 SR
Queue Stats
181W - 158L
1,469 Elo+
Solo
Surtr
Surtr
Plusheverything
Surtr
Level 146
God Stats
15W - 14L
1,568 SR
Queue Stats
96W - 83L
1,555 Elo+
Solo
Thanatos
Thanatos
itsjosue
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jax2195
Chaac
9
2 / 0 / 0
5,103
510
2,416
4,931
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Vegito357
Hercules
10
1 / 0 / 0
5,240
524
3,650
6,513
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
10
2 / 0 / 0
5,534
553
2,707
5,144
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ZArcticPoseidonZ
Danzaburou
10
0 / 0 / 2
5,510
551
2,435
4,427
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
smilortwins357
Jormungandr
9
2 / 0 / 4
5,669
567
6,486
8,136
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,521
452
944
6,252
3,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
0 / 2 / 0
5,567
557
5,111
5,451
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
NockSteady
Chernobog
8
0 / 1 / 0
4,589
459
2,577
5,617
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 0
5,291
529
3,665
7,395
3,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
itsjosue
Thanatos
8
0 / 2 / 0
4,863
486
2,018
6,578
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Chaac
Jax2195
Chaac
2
0
0
2
L
0
2
0
0
L
Chernobog
NockSteady
Chernobog
0
1
0
0
L
0
1
0
0
W
Hercules
Vegito357
Hercules
1
0
0
1
W
Aphrodite
2
0
0
2
W
Danzaburou
ZArcticPoseidonZ
Danzaburou
0
0
2
1
L
Thanatos
itsjosue
Thanatos
0
2
0
0
W
Jormungandr
smilortwins357
Jormungandr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
14,315
29,151
Taken
31,293
18,611
Mitigated
13,638
12,582
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
944
347
1,483
1,667
6,252
3,151
0
2,664
3,588
5,814
0
W
Chaac
Jax2195
Chaac
2,416
124
0
924
4,931
2,250
0
321
4,610
0
34,450
L
5,111
699
121
1,313
5,451
2,080
0
2,920
2,531
44,426
0
L
Chernobog
NockSteady
Chernobog
2,577
1,157
0
1,388
5,617
2,173
0
1,683
3,934
0
23,945
L
3,665
1,407
0
2,803
7,395
3,893
0
0
6,975
209
32,504
W
Hercules
Vegito357
Hercules
3,650
1,811
0
3,140
6,513
6,189
0
102
6,411
0
25,089
W
Aphrodite
2,707
247
1,381
3,186
5,144
1,985
0
2,785
2,359
40,462
0
W
Danzaburou
ZArcticPoseidonZ
Danzaburou
2,435
1,346
0
2,217
4,427
1,567
0
304
4,123
0
39,618
L
Thanatos
itsjosue
Thanatos
2,018
528
0
3,262
6,578
2,341
0
1,926
4,652
0
32,362
W
Jormungandr
smilortwins357
Jormungandr
6,486
1,797
0
1,734
8,136
6,620
0
2,645
5,491
23,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
24,831
273
Minions Killed
227
0
Camps Cleared
0
999,480
Distance Traveled
903,212
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,521
452
12
1
0
154,152
0
W
Chaac
5,103
510
62
6
0
231,099
0
L
Ix Chel
5,567
557
73
7
0
195,434
0
L
Chernobog
4,589
459
32
3
0
154,123
3
L
Surtr
5,291
529
59
6
0
205,900
1
W
Hercules
5,240
524
37
4
0
187,960
0
W
Aphrodite
5,534
553
75
8
0
209,400
6
W
Danzaburou
5,510
551
74
7
0
173,671
1
L
Thanatos
4,863
486
51
5
0
193,603
0
W
Jormungandr
5,669
567
25
3
0
197,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role