Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Blackwolf1067
Nu Wa
Bronze III
Level 170
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Horus
Horus
Silver I
KarlMarz
Horus
Silver I
Level 59
God Stats
1W - 1L
1,546 SR
Queue Stats
54W - 59L
1,363 MMR
Party 1
Cernunnos
Cernunnos
Silver I
RegentHelios
Cernunnos
Silver I
Level 140
God Stats
2W - 1L
1,925 SR
Queue Stats
54W - 59L
1,363 MMR
Party 1
Fenrir
Fenrir
Silver III
TeacherTaiyuken
Fenrir
Silver III
Level 171
God Stats
2W - 2L
1,392 SR
Queue Stats
47W - 61L
1,327 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,530 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,556 SR
1,359 MMR
Olorun
Olorun
Gold IV
A4114A
Olorun
Gold IV
Level 49
God Stats
22W - 22L
1,736 SR
Queue Stats
173W - 182L
1,363 MMR
Solo
Chiron
Chiron
Silver III
AntonioCruz120
Chiron
Silver III
Level 149
God Stats
5W - 5L
1,642 SR
Queue Stats
127W - 137L
1,320 MMR
Solo
Eset
Eset
Silver I
TheRogeGlez
Eset
Silver I
Level 178
God Stats
3W - 4L
1,690 SR
Queue Stats
47W - 59L
1,380 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
TrojanMan1990
Kuzenbo
Bronze III
Level 164
God Stats
3W - 6L
1,120 SR
Queue Stats
69W - 90L
1,354 MMR
Solo
Thor
Thor
Gold IV
VainJester310
Thor
Gold IV
Level 159
God Stats
48W - 29L
1,589 SR
Queue Stats
593W - 607L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 3 / 0
6,544
595
7,684
6,576
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
5,020
456
3,579
6,173
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
KarlMarz
Horus
8
1 / 3 / 2
4,955
450
4,080
9,976
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
RegentHelios
Cernunnos
11
0 / 0 / 4
6,420
584
6,212
6,085
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
3 / 2 / 1
6,056
551
3,508
9,239
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
MercuryHeraMartichorasMaui

VS

Bans
AtlasXbalanqueAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
A4114A
Olorun
12
3 / 1 / 0
7,463
678
4,113
4,781
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
6,156
560
3,924
6,701
2,512
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 3
6,491
590
5,908
6,617
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
10
4 / 2 / 1
6,238
567
3,324
11,081
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 1
5,998
545
3,856
8,711
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
12
12
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
0
1
W
Olorun
A4114A
Olorun
3
1
0
3
W
0
1
1
0.5
L
0
4
1
0.13
L
Horus
KarlMarz
Horus
1
3
2
0.67
L
Cernunnos
RegentHelios
Cernunnos
0
0
4
2
L
3
2
1
1.75
W
3
2
3
2.25
W
Kuzenbo
4
2
1
2.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
21,125
38,049
Taken
37,891
16,008
Mitigated
20,543
8,710
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,684
1,039
0
750
6,576
2,108
186
2,698
3,624
46,268
0
W
Olorun
A4114A
Olorun
4,113
1,406
0
1,096
4,781
2,122
1,216
2,437
2,344
54,590
6,346
W
3,924
1,961
334
2,578
6,701
2,512
0
342
6,359
0
51,798
L
3,579
470
0
739
6,173
1,756
46
4,161
1,996
27,370
0
L
Horus
KarlMarz
Horus
4,080
2,125
440
1,108
9,976
6,182
390
2,563
7,323
0
24,536
L
Cernunnos
RegentHelios
Cernunnos
6,212
3,974
0
3,785
6,085
2,444
444
664
5,421
0
52,216
L
3,508
1,069
0
1,888
9,239
3,518
0
2,486
6,593
0
35,231
W
5,908
822
0
998
6,617
2,580
82
4,026
2,591
40,670
0
W
Kuzenbo
3,324
927
0
2,013
11,081
9,985
116
2,381
8,700
14,781
0
W
3,856
611
0
820
8,711
3,344
0
2,077
6,634
0
41,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
32,346
333
Minions Killed
346
0
Camps Cleared
0
1,017,059
Distance Traveled
1,048,409
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,544
595
87
8
0
208,279
1
W
Olorun
7,463
678
103
9
0
175,319
2
W
Chiron
6,156
560
89
8
0
196,338
3
L
Nu Wa
5,020
456
46
4
0
162,739
3
L
Horus
4,955
450
30
3
0
216,991
2
L
Cernunnos
6,420
584
109
10
0
194,387
0
L
Fenrir
6,056
551
61
6
0
234,663
0
W
Eset
6,491
590
72
7
0
201,135
0
W
Kuzenbo
6,238
567
17
2
0
229,948
0
W
Thor
5,998
545
65
6
0
245,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role