Player Matchup

Ra
Ra
DjTh3Man
Ra
Level 159
God Stats
1W - 0L
1,214 SR
Queue Stats
7W - 8L
1,550 Elo+
Party 1
Charybdis
Charybdis
F4D3D EL3M3NT
Charybdis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 130L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
Waun Pablo III
Kuzenbo
Level 84
God Stats
16W - 11L
1,627 SR
Queue Stats
111W - 134L
1,407 Elo+
Party 1
Team Averages
Level 127
1,447 SR
1,459 Elo+

VS

Team Averages
Level 131
1,356 SR
1,349 Elo+
Charybdis
Charybdis
Azure Kurama
Charybdis
Level 125
God Stats
1W - 2L
1,460 SR
Queue Stats
101W - 103L
1,476 Elo+
Party 2
Ix Chel
Ix Chel
Ceipher
Ix Chel
Level 127
God Stats
5W - 3L
1,427 SR
Queue Stats
114W - 118L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
MrMahon9
Kuzenbo
Level 141
God Stats
0W - 1L
1,180 SR
Queue Stats
1W - 7L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,321
732
8,032
5,147
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
F4D3D EL3M3NT
Charybdis
12
0 / 0 / 2
6,882
688
4,839
7,118
3,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 0 / 2
7,381
738
3,250
9,785
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azure Kurama
Charybdis
11
1 / 1 / 0
6,690
669
7,556
5,702
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Ceipher
Ix Chel
12
0 / 1 / 1
6,769
677
5,570
4,630
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
MrMahon9
Kuzenbo
11
1 / 1 / 0
6,362
636
4,615
9,595
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Azure Kurama
Charybdis
1
1
0
1
L
Ix Chel
Ceipher
Ix Chel
0
1
1
0.5
W
3
2
0
1.5
W
Charybdis
F4D3D EL3M3NT
Charybdis
0
0
2
1
L
Kuzenbo
MrMahon9
Kuzenbo
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
17,741
22,050
Taken
19,927
16,637
Mitigated
18,294
5,369
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Azure Kurama
Charybdis
7,556
3,325
0
285
5,702
2,786
130
2,720
2,982
0
30,907
L
Ix Chel
Ceipher
Ix Chel
5,570
677
1,109
1,485
4,630
2,038
0
2,670
1,891
38,046
0
W
8,032
183
1,704
1,032
5,147
2,207
128
2,268
2,718
31,916
0
W
Charybdis
F4D3D EL3M3NT
Charybdis
4,839
2,960
0
1,046
7,118
3,070
871
3,049
3,933
0
30,184
L
Kuzenbo
MrMahon9
Kuzenbo
4,615
1,103
0
442
9,595
13,470
0
5,727
3,724
9,727
0
W
3,250
1,433
130
1,457
9,785
11,360
18
4,243
5,180
10,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,584
Gold Earned
19,821
143
Minions Killed
141
0
Camps Cleared
0
543,496
Distance Traveled
538,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,690
669
59
6
0
172,659
0
L
Ix Chel
6,769
677
71
7
0
181,145
0
W
Ra
7,321
732
65
7
0
198,074
0
W
Charybdis
6,882
688
63
6
0
162,807
0
L
Kuzenbo
6,362
636
11
1
0
184,647
0
W
Kuzenbo
7,381
738
15
2
0
182,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role