Player Matchup

Apollo
Apollo
 
Apollo
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
B58NOBLESSE
Nu Wa
Level 5
God Stats
1W - 5L
1,249 SR
Queue Stats
2W - 7L
1,436 Elo+
Party 4
Izanami
Izanami
Nickoali
Izanami
Level 29
God Stats
20W - 19L
1,555 SR
Queue Stats
88W - 63L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
Secretviper
Zhong Kui
Level 151
God Stats
10W - 5L
1,837 SR
Queue Stats
265W - 228L
1,500 Elo+
Party 1
Thanatos
Thanatos
luis392
Thanatos
Level 127
God Stats
4W - 7L
1,458 SR
Queue Stats
106W - 99L
1,502 Elo+
Party 4
Team Averages
Level 69
1,519 SR
1,491 Elo+

VS

Team Averages
Level 37
1,547 SR
1,455 Elo+
Ne Zha
Ne Zha
GutsNotNuts
Ne Zha
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,711 Elo+
Party 2
Tiamat
Tiamat
Lavenza5496
Tiamat
Level 7
God Stats
1W - 1L
1,465 SR
Queue Stats
2W - 4L
1,302 Elo+
Party 3
Olorun
Olorun
RATCHETBENIS
Olorun
Level 37
God Stats
2W - 2L
1,270 SR
Queue Stats
67W - 82L
1,431 Elo+
Solo
Hel
Hel
WinterPhixus
Hel
Level 68
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 3
Mercury
Mercury
notaxc
Mercury
Level 69
God Stats
5W - 1L
1,788 SR
Queue Stats
71W - 64L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 9 / 4
7,912
495
6,099
15,285
5,160
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 11 / 7
7,180
449
7,885
15,396
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Nickoali
Izanami
13
2 / 8 / 6
8,629
539
6,494
14,859
5,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Secretviper
Zhong Kui
16
5 / 4 / 3
9,760
610
9,062
12,730
11,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
luis392
Thanatos
15
6 / 8 / 3
9,063
566
7,975
21,324
9,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
24 / 0 / 5
12,174
761
25,819
11,527
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
11
3 / 7 / 6
7,436
465
5,064
10,684
4,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
14
3 / 3 / 5
9,088
568
6,611
10,370
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 9
7,338
459
2,771
11,416
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
notaxc
Mercury
16
9 / 3 / 5
9,882
618
16,143
12,473
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
19
Kills
39
40
Deaths
19
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
9
4
0.89
L
0
11
7
0.32
W
Ne Zha
24
0
5
26.5
W
Tiamat
3
7
6
0.86
L
Izanami
Nickoali
Izanami
2
8
6
0.63
W
Olorun
3
3
5
1.83
L
Zhong Kui
Secretviper
Zhong Kui
5
4
3
1.63
W
0
6
9
0.75
L
Thanatos
luis392
Thanatos
6
8
3
0.94
W
Mercury
notaxc
Mercury
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,515
Damage
56,408
79,594
Taken
56,470
36,461
Mitigated
24,445
18,376
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,099
3,835
0
1,234
15,285
5,160
280
3,049
12,002
0
30,004
L
7,885
1,752
0
40
15,396
4,854
26
5,306
9,878
33,322
0
W
Ne Zha
25,819
12,218
0
4,108
11,527
5,440
572
2,024
9,503
0
99,328
W
Tiamat
5,064
537
0
1,047
10,684
4,458
334
3,182
7,502
24,123
0
L
Izanami
Nickoali
Izanami
6,494
4,634
0
2,006
14,859
5,537
516
620
14,163
0
58,944
W
Olorun
6,611
2,818
60
3,236
10,370
4,295
1,588
2,926
7,444
74,066
0
L
Zhong Kui
Secretviper
Zhong Kui
9,062
1,278
0
5,644
12,730
11,860
62
2,060
10,638
70,133
0
W
2,771
149
1,992
3,366
11,416
4,667
562
7,264
4,152
32,119
0
L
Thanatos
luis392
Thanatos
7,975
1,969
0
9,452
21,324
9,050
0
2,712
18,467
0
61,059
W
Mercury
notaxc
Mercury
16,143
11,051
0
2,748
12,473
5,585
893
1,551
10,922
0
80,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
45,918
381
Minions Killed
442
0
Camps Cleared
0
1,359,529
Distance Traveled
1,619,751
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,912
495
50
3
0
255,270
0
L
Nu Wa
7,180
449
41
3
0
276,134
0
W
Ne Zha
12,174
761
132
8
0
411,009
0
W
Tiamat
7,436
465
39
2
0
276,425
0
L
Izanami
8,629
539
99
6
0
273,117
4
W
Olorun
9,088
568
109
7
0
286,546
0
L
Zhong Kui
9,760
610
109
7
0
262,024
1
W
Hel
7,338
459
57
4
0
309,189
0
L
Thanatos
9,063
566
82
5
0
292,984
0
W
Mercury
9,882
618
105
7
0
336,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role