Player Matchup

Anubis
Anubis
FictionFox
Anubis
Level 49
God Stats
6W - 5L
1,539 SR
Queue Stats
16W - 16L
1,379 Elo+
Party 1
Ix Chel
Ix Chel
Goblimon-Black
Ix Chel
Level 87
God Stats
13W - 13L
1,518 SR
Queue Stats
25W - 32L
1,257 Elo+
Solo
Pele
Pele
Silvaover
Pele
Level 86
God Stats
1W - 1L
1,662 SR
Queue Stats
252W - 223L
1,400 Elo+
Party 1
Team Averages
Level 74
1,573 SR
1,345 Elo+

VS

Team Averages
Level 45
1,493 SR
1,245 Elo+
Cthulhu
Cthulhu
Chooch1
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 2
Cernunnos
Cernunnos
HxSx
Cernunnos
Level 69
God Stats
5W - 8L
1,479 SR
Queue Stats
10W - 13L
1,464 Elo+
Solo
Medusa
Medusa
RealDippy
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FictionFox
Anubis
17
6 / 2 / 12
10,739
895
11,313
6,852
3,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 3 / 19
9,312
776
4,523
8,179
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
15 / 4 / 6
11,810
984
21,352
16,602
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chooch1
Cthulhu
13
0 / 9 / 7
8,267
689
3,583
17,288
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
HxSx
Cernunnos
14
3 / 6 / 4
9,197
766
8,539
12,932
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
RealDippy
Medusa
14
6 / 7 / 1
9,837
820
10,845
14,742
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
22
Kills
9
9
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chooch1
Cthulhu
0
9
7
0.39
W
Anubis
FictionFox
Anubis
6
2
12
6
W
1
3
19
3.5
L
Cernunnos
HxSx
Cernunnos
3
6
4
0.83
L
Medusa
RealDippy
Medusa
6
7
1
0.93
W
Pele
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
22,967
31,633
Taken
44,962
15,542
Mitigated
23,392
9,240
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chooch1
Cthulhu
3,583
186
0
290
17,288
14,731
168
8,083
9,205
10,703
255
W
Anubis
FictionFox
Anubis
11,313
423
0
2,667
6,852
3,809
663
1,040
5,679
35,507
0
W
4,523
720
479
1,446
8,179
3,580
322
1,626
6,379
20,818
0
L
Cernunnos
HxSx
Cernunnos
8,539
4,714
0
3,183
12,932
3,847
0
2,725
10,207
0
45,071
L
Medusa
RealDippy
Medusa
10,845
7,133
0
2,201
14,742
4,814
549
5,527
9,215
0
31,939
W
Pele
21,352
9,055
0
4,648
16,602
8,153
2,056
857
15,576
476
62,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
27,301
155
Minions Killed
119
0
Camps Cleared
0
630,056
Distance Traveled
531,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,267
689
18
2
0
184,066
0
W
Anubis
10,739
895
57
5
0
204,336
0
W
Ix Chel
9,312
776
29
2
0
202,304
0
L
Cernunnos
9,197
766
68
6
0
187,756
0
L
Medusa
9,837
820
33
3
0
159,445
0
W
Pele
11,810
984
69
6
0
223,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role