Player Matchup

Atlas
Atlas
AnimalDeserter
Atlas
Level 8
God Stats
1W - 4L
1,263 SR
Queue Stats
7W - 11L
1,304 Elo+
Party 1
Susano
Susano
Puhsee
Susano
Level 66
God Stats
17W - 15L
1,640 SR
Queue Stats
316W - 337L
1,468 Elo+
Party 1
Scylla
Scylla
ScyllaNeedMyMeat
Scylla
Level 18
God Stats
16W - 10L
1,653 SR
Queue Stats
52W - 46L
1,428 Elo+
Party 1
Anubis
Anubis
WxIf
Anubis
Level 64
God Stats
15W - 14L
1,537 SR
Queue Stats
345W - 369L
1,457 Elo+
Party 1
Rama
Rama
allstate155
Rama
Level 128
God Stats
0W - 2L
1,388 SR
Queue Stats
138W - 136L
1,574 Elo+
Solo
Team Averages
Level 57
1,496 SR
1,446 Elo+

VS

Team Averages
Level 100
1,473 SR
1,485 Elo+
Ishtar
Ishtar
 
Ishtar
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DaddyLongSchmog
Baron Samedi
Level 107
God Stats
11W - 13L
1,393 SR
Queue Stats
460W - 422L
1,434 Elo+
Party 2
Bacchus
Bacchus
Jenrry1
Bacchus
Level 157
God Stats
1W - 1L
1,471 SR
Queue Stats
64W - 66L
1,479 Elo+
Solo
Serqet
Serqet
ToxicApple13
Serqet
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,542 Elo+
Solo
Bellona
Bellona
joseacosta03
Bellona
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 134L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,318
483
2,899
7,029
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Puhsee
Susano
9
4 / 2 / 2
6,071
552
4,499
9,079
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 1
5,849
532
3,730
7,357
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
WxIf
Anubis
11
0 / 2 / 0
6,220
565
9,077
7,716
3,681
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 1
5,762
524
4,440
7,857
2,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 0 / 1
6,488
590
5,516
6,842
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DaddyLongSchmog
Baron Samedi
9
4 / 2 / 0
6,344
577
8,535
9,067
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Jenrry1
Bacchus
10
3 / 1 / 1
6,587
599
5,534
9,776
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
10
1 / 2 / 2
5,995
545
2,171
8,185
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
joseacosta03
Bellona
13
2 / 1 / 0
7,190
654
3,659
12,811
8,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
12
12
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
1
2.5
L
0
1
2
1
W
Baron Samedi
DaddyLongSchmog
Baron Samedi
4
2
0
2
W
Bacchus
Jenrry1
Bacchus
3
1
1
3.5
L
Susano
Puhsee
Susano
4
2
2
2.5
L
1
4
1
0.38
W
Serqet
1
2
2
1
L
Anubis
WxIf
Anubis
0
2
0
0
L
1
3
1
0.5
W
Bellona
joseacosta03
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,645
Damage
25,415
39,038
Taken
46,681
16,606
Mitigated
25,732
11,710
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,516
4,159
0
4,206
6,842
2,612
0
1,293
5,549
0
45,703
L
2,899
1,004
122
1,542
7,029
4,508
0
3,420
3,484
12,802
0
W
Baron Samedi
DaddyLongSchmog
Baron Samedi
8,535
1,067
548
2,697
9,067
4,686
0
2,523
6,544
27,318
0
W
Bacchus
Jenrry1
Bacchus
5,534
668
0
3,990
9,776
7,310
387
2,503
7,273
28,245
0
L
Susano
Puhsee
Susano
4,499
833
0
1,694
9,079
3,088
0
2,759
5,885
0
32,193
L
3,730
727
0
1,882
7,357
2,580
0
5,427
1,621
30,435
0
W
Serqet
2,171
634
0
3,212
8,185
3,094
0
1,220
6,965
0
37,631
L
Anubis
WxIf
Anubis
9,077
724
0
3,814
7,716
3,681
0
0
7,716
52,075
0
L
4,440
3,506
0
2,656
7,857
2,749
0
1,881
5,976
0
46,031
W
Bellona
joseacosta03
Bellona
3,659
677
0
5,351
12,811
8,030
0
9,077
3,734
0
48,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
32,604
276
Minions Killed
301
0
Camps Cleared
0
1,044,336
Distance Traveled
1,156,767
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,488
590
83
8
0
200,552
0
L
Atlas
5,318
483
13
1
0
214,840
2
W
Baron Samedi
6,344
577
29
3
0
257,612
3
W
Bacchus
6,587
599
41
4
0
215,017
0
L
Susano
6,071
552
47
4
0
215,332
0
L
Scylla
5,849
532
49
4
0
211,453
1
W
Serqet
5,995
545
61
6
0
265,014
0
L
Anubis
6,220
565
81
7
0
182,199
0
L
Rama
5,762
524
86
8
0
220,512
0
W
Bellona
7,190
654
87
8
0
218,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role