Player Matchup

Cabrakan
Cabrakan
Donita69
Cabrakan
Level 109
God Stats
3W - 4L
1,513 SR
Queue Stats
173W - 187L
1,539 Elo+
Solo
Anhur
Anhur
Hairu-Senpai
Anhur
Level 109
God Stats
2W - 3L
1,266 SR
Queue Stats
226W - 229L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
Zancoto
Ao Kuang
Level 97
God Stats
1W - 2L
1,501 SR
Queue Stats
47W - 43L
1,484 Elo+
Party 3
Lancelot
Lancelot
shadowstriker42
Lancelot
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 227L
1,505 Elo+
Party 2
Ares
Ares
xXWTF21Xx
Ares
Level 40
God Stats
0W - 2L
1,263 SR
Queue Stats
9W - 14L
1,466 Elo+
Party 3
Team Averages
Level 90
1,409 SR
1,500 Elo+

VS

Team Averages
Level 90
1,390 SR
1,561 Elo+
Kumbhakarna
Kumbhakarna
DecrepitRose
Kumbhakarna
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,726 Elo+
Solo
Zeus
Zeus
HEYJOSH
Zeus
Level 157
God Stats
2W - 2L
1,528 SR
Queue Stats
150W - 140L
1,480 Elo+
Party 1
Merlin
Merlin
JOS3NCH
Merlin
Level 44
God Stats
2W - 2L
1,309 SR
Queue Stats
218W - 212L
1,475 Elo+
Party 1
Chiron
Chiron
Redtuxedough
Chiron
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,498 Elo+
Solo
Surtr
Surtr
tmgplays
Surtr
Level 68
God Stats
1W - 3L
1,112 SR
Queue Stats
329W - 304L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Donita69
Cabrakan
19
7 / 7 / 5
11,500
767
17,054
17,964
15,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 8 / 6
10,300
687
12,061
16,775
8,786
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Zancoto
Ao Kuang
16
3 / 11 / 7
9,970
665
9,716
18,715
10,928
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
15
0 / 7 / 8
8,532
569
12,817
20,958
15,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
16
2 / 6 / 8
9,710
647
10,124
20,593
30,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DecrepitRose
Kumbhakarna
19
4 / 3 / 27
12,204
814
7,366
23,318
31,109
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
HEYJOSH
Zeus
17
10 / 6 / 14
11,454
764
17,165
11,636
5,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
JOS3NCH
Merlin
19
12 / 2 / 17
12,870
858
24,543
10,917
6,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
20
10 / 2 / 25
12,709
847
21,807
13,106
8,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
tmgplays
Surtr
19
3 / 3 / 30
11,414
761
14,546
23,184
38,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
152
16
Kills
39
39
Deaths
16
34
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DecrepitRose
Kumbhakarna
4
3
27
5.83
L
Cabrakan
Donita69
Cabrakan
7
7
5
1.36
W
Zeus
HEYJOSH
Zeus
10
6
14
2.83
L
4
8
6
0.88
W
Merlin
JOS3NCH
Merlin
12
2
17
10.25
W
Chiron
10
2
25
11.25
L
Ao Kuang
Zancoto
Ao Kuang
3
11
7
0.59
L
Lancelot
0
7
8
0.57
W
Surtr
tmgplays
Surtr
3
3
30
6
L
Ares
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,772
Damage
85,427
95,005
Taken
82,161
80,250
Mitigated
90,964
14,632
Healing
29,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DecrepitRose
Kumbhakarna
7,366
811
3,133
5,405
23,318
31,109
357
8,740
14,364
15,253
0
L
Cabrakan
Donita69
Cabrakan
17,054
1,137
340
2,012
17,964
15,393
0
8,751
9,213
31,743
0
W
Zeus
HEYJOSH
Zeus
17,165
1,038
719
875
11,636
5,710
1,493
4,891
6,527
21,893
0
L
12,061
8,042
1,042
1,116
16,775
8,786
0
9,219
7,556
0
26,982
W
Merlin
JOS3NCH
Merlin
24,543
1,688
1,088
1,467
10,917
6,754
1,460
6,118
4,667
58,506
0
W
Chiron
21,807
11,777
3,303
3,313
13,106
8,760
2,932
7,988
4,994
0
39,573
L
Ao Kuang
Zancoto
Ao Kuang
9,716
2,999
246
1,449
18,715
10,928
0
11,452
7,263
14,372
0
L
Lancelot
12,817
668
1,675
4,812
20,958
15,042
0
12,013
8,945
0
25,199
W
Surtr
tmgplays
Surtr
14,546
4,648
2,486
7,729
23,184
38,631
1,111
8,293
14,715
2,085
29,350
L
Ares
10,124
667
670
1,270
20,593
30,101
0
8,846
11,747
21,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
60,651
132
Minions Killed
154
0
Camps Cleared
0
1,240,017
Distance Traveled
1,414,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,204
814
9
1
0
307,471
0
L
Cabrakan
11,500
767
48
3
0
275,662
0
W
Zeus
11,454
764
14
1
0
249,262
0
L
Anhur
10,300
687
38
3
0
201,303
0
W
Merlin
12,870
858
69
5
0
278,399
0
W
Chiron
12,709
847
29
2
0
282,801
0
L
Ao Kuang
9,970
665
16
1
0
239,522
0
L
Lancelot
8,532
569
13
1
0
260,857
0
W
Surtr
11,414
761
33
2
0
296,790
0
L
Ares
9,710
647
17
1
0
262,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role