Player Matchup

Ishtar
Ishtar
Diamond V
Lehightonking
Ishtar
Diamond V
Level 128
God Stats
3W - 7L
1,698 SR
Queue Stats
635W - 625L
2,061 MMR
Party 1
Set
Set
Diamond IV
NuclearAlloy238
Set
Diamond IV
Level 192
God Stats
5W - 2L
1,358 SR
Queue Stats
382W - 355L
2,104 MMR
Party 1
Aphrodite
Aphrodite
Diamond III
StephenFire
Aphrodite
Diamond III
Level 203
God Stats
6W - 5L
1,411 SR
Queue Stats
479W - 436L
2,090 MMR
Solo
Scylla
Scylla
Diamond III
captainwaffles2
Scylla
Diamond III
Level 146
God Stats
5W - 2L
1,831 SR
Queue Stats
230W - 201L
2,121 MMR
Solo
Hercules
Hercules
Diamond V
Τachi
Hercules
Diamond V
Level 153
God Stats
2W - 7L
1,177 SR
Queue Stats
171W - 157L
2,083 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,495 SR
2,092 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,563 SR
1,967 MMR
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Huntör
Morgan Le Fay
Diamond IV
Level 127
God Stats
23W - 26L
1,582 SR
Queue Stats
420W - 386L
2,125 MMR
Solo
Cerberus
Cerberus
Diamond V
Stormgorge
Cerberus
Diamond V
Level 159
God Stats
8W - 10L
1,545 SR
Queue Stats
255W - 223L
2,074 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
TwitchLowakzz
Tsukuyomi
Diamond V
Level 142
God Stats
1W - 2L
1,731 SR
Queue Stats
293W - 276L
2,063 MMR
Solo
Danzaburou
Danzaburou
Diamond III
xMacGyver117
Danzaburou
Diamond III
Level 177
God Stats
3W - 8L
1,456 SR
Queue Stats
390W - 380L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,377
625
5,234
8,317
4,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 5
9,043
603
9,039
9,911
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
StephenFire
Aphrodite
14
0 / 0 / 4
8,629
575
3,541
8,158
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 1 / 1
9,249
617
11,229
8,453
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Τachi
Hercules
15
1 / 0 / 1
8,941
596
6,313
10,757
13,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorSerqetAo Kuang

VS

Bans
He BoBakasuraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 2 / 0
8,071
538
4,869
11,377
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Huntör
Morgan Le Fay
9
0 / 1 / 0
6,162
411
1,519
3,644
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Stormgorge
Cerberus
11
2 / 4 / 1
6,728
449
6,163
16,125
14,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TwitchLowakzz
Tsukuyomi
15
0 / 3 / 0
8,376
558
6,260
11,981
8,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Danzaburou
xMacGyver117
Danzaburou
12
0 / 3 / 0
7,420
495
3,395
8,925
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
3
3
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
L
Morgan Le Fay
Huntör
Morgan Le Fay
0
1
0
0
W
2
2
3
1.75
W
3
0
5
5.5
W
Aphrodite
StephenFire
Aphrodite
0
0
4
2
L
Cerberus
Stormgorge
Cerberus
2
4
1
0.63
L
Tsukuyomi
TwitchLowakzz
Tsukuyomi
0
3
0
0
W
7
1
1
7.5
L
Danzaburou
xMacGyver117
Danzaburou
0
3
0
0
W
Hercules
Τachi
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
22,206
45,596
Taken
52,052
33,578
Mitigated
33,045
20,600
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,869
1,935
0
607
11,377
5,440
0
2,614
8,645
0
77,577
L
Morgan Le Fay
Huntör
Morgan Le Fay
1,519
0
0
500
3,644
1,399
0
2,102
1,442
33,366
0
W
5,234
3,398
0
3,437
8,317
4,063
0
1,500
6,817
0
81,245
W
9,039
4,733
0
1,595
9,911
5,148
0
694
9,217
0
84,606
W
Aphrodite
StephenFire
Aphrodite
3,541
1,197
3,497
5,745
8,158
6,650
0
3,275
4,883
35,677
0
L
Cerberus
Stormgorge
Cerberus
6,163
407
0
3,278
16,125
14,121
0
8,904
6,873
29,910
0
L
Tsukuyomi
TwitchLowakzz
Tsukuyomi
6,260
1,289
0
3,515
11,981
8,201
0
256
11,725
1,371
82,874
W
11,229
1,400
0
965
8,453
3,800
0
2,597
5,856
77,204
0
L
Danzaburou
xMacGyver117
Danzaburou
3,395
1,549
0
2,420
8,925
3,884
0
328
8,597
0
51,634
W
Hercules
Τachi
Hercules
6,313
2,385
0
5,361
10,757
13,917
0
671
10,086
0
74,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
36,757
587
Minions Killed
497
0
Camps Cleared
0
1,600,126
Distance Traveled
1,354,348
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,071
538
115
8
0
339,107
0
L
Morgan Le Fay
6,162
411
74
5
0
216,208
0
W
Ishtar
9,377
625
140
9
0
302,130
4
W
Set
9,043
603
137
9
0
385,245
1
W
Aphrodite
8,629
575
56
4
0
315,782
2
L
Cerberus
6,728
449
65
4
0
278,323
0
L
Tsukuyomi
8,376
558
145
10
0
306,380
4
W
Scylla
9,249
617
121
8
0
296,686
1
L
Danzaburou
7,420
495
98
7
0
214,330
0
W
Hercules
8,941
596
133
9
0
300,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role