Player Matchup

Ix Chel
Ix Chel
Shmeatpapi
Ix Chel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,558 Elo+
Party 2
Chiron
Chiron
StarLeopard
Chiron
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
jonnyblaze6697
Aphrodite
Level 64
God Stats
0W - 1L
1,792 SR
Queue Stats
4W - 5L
1,465 Elo+
Party 2
Team Averages
Level 75
1,597 SR
1,511 Elo+

VS

Team Averages
Level 73
1,510 SR
1,547 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
jball1997
Baron Samedi
Level 97
God Stats
7W - 4L
1,483 SR
Queue Stats
29W - 25L
1,610 Elo+
Party 1
Fenrir
Fenrir
osamabenmobbin
Fenrir
Level 37
God Stats
2W - 0L
1,546 SR
Queue Stats
33W - 26L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Shmeatpapi
Ix Chel
11
2 / 6 / 0
7,483
680
10,271
11,372
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
1 / 4 / 1
7,808
710
10,237
9,811
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
jonnyblaze6697
Aphrodite
13
0 / 2 / 3
8,148
741
3,987
10,556
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
4 / 0 / 7
10,025
911
5,125
11,284
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
jball1997
Baron Samedi
15
5 / 2 / 7
9,500
864
15,658
9,547
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 6
8,346
759
6,703
11,969
6,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
7
7.5
L
Ix Chel
Shmeatpapi
Ix Chel
2
6
0
0.33
L
Chiron
1
4
1
0.38
W
Baron Samedi
jball1997
Baron Samedi
5
2
7
4.25
L
Aphrodite
jonnyblaze6697
Aphrodite
0
2
3
0.75
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
27,486
31,739
Taken
32,800
19,903
Mitigated
22,007
9,332
Healing
22,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,125
964
5,536
8,975
11,284
9,429
1,009
4,062
7,222
23,667
0
L
Ix Chel
Shmeatpapi
Ix Chel
10,271
256
633
1,362
11,372
5,051
0
7,503
3,869
31,731
0
L
Chiron
10,237
4,266
585
879
9,811
4,289
0
5,729
4,082
0
29,056
W
Baron Samedi
jball1997
Baron Samedi
15,658
1,709
1,348
3,132
9,547
6,003
1,016
4,488
5,059
50,288
0
L
Aphrodite
jonnyblaze6697
Aphrodite
3,987
757
1,950
3,923
10,556
10,563
0
7,593
2,963
12,841
0
W
6,703
962
0
3,704
11,969
6,575
515
6,033
5,936
0
31,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
27,871
115
Minions Killed
165
0
Camps Cleared
0
547,682
Distance Traveled
646,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,025
911
52
5
0
220,368
0
L
Ix Chel
7,483
680
43
4
0
197,831
0
L
Chiron
7,808
710
48
4
0
170,638
0
W
Baron Samedi
9,500
864
85
8
0
187,023
0
L
Aphrodite
8,148
741
24
2
0
179,213
0
W
Fenrir
8,346
759
28
3
0
239,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role