Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DonPhalps
Mercury
Level 63
God Stats
0W - 3L
1,201 SR
Queue Stats
109W - 137L
1,383 Elo+
Party 1
Apollo
Apollo
MetaMemester
Apollo
Level 59
God Stats
31W - 31L
1,538 SR
Queue Stats
108W - 130L
1,392 Elo+
Party 1
Ix Chel
Ix Chel
Toastythumbs
Ix Chel
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 73L
1,490 Elo+
Solo
Ganesha
Ganesha
WineLord
Ganesha
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 95L
1,362 Elo+
Party 1
Team Averages
Level 68
1,448 SR
1,425 Elo+

VS

Team Averages
Level 106
1,403 SR
1,464 Elo+
Atlas
Atlas
GUSTAVODHX
Atlas
Level 127
God Stats
7W - 5L
1,738 SR
Queue Stats
278W - 241L
1,519 Elo+
Solo
Hercules
Hercules
Getuhm
Hercules
Level 148
God Stats
1W - 4L
1,135 SR
Queue Stats
115W - 130L
1,463 Elo+
Solo
Chiron
Chiron
JackJackIV44
Chiron
Level 66
God Stats
4W - 3L
1,512 SR
Queue Stats
56W - 52L
1,412 Elo+
Party 2
Mercury
Mercury
MikuNakano7
Mercury
Level 65
God Stats
8W - 2L
1,416 SR
Queue Stats
65W - 46L
1,415 Elo+
Party 2
Ix Chel
Ix Chel
sfenton1389
Ix Chel
Level 126
God Stats
2W - 2L
1,214 SR
Queue Stats
109W - 90L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 0
6,208
443
1,564
6,418
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DonPhalps
Mercury
12
2 / 4 / 0
6,938
496
6,428
14,046
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
10
1 / 5 / 1
5,707
408
6,755
11,962
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
Toastythumbs
Ix Chel
12
1 / 4 / 0
7,124
509
8,491
7,574
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
WineLord
Ganesha
9
0 / 7 / 2
6,161
440
5,794
17,578
18,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 1 / 14
7,994
571
10,085
12,304
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Getuhm
Hercules
14
4 / 1 / 2
8,623
616
4,838
11,615
10,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
6 / 1 / 9
7,654
547
8,961
10,676
4,449
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MikuNakano7
Mercury
13
5 / 1 / 8
8,279
591
8,243
9,333
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
sfenton1389
Ix Chel
14
6 / 0 / 4
9,045
646
9,163
7,297
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
23
23
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Mercury
DonPhalps
Mercury
2
4
0
0.5
W
Atlas
2
1
14
9
W
Hercules
Getuhm
Hercules
4
1
2
5
W
Chiron
6
1
9
10.5
L
Apollo
1
5
1
0.3
W
Mercury
MikuNakano7
Mercury
5
1
8
9
L
Ix Chel
Toastythumbs
Ix Chel
1
4
0
0.25
L
Ganesha
WineLord
Ganesha
0
7
2
0.14
W
Ix Chel
sfenton1389
Ix Chel
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
41,290
57,578
Taken
51,225
34,554
Mitigated
33,295
10,771
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,564
504
0
1,126
6,418
2,262
0
3,301
3,104
42,662
0
L
Mercury
DonPhalps
Mercury
6,428
2,400
0
2,393
14,046
6,361
0
3,919
10,101
0
55,887
W
Atlas
10,085
4,980
319
4,721
12,304
11,128
304
2,431
9,873
36,226
0
W
Hercules
Getuhm
Hercules
4,838
1,668
0
4,064
11,615
10,739
0
8,208
3,405
0
58,740
W
Chiron
8,961
4,787
593
4,406
10,676
4,449
1,400
2,533
8,143
0
36,095
L
Apollo
6,755
4,692
347
3,633
11,962
4,888
736
4,710
7,233
0
31,141
W
Mercury
MikuNakano7
Mercury
8,243
4,459
0
1,644
9,333
3,887
1,206
1,968
7,365
0
57,407
L
Ix Chel
Toastythumbs
Ix Chel
8,491
1,619
0
996
7,574
2,875
0
49
7,525
49,435
0
L
Ganesha
WineLord
Ganesha
5,794
698
122
2,154
17,578
18,168
232
7,161
10,367
24,004
0
W
Ix Chel
sfenton1389
Ix Chel
9,163
1,156
2,119
3,700
7,297
3,092
1,088
707
6,590
77,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
41,595
305
Minions Killed
413
0
Camps Cleared
0
1,307,854
Distance Traveled
1,429,388
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,208
443
65
5
0
240,221
0
L
Mercury
6,938
496
79
6
0
333,898
0
W
Atlas
7,994
571
30
2
0
274,010
0
W
Hercules
8,623
616
105
8
0
263,663
2
W
Chiron
7,654
547
54
4
0
257,934
0
L
Apollo
5,707
408
60
4
0
232,430
3
W
Mercury
8,279
591
87
6
0
350,731
0
L
Ix Chel
7,124
509
94
7
0
248,941
2
L
Ganesha
6,161
440
7
1
0
252,364
0
W
Ix Chel
9,045
646
137
10
0
283,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role