Player Matchup

Medusa
Medusa
TricKomA
Medusa
Level 21
God Stats
0W - 2L
1,172 SR
Queue Stats
25W - 51L
1,140 Elo+
Party 1
Surtr
Surtr
borni14
Surtr
Level 68
God Stats
0W - 3L
1,208 SR
Queue Stats
101W - 147L
1,224 Elo+
Party 1
Poseidon
Poseidon
panzaldo9
Poseidon
Level 8
God Stats
3W - 17L
1,108 SR
Queue Stats
3W - 20L
1,022 Elo+
Party 1
Team Averages
Level 32
1,163 SR
1,129 Elo+

VS

Team Averages
Level 125
1,632 SR
1,930 Elo+
King Arthur
King Arthur
Kinotay
King Arthur
Level 204
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 68L
1,982 Elo+
Party 2
Ra
Ra
flabiooooo
Ra
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 3L
1,814 Elo+
Party 2
Atlas
Atlas
jisunie
Atlas
Level 165
God Stats
13W - 3L
1,896 SR
Queue Stats
485W - 98L
1,993 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
TricKomA
Medusa
10
1 / 2 / 0
6,314
631
3,379
6,235
2,310
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
borni14
Surtr
10
0 / 7 / 1
5,951
595
3,305
11,787
8,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
panzaldo9
Poseidon
10
0 / 5 / 1
5,762
576
3,500
7,051
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kinotay
King Arthur
12
4 / 0 / 7
7,791
779
4,869
8,623
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 9
8,159
816
9,526
5,099
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
jisunie
Atlas
14
6 / 0 / 8
9,322
932
6,589
8,210
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
14
14
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kinotay
King Arthur
4
0
7
7.5
L
Medusa
TricKomA
Medusa
1
2
0
0.5
L
Surtr
borni14
Surtr
0
7
1
0.07
W
4
1
9
8.5
W
Atlas
jisunie
Atlas
6
0
8
10
L
Poseidon
panzaldo9
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,184
Damage
20,984
25,073
Taken
21,932
13,638
Mitigated
15,211
2,142
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kinotay
King Arthur
4,869
508
0
1,794
8,623
5,772
265
549
8,074
0
17,483
L
Medusa
TricKomA
Medusa
3,379
1,830
0
0
6,235
2,310
0
4,937
1,237
0
7,320
L
Surtr
borni14
Surtr
3,305
1,456
174
1,968
11,787
8,796
0
6,230
5,485
167
14,813
W
9,526
1,576
1,058
1,589
5,099
2,253
538
826
4,273
48,030
0
W
Atlas
jisunie
Atlas
6,589
2,204
0
1,487
8,210
7,186
903
2,210
6,000
25,048
0
L
Poseidon
panzaldo9
Poseidon
3,500
711
0
0
7,051
2,532
0
4,757
2,232
15,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,027
Gold Earned
25,272
56
Minions Killed
153
0
Camps Cleared
0
454,575
Distance Traveled
530,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,791
779
16
2
0
187,534
0
L
Medusa
6,314
631
9
1
0
159,535
0
L
Surtr
5,951
595
24
2
0
140,534
0
W
Ra
8,159
816
112
11
0
163,788
0
W
Atlas
9,322
932
25
3
0
179,174
0
L
Poseidon
5,762
576
23
2
0
154,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role